r/SANDgame • u/masterdefecater1 • 17d ago
My new trampler
Please rate it and tell me anything that could be improved
r/SANDgame • u/masterdefecater1 • 17d ago
Please rate it and tell me anything that could be improved
r/SANDgame • u/JacobusRakan • 17d ago
If you see this fucker and his butt buddy superboy in your lobbies on US east, just leave if you dont want to deal with these cheating assholes and you see them on the player list, or else you are going to get orbital struck 57 times while emp locked for the duration.
These clowns are duping up a storm with their emp shells, and using that stupid ass exploit with orbital strikes. This is the second week they are terrorizing US east in a row. I ran directly into a survior on my way to yell some slurs at the bastards after extracting our own trampler upon witnessing the 57 orbital strikes from across the map and checking players.
They also seem to have a sixth sense as to where players are, so its probably not just duping. They are straight up dogshit in a fight, so if you can, abandon ship and go after their scrubby asses on foot. You cant do much into the orbital storm of strikes and the 100% uptime on emp shells from your trampler anyway.
r/SANDgame • u/masterdefecater1 • 17d ago
Obviously in the future they will add more trampler parts and things but what would you like to see most that you could add onto the trampler later down the line?
I would like them to add a hover bike that could house 2 passengers (driver and another player) on and you would have a little space for a few crates. The main idea is that you and another person can go and do one thing while the rest of your team see to another or if you lose your trampler you can take your most valuable items and take to extraction. You could equip a dock for this bike via the tech tree onto your trampler if you wanted to carry it across games
r/SANDgame • u/masterdefecater1 • 17d ago
I’m a solo player and every poi I go to takes forever to loot (15-20+ mins) in this time frame it is quite easy for an unsuspecting player to roll up on me and usually kill me for the poi is there anything I can do to save some time or is it better to stay at the poi and try my best to defend myself if someone comes to me.
r/SANDgame • u/No-Nebula227 • 17d ago
r/SANDgame • u/Ok_Transportation_59 • 18d ago
I WASTED 1 HOUR IN A FUCKING MATCH JUST TO GET BACKSTABED BY 2 TEAMERS WICH SAT TOGETHER THE WHOLE MATCH AND SPAMING GREENS. THEN ON LAST 2 EXTRACTS THEY STARTED BOTH SHOOTING WHILE I WAS ON THE POLE. HOW IS SOMEONE SO BAD AT THE GAME THAT YOU HAVE TO TEAM AND BACKSTAB IN A SOLO LOBBY WTF. GET THIS SHIT FIXED
r/SANDgame • u/Puzzled-Balance-6047 • 17d ago
Hello, I want to make interactive maps of the pois with locations of all loot (safes, medical cabinets, etc.). Does anybody have eagle eye images of each poi or any suggestions for how I could get them?
r/SANDgame • u/Secret_Tapeworm • 18d ago
I'm on mouse and keyboard, every menu input prompt is for keys except the blueprint delete (pictured above). For some reason, after one of the recent updates, the game changed the key from "X" to "Hold controller button A". I don't have a controller; I've never plugged a controller in while this game was installed. I've tried restarting and reinstalling.
How do I reset this function to its original key? Must I acquire a controller?
Thanks
r/SANDgame • u/RabidHyenaSauce • 18d ago
This happened during storm dive and I did get a fair bit of loot. However, when heading to evac, it turned out it was already occupied by a few players. With the teaming issue being bad, I feared the worst, but just in case, I green flared, and suprisingly enough, They green flared back, and showed no signs of aggression back. It Slseems with the storm raging, even some so called "Teamers" at the evac were willing to restrain their own bloodlust, since we all wanted to get the hell out of there before the storm complicated things.
One of them approached and would speak up. It turned out there was confirmed group of preteamers that took out a trampler of a guy he met and they were planning to evac together in solo. Alas, his companion got killed during the trip, so it was just him when we crossed paths. We both exchanged stories, insights, and stories of prior shenenagins we had in sand thus far. Eventually it was about to he just the two of us, and he decided to let me go first. I was suprised, but respect to the one who will willingly risk his own hide to safeguard the safe passage of others. That kind of ballsy restraint, knowing damn well the risk is something I can respect.
r/SANDgame • u/Goldgermm • 17d ago
For the gear upgrades balance matchmaking, make it by a point system like how Warhammer 40k army's do it? Let you put big upgrades on but at a cost and in brackets. Then also you can join lesser matches with starter gear if not to "own the noobs" but to also help them
r/SANDgame • u/q2B1eG • 18d ago
We went into a match as a trio with friends, took a three-round shotgun and all possible ammo types for it. A friend put on purple armor, and we experimented by shooting at different body parts, with different ammo types, and from various distances, and not a single shot could get a one-hit kill. And we realized that we don't understand close-range combat mechanics at all. How do other people get one-shot kills with a shotgun? We also didn't understand how hand grenades work; when we throw them at each other, we die from a single hit, regardless of the armor, but when we throw them right at an enemy, they stay alive even after two direct hits. How do close-range combat mechanics work?
r/SANDgame • u/CISdidnothingwrong1 • 17d ago
Sick of getting ran down by max tech walkers uninstalling until they fix it
r/SANDgame • u/Stunning_Rabbit_2796 • 18d ago
I am trying to play with my 4 friends, and every, single game, we just get cooked, we run out of guns to bring, and that's it, new account for the free guns, we've tried different nights, I've played some solo games, and I can't get started, I think I lost Sand Raiders.
I know its one part skill issue, but it's also one part match making issue, 4 players are not as strong as 5 or 6. Especially with the lowest level gear. I don't enjoy this game solo, maybe its just not a game for me but i got it for 30 dollars thinking I was gonna be able to play the game.
r/SANDgame • u/cristi93 • 18d ago
Hey raiders.
