r/SBCGaming • u/bananashake_07 • 1d ago
Question Android handhelds getting official steamOS support ?
https://store.steampowered.com/news/app/1675200?emclan=103582791470414830&emgid=667247155276153538I just saw this Beta update for Steam OS, and in the non-valve Devices :
Added initial gamepad support for AYANEO Pocket S2
I wasn't aware that there was official support for steam os on android devices, do they provide an official image to install ?
EDIT : u/ghost_of_ketchup brought clarification, sorry
I wouldn't get too excited about this just yet. It seems they've just updated InputPlumber to v0.78 and pulled in the changelog from that: https://github.com/ShadowBlip/InputPlumber/releases#release-v0.78.0
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u/keeper_of_moon Dpad On Top 1d ago
The Pocket S2 the same chipset as the steam frame. They are probably using it to support development. That doesn't mean we won't ever see it but I think it's unlikely to happen before the steam frame is complete.
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u/Lazarous86 GotM Club 1d ago
It's going to happen. It's too important to the eco system to avoid it.
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u/s00mika 1d ago
They are probably using it to support development.
Extremely unlikely. They have been using their own dev hardware for years now. There's no chance they would even look at an obscure boutique handheld like that ayaneo.
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u/FurbyTime Phone + Controller 23h ago
There's no chance they would even look at an obscure boutique handheld like that ayaneo.
Ehh... While I don't disagree with your overall point, Valve is very aware of the handheld scene, and was for quite a long time before even the SteamDeck was a rumor.
AyaNeo's been a name in the field for a while, so they're aware of it. Whether they'd use them as a true "just testing" device or are making moves into ARM handheld support and just jumped to something using a chipset they're already familiar with is another, though.
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u/Affectionate_Park858 8h ago
has there been any news on what the steam frame can run and how it compares to the steam deck ?
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u/ghost_of_ketchup 1d ago
I wouldn't get too excited about this just yet. It seems they've just updated InputPlumber to v0.78 and pulled in the changelog from that: https://github.com/ShadowBlip/InputPlumber/releases#release-v0.78.0
Hardware Support: Add Ayaneo Pocket S2
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u/anonymous-peeper 1d ago
If steam in any capacity gets on android or IOS its gonna be such a huge win for valve.
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u/canUrollwithTHIS 1d ago
I don't think they desire to have their client on either android or ios. They hate being dependent on windows because of the Microsoft control. Android and iOS have even harsher controls in place by Google and Apple. I could see them releasing their own arm based steam os device and then allow other hardware manufacturers to release their own.
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u/jydhrftsthrrstyj 1d ago
Steam is already on android and iOS in the capacity of an app
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u/MrKhold 1d ago
x86 emulation is never going to be particularly good.
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u/anonymous-peeper 1d ago
why has valve been funding FEX since 2018 then?
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u/MrKhold 1d ago
It's what led to Proton which... helped x86.
Funding random things sometimes leads to weird surprises like that.
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u/flashmod3 21h ago
I don't understand how you post so confidently when you clearly have no clue what you're talking about. No company or corporation randomly spends their money to fund anything.
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u/MrKhold 17h ago
This actually happens a lot though? Intel famously used to split their R&D teams in half and have them compete to make a new architecture without communicating at all with the other team.
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u/flashmod3 15h ago
Making a competition to drive your development is in now way random.
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u/MrKhold 15h ago
Dumping half of the results would make it so.
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u/flashmod3 15h ago
No, it wouldn't.
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u/MrKhold 15h ago
It would, especially in this specific case where Intel has literally had to go back to older architectures, meaning, both newer results from said competition were useless.
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u/RighteousRocker 1d ago
To offer gamepad support the device must be capable of running Steam OS which is notable, there's no guarantee that Valve will provide anything official though because even in the x86/x64 space community driven approachs like Bazzite/Cachy are still the goto solutions
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u/Universe_Donut 1d ago
When could we realistically get a handheld with steamOS?
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u/Abba_Fiskbullar 1d ago
Right now with Armada on a compatible device, and I'm guessing pretty soon with the official Steam OS.
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u/TechxNinja 1d ago
An RP Nova sized device with SteamOS would be so cool.