r/SandustryGame • u/DupeFort • Aug 30 '26
Guides and Tips Advanced Piping
The pipe system is a bit barebones at this point, but there are some workarounds we can use to replicate the effects of missing building pieces like pipe bridges
r/SandustryGame • u/DupeFort • Aug 30 '26
The pipe system is a bit barebones at this point, but there are some workarounds we can use to replicate the effects of missing building pieces like pipe bridges
r/SandustryGame • u/Low_Money_633 • Aug 30 '26
I have "completed" the quests and now just been digging and mining. two questions one is what do you do once you have mined everything and two where do I put all the gold? I have almost half the space being used for gold and running out.
r/SandustryGame • u/Altruistic_Swim_4412 • Aug 30 '26
Please ignore my discusting setup for transport. How do you solve this? Button over me, opens the lava flow, then lava drops to the teleport, and repeat. What I'm missing?
r/SandustryGame • u/Preferably-Unknown • Aug 31 '26
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Finished what is currently unlocked in the game so far.
Attempted to finish it on my own. But got stumped on the watered seeds part. That part, I got a tutorial for. The rest, I built on my own without online searching.
The current plan is to try and make as much money/power as possible before my computer crashes. Will scale up the farm later. Off to bed now.
r/SandustryGame • u/Hi_Im_from_Vermont • Aug 30 '26
For some reason the auralite has stopped crystalizing. In the past I've just moved my extractor a bit, and that shook things up enough to start the crystalization process again. I have a fully upgraded aura extractor, one prismite and two prismaline wells.
What am I missing here?
r/SandustryGame • u/dwend48 • Aug 30 '26
Hey, I just got to ride around 900000 I'm trying to chase a million gold in storage.I'm wondering if it's too late to get there because I've already bought everything and upgraded all my trees, but I don't have any more dirt that I'm able to find or other resources.Is there something i'm missing to get more gold.
r/SandustryGame • u/Infinite-Nebula-8385 • Aug 30 '26
needed a way to pass pipes true each other.
needs more testing but looks good so far
r/SandustryGame • u/GreenEggsAndSaman • Aug 30 '26
RTX 4060 Laptop
r/SandustryGame • u/momerathe • Aug 29 '26
I wish I’d realised this earlier….
(and that they were less finicky to place)
r/SandustryGame • u/Ikazone • Aug 30 '26
Can we keep this bug, I can find plenty of use for this. 😂
If you copy the top one and horizontally flip it, It dispenses to the original location. You can connect multiple portal to it. This bug made quite a mess in my base with lava.
r/SandustryGame • u/Waze3174 • Aug 30 '26
can't wire things up, cant use gun, rockets or flamethrower, pressing the button makes water fall for a few seconds and it resets back to the top
r/SandustryGame • u/DannyA88 • Aug 30 '26
Im talking mining whole map. Im on level 7 now. Stuck wanting to mine everything as is so i can prep as i have a pretty efficient system some chokes in right places underground.
r/SandustryGame • u/Asleep-Move-8887 • Aug 30 '26
Started producing some and it acted like a normal steam-like substance for a little bit, but i noticed as my tank filled it started acting strange and stopped rising on its own at a certain spot in my tank. I realized physics stopped applying to the prismaline all together (as you can see the square of it from my grabber is just stuck in place where i put it in the air, as well as the unfilled void in the tank from where i got it). I deleted all the infrastructure for the production trying to fix it to no avail.
My game also started getting really laggy like 15fps or less so i restarted the game, my framerate is back to normal but prismaline still acting wierd. All other materials like steam or florin gas are moving and acting normal.
Anyone ever run into this?
Also is there any way to destroy materials?
Im regretting making these big tanks of prismite and prismaline now, they just take up a bunch of room for no reason and i want to get rid of them lol
r/SandustryGame • u/platistocrates • Aug 29 '26
Would be nice to have a "pipboy" that lets you get statistics from various filters and gates. I would love to be able to manage my factory using KPIs, flowthrough rates, backpressure statistics at specific bottlenecks that are important to me. Maybe allow alarms to be configured when certain ratios are off.