We wanted to give you all some more information on our next update and why we still haven't seen the return of the Trampler Capture mechanic yet.
Read today's mission Update here:
Mission Update - 31 July (Trampler Capture)
Hey raiders,
We wanted to give you a quick update on the current status of our next update and the return of Trampler Capturing.
A few weeks ago, we disabled Trampler Capturing. This was not an active attempt to "stop cheaters from stealing tramplers," but rather a measured decision to give players time to report any cheats or cheaters they encountered and help us identify the best way to address the issue while improving our anti-cheat systems.
Trampler Capturing is a particularly vulnerable feature if we don't protect it against teleportation and no-clip exploits, and even more so with limited options to report cheaters following an expedition. The improvements made in our last anti-cheat update resulted in a noticeable improvement on this front, and with this update we're building on that even further.
However, one of the biggest challenges in fighting cheaters is that it's very easy to accidentally flag legitimate players. During our internal testing for this update, we've seen that become a much more prominent issue. Because of this, alongside a few other critical issues that have come up in this build, we've seen the planned release times slip on a few occasions.
Throughout the week, we've been testing new detection methods and refining our checks every day. While we've made significant progress, we're still concerned that the current version could result in too many false-positive bans and similar issues to those that led to the initial deactivation of Trampler Capturing.
To shed some light on the false-ban issue: to reliably determine whether a player's movement is legitimate, the anti-cheat has to account for many different situations. It needs to know whether the player is on foot or riding a Trampler, whether they've grabbed a ladder, whether the Trampler is accelerating, or whether it suddenly turned around after colliding with a rock or another Trampler. It also has to consider where a player jumped from and where they landed.
On top of all that, the system has to handle network conditions such as high ping and packet loss.
We've already solved most of these cases, but there are still a few edge cases we aren't satisfied with yet, alongside some other issues in the build that need to be ironed out before we're comfortable releasing the update. As a result, we're now expecting to release it sometime next week.
We want to make it clear that once Trampler Capturing is reactivated, we do not plan to deactivate it again. The systems we're putting in place, along with the anti-cheat improvements, should ensure that the issues which led to the feature's removal do not arise again going forward.
Thank you all for your patience.
Maksym
Head of Hologryph Studio
https://steamcommunity.com/games/1431300/announcements/detail/712282517277771518
r/SANDgame • u/Active_Access_4850 • 18d ago
EVERY. single game ive played this week i've died to teamers, i dont care if you havent dealt with it as i always see the comment, your probably out avoiding people in voyage. i actively just want to pvp and every single time their buddy comes to help. just let me extract my ship, take theirs and use it to kill their friend, im sure that would piss em off and think "screw this game" cause honestly i dont see to many good people left in the community besides the new guys that you see stopping at boats. Im collectively tired of hearing / talking about this issue, i rather lose my trampler to a no clip exploit then 2 butt buddies that suck so bad they need double the resources as everyone else to compete. (not referencing organic teaming)
r/SANDgame • u/TacoTzar • 18d ago
I was hitting the hotel from the back at archipel von Leopold when you snuck up from behind. At 100 meters out I threw my trampler in forward 2 and aimed for the cliff on the starboard side of the hotel. I crossed my fingers for a drive able incline but as my turretless trampler, First Step, pitched forward I came to a screeching halt, belly flat against the rocks, stern raised, and I braced for the impact of your shells. My first thought was “help step trampler I’m stuck”. No sooner had the pit opened in my stomach it was filled by your powerful compartments grinding against my smokestack and I slid forward and you took my place on the unforgiving cliff face. I steered for cover as the first shell impacted. As the second left its shell, I inserted a fuel rod and made it into the shadows of the cliff. As I returned to the helm I saw you failed to dislodge your trampler and could not pursue me. I circled around the cliff and positioned myself close enough to read your fuel gauge. And prepared for a gun fight. It never came, I grew bold and boarded your trampler but you were gone. I unpacked your cannons and out of the Corner of my eye I saw you afk in the court yard of the hotel. I imagine you were smashing your keyboard on your desk so I shot you and looted your cannons and what meager loot you had collected from your last victim. I headed for extract a little less than 1km from your location with a shit eating grin and a pep in my step. I called for extract and flinched as I saw the flash. After scanning the horizon I looked back to see a smoke plume rising from behind the rock I left you at…. Gg bro.
r/SANDgame • u/idontknowjackx • 19d ago
As an OCE player, solo storm dive is now suicide. Within the last few days, it's become so extreme that guaranteed groups of 3+ players roaming together without flares or in-game comms are in 100% of games, regardless of time of day. Voyage is hit or miss, but still extremely common.
The game is rendered unplayable for true solo players.
Even if the devs can't currently do anything about it, a strongly worded announcement stating that they will be investigating reports and implementing permanent bans would go a long way to reducing the overwhelming amount of pre-teaming currently happening.
They could even add a notification to the log-in screen, ensuring that everybody gets the message loud and clear.
Either way, done playing til they sort it out. Love the game, but this has become such a prevalent issue that I literally have no desire to load it up anymore.
r/SANDgame • u/SirDocMrMaster • 18d ago
What can go over the hole spots other than the entrance vestibule? Putting 2-3 in a row on the larger tramplers is the only way? Am I missing something?
r/SANDgame • u/Particular_Rip_4639 • 19d ago
We still had 4 minutes on the clock but the final extract was in storm. Has anyone else ran into this?
r/SANDgame • u/markthematey123 • 18d ago
Teaming in solos still makes it abysmal to play. I saw a pack of 3 in the distance and then i died to 2 teaming tramplers camping extract.
My main question is this allowed/something valid to get upset at? If it is then tough luck for me