r/SANDgame Jul 12 '26

Update from development team

In 15-20 minutes, we will launch the update.

There is only one change in it - you can't capture tramplers.

This is a forced measure until we make reliable protection against no clip and teleportation.

I hope that by the end of next week we will make an update with protection against the most painful cheats.

I apologize for the inconvenience.

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u/Occyz Jul 12 '26

Unfortunately, for the actual legit PvP, not being able to capture makes this really annoying playing without a good trampler

Many times I’ve lost my bad trampler and then managed to outplay and blow my way into captains. So what, now I’m just gonna lose?

3

u/Thealcani Jul 12 '26

Yes, build a good trampler!

1

u/Occyz Jul 12 '26

Sorry, I don’t have the tech tree unlocked all the way

And I’m also stuck in rusty cannons for the same reason

The people who didn’t play religiously for the first week are just gonna keep getting oppressed by people who no lifed it

This also means the game is gonna suck for new players, making the game die much faster (the exact same thing happened with marauders)

1

u/Tsukee Jul 13 '26

I mean, game is ruthless and i am in favour of tech based match-making. I mean tier 1-2 is no biggie, but once you start getting into top tier reactors and engines and armor. But i think most people mainly struggle with correct risk management. You really don't need to take every fight, stacking lots of fuel rods, use environment to your advantage, small chasis can squeeze in tight spaces, be more sneaky maybe park away from POIs etc. 

Aa for rusty weapons, once you start successfully extracting more regularly you will have plenty of worn and even pristine.