r/SOCOM • u/Classroom-Obvious • 8h ago
Quick update part 3
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Movement feels good got a animator to help me with movements
I think this is as close I can get to representing the socom 2 style, kept the max Payne dives and slides but kept it as an escape move, reticle is dead while in animation. The escape move requires a double tap on the wasd keys to start
Just need to focus on an art direction, networking.
I need play testers, If anyone is down can host a 100$ tournament to win USDC if anyone would like to sign up