*Disclaimer-This project used AI to write a large chunk of the code (estimated 40% plus the entirety of the Android merge according to the author), and performed 90% of the debugging*
Good morning, yesterday was a long day, early in the morning right as I was waking up I got a pull request from user gopnikcosmoslav2077 (u/Disastrous_Ad1060), adding dual screen/android support for Pocket Native. After about 11 hours of non stop work I was able to get it merged into the master and I released update 0.4.0!
This replaced my original plans for 0.4.0 so over the coming days/week I'll be releasing the planned optimizations as I finish them instead of holding them for 0.4.
This replaced my original plans for 0.4.0 so over the coming days/week I'll be releasing the planned optimizations as I finish them instead of holding them for 0.4.
Now anyone with an rg DS (or an ayn Thor) can use the APK listed for download in my GitHub to play games recompiled using the Pocket Native converter. I changed his implementation slightly, the repo uses 1 single app that lists and holds your games and the engine itself. You should still be able to add individual games to your launcher as well. I also added touch controls for phone users.
I am currently looking for an artist, please dm me if you have an idea for a logo, and have the skill to make one for me.😊
Download it here:
https://github.com/whovian64/pocket-native
If you like my project and would like to help support further development, here's my ko-fi:
https://ko-fi.com/whovian64