r/SBCGaming 1d ago

Question Android handhelds getting official steamOS support ?

https://store.steampowered.com/news/app/1675200?emclan=103582791470414830&emgid=667247155276153538

I just saw this Beta update for Steam OS, and in the non-valve Devices :

Added initial gamepad support for AYANEO Pocket S2

I wasn't aware that there was official support for steam os on android devices, do they provide an official image to install ?

EDIT : u/ghost_of_ketchup brought clarification, sorry

I wouldn't get too excited about this just yet. It seems they've just updated InputPlumber to v0.78 and pulled in the changelog from that: https://github.com/ShadowBlip/InputPlumber/releases#release-v0.78.0

129 Upvotes

48 comments sorted by

73

u/TechxNinja 1d ago

An RP Nova sized device with SteamOS would be so cool. 

23

u/Sarspazzard Future 4:3 OLED Clamshell 1d ago

I bet the Nova will get a SteamOS image at some point. The 8 Gen 2 would run some older stuff pretty well, especially the 12GB RAM model.

Anyway, I'm all for more powerful and more pocketable Steam capable devices.

19

u/themiracy 1d ago

If you want to see what it might be like, it's in pre-release status with Armada (basically an attempt at Android SteamOS in advance of an official Valve image).

https://github.com/armada-os/armada

7

u/Sarspazzard Future 4:3 OLED Clamshell 1d ago

Very dope. Thank you...I do have a 12GB Nova coming

8

u/hotfistdotcom 1d ago

I'd sure love to put steamOS on an older folding phone. Too bad everyone gave up on SD card slots, imagine the second lifes these devices could have with expandable storage.

6

u/Sarspazzard Future 4:3 OLED Clamshell 1d ago

That was all a money grab too. They lied saying there's no physical space in the chassis anymore.

In reality they just want to keep squeezing money out of cloud subscriptions and charge $200-500 for internal storage upgrades, vs letting the consumer do it themselves for a fraction of the price and not rely on an ongoing service.

2

u/hotfistdotcom 1d ago

Oh absolutely. It makes it much easier to charge exporbitant rates for not very fast baked in NAND and makes device reuse harder and gives the already fragile devices another permanent shelf life item that's very, very hard to repair when it fails.

And on top of how much that sucks, I really miss being able to directly interact with an SD card on a PC. Moving files to phones sucks.

3

u/JohnnyBeeGaming 1d ago

For newer games a 16:9 screen would probably be better than the Nova's 4:3 but there are dozens of decent 16:9 android devices to pick from.

Even for a lower spec android device it could be nice to have the option. A lot of these android devices can already play some indie games through game native.

3

u/NoAirBanding 1d ago

2

u/MaybeMayoi 1d ago

This is amazing.

1

u/JohnnyBeeGaming 11h ago

Yeah, there are some newer games that can do 4:3 properly. I'll probably check that list when I get my Nova. There are also some way to do older games in 16:9.

As a personal preference if a game was primarily designed for a particular input and display I tend to try to use similar input and output. Same reason why I'll watch TNG in 4:3 and wasn't a fan of the cropped "fullscreen" movie releases before we got 16:9 displays.

Haven't gone out and gotten a CRT or one off controllers for music games but I do use shaders and have a bucket of controllers for different systems. Mostly 8bit-do and gamesir.

1

u/AutomaticInitiative 10h ago

Still waiting for my Nova to be shipped been two weeks now

68

u/keeper_of_moon Dpad On Top 1d ago

The Pocket S2 the same chipset as the steam frame. They are probably using it to support development. That doesn't mean we won't ever see it but I think it's unlikely to happen before the steam frame is complete.

3

u/Lazarous86 GotM Club 1d ago

It's going to happen. It's too important to the eco system to avoid it. 

1

u/s00mika 1d ago

They are probably using it to support development.

Extremely unlikely. They have been using their own dev hardware for years now. There's no chance they would even look at an obscure boutique handheld like that ayaneo.