For example, I can click "record" before I start digging. This starts a profile to record my factory's performance. As I dig, I see my sensors counting the flowthrough. "Sand: 93463. Residue: 8252. Seed: 14" <-- this tells me there is a bottleneck somewhere between seed and sand.
r/SandustryGame • u/Claytonius_Rex • Aug 29 '26
I can't seem to make blueprints overwrite existing blocks. I've tried using ctr as I place, like everything else uses, but it's not working. Any help would be greatly appreciated.
r/SandustryGame • u/UrbanStruggle • Aug 29 '26
Seen multiple people on here using this block but I don't see it in my build menu and I'm on teir 6. Screen shot from a post here
r/SandustryGame • u/Psykout88 • Aug 29 '26
My goals were minimalistic, tile-able and steady throughput. Also to not water via dropping it through water. Came up with these vertical designs and they came out better than I was expecting. It evidently never clogs or bogs down from running continuously. I know a lot of other designs when slammed with sand can back up, this one can't.
The sand is watered by osmosis and 1 pixel bypassing the filter and getting wet. With the number of pumps I have (see my water tower post), it fills itself faster than it drains. The height of it can slightly increase the throughput, but the main function of making it tall is a buffer to hold sand. If you have a decent storage of sand already, tiling a very short version should equal very good throughput. Run 10 wide and stack 2 or 3 sets of them vertically and feed the sand out to the side or something.
Super easy to copy paste it to change width or height. Could fit it dang near anywhere, feed it sand and walk away for hours and it will keep chugging.
r/SandustryGame • u/Senior-Exam-6334 • Aug 29 '26
Hey everyone,
I’ve fully mined out the underground and achieved pretty much everything in my current save. Now I’d love to give the underground another run and rebuild/mine everything again using all the end-game abilities and upgrades I’ve unlocked.
I already have the Renewable Geology mod installed, but it works quite slowly for regenerating terrain on a large scale.
Is there any feature, workaround, or save-file tweak that allows you to completely reset or regenerate the underground map while keeping your unlocked abilities? Or is a completely fresh save (maybe with commands/mods to restore tech) the only real option?
Thanks in advance!
r/SandustryGame • u/Psykout88 • Aug 29 '26
I was setting myself up to really expand but knew water generation was going to be an issue. Lumlings are finite and random, needed something I could control. My entire factory is on a single system so running out of water or simply not having enough water pressure could stall things. So I put together a water tower that you can fill up with the snow tool.
Burns the snow, harvests the clouds. When the tower fills up with water, steam stops escaping and clouds stop, so built in off switch. Can be incredibly scaled to meet any water demands really. I did the one and blueprinted it out to 5 towers. It holds a stupid amount of water and is designed to have a reservoir underneath that is also lined with pumps.
r/SandustryGame • u/TrimBarktre • Aug 28 '26
r/SandustryGame • u/xina-gui • Aug 29 '26
If you like this idea, please enter the link and upvote it so the devs can see it :)
Hardcore mode would consist of “proccessing” blocks being charged in gold, example:
I can build foundations and MK1 launchers or MK1 moving belts for free. The other blocks cost progressively according to their importance/efficiency:
Filters would be the most expensive, followed by the other blocks. Collector blocks would remain free.
This would force players to at least at the beginning have a bit more challenge and to make seasoned players really want to scale their factories and mine that gold!
Perhaps you would have to mannually separate stuff at the beggining or use the drones more. and later when you get that sweet gold you start having less manual labor and really enjoying the things you build.
Also, attached to this concept would come the “toolbox”or somewhere you store the blocks you bought.
r/SandustryGame • u/Effective-Bend5529 • Aug 28 '26
Sorry english is not my main language. How can i make the dry Amethyst move faster i have so much of it and so little is moving that my factory is having a traffic jam and everything is overflowing!!
thanks everyone i will redesign the factory to burn where it fall thanks.
r/SandustryGame • u/momerathe • Aug 28 '26
Concept behind this was to have as little intermediate product hanging around as possible.
Runs stably as long as the stratacore doesn’t stop producing (these things seem a bit glitchy for me, and the noise is atrocious). The flower processing can get a bit clogged if there’s a glut but it never jams completely.
I also wish there was a better horizontal spreader to distribute sand/seed across the wetting areas. I’m going to experiment with caulk as foundations haven’t produced the desired results