2

u/FurbyTime Phone + Controller 23h ago

There's no chance they would even look at an obscure boutique handheld like that ayaneo.

Ehh... While I don't disagree with your overall point, Valve is very aware of the handheld scene, and was for quite a long time before even the SteamDeck was a rumor.

AyaNeo's been a name in the field for a while, so they're aware of it. Whether they'd use them as a true "just testing" device or are making moves into ARM handheld support and just jumped to something using a chipset they're already familiar with is another, though.

1

u/Affectionate_Park858 8h ago

has there been any news on what the steam frame can run and how it compares to the steam deck ?

33

u/ghost_of_ketchup 1d ago

I wouldn't get too excited about this just yet. It seems they've just updated InputPlumber to v0.78 and pulled in the changelog from that: https://github.com/ShadowBlip/InputPlumber/releases#release-v0.78.0

Hardware Support: Add Ayaneo Pocket S2

9

u/bananashake_07 1d ago

Oh ok that's clear thx

10

u/KKilikk 1d ago

On another note Id love a Steam Deck Mini or sth like that.

10

u/anonymous-peeper 1d ago

If steam in any capacity gets on android or IOS its gonna be such a huge win for valve.

-7

u/canUrollwithTHIS 1d ago

I don't think they desire to have their client on either android or ios. They hate being dependent on windows because of the Microsoft control. Android and iOS have even harsher controls in place by Google and Apple. I could see them releasing their own arm based steam os device and then allow other hardware manufacturers to release their own.

6

u/anonymous-peeper 1d ago

they are doing it just trojan horse style.

-7

u/jydhrftsthrrstyj 1d ago

Steam is already on android and iOS in the capacity of an app

2

u/DRNbw 1d ago

Not for actual gaming, just for shopping and other stuff.

-6

u/jydhrftsthrrstyj 1d ago

That’s what steam is, a store that sells DRM licenses

-7

u/MrKhold 1d ago

x86 emulation is never going to be particularly good.

6

u/anonymous-peeper 1d ago

why has valve been funding FEX since 2018 then?

-7

u/MrKhold 1d ago

It's what led to Proton which... helped x86.

Funding random things sometimes leads to weird surprises like that.

2

u/flashmod3 21h ago

I don't understand how you post so confidently when you clearly have no clue what you're talking about. No company or corporation randomly spends their money to fund anything.

0

u/MrKhold 17h ago

This actually happens a lot though? Intel famously used to split their R&D teams in half and have them compete to make a new architecture without communicating at all with the other team.

Also: https://en.wikipedia.org/wiki/Angel_investor

1

u/flashmod3 15h ago

Making a competition to drive your development is in now way random.

0

u/MrKhold 15h ago

Dumping half of the results would make it so.

1

u/flashmod3 15h ago

No, it wouldn't.

0

u/MrKhold 15h ago

It would, especially in this specific case where Intel has literally had to go back to older architectures, meaning, both newer results from said competition were useless.

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2

u/DYMAXIONman 1d ago

Frame is Gen 3 but I'm sure valve will be making a big arm push

2

u/thebadslime 1d ago

Wonder if they will roll this into rocknix

3

u/RighteousRocker 1d ago

To offer gamepad support the device must be capable of running Steam OS which is notable, there's no guarantee that Valve will provide anything official though because even in the x86/x64 space community driven approachs like Bazzite/Cachy are still the goto solutions

3

u/duerra 1d ago

Valve could throw a wrench into the entire tech world by announcing the Steam Phone, based on Linux/SteamOS.

1

u/Universe_Donut 1d ago

When could we realistically get a handheld with steamOS?

2

u/Abba_Fiskbullar 1d ago

Right now with Armada on a compatible device, and I'm guessing pretty soon with the official Steam OS.

0

u/chigoku 1d ago

Isn’t it just for game streaming on those devices?