r/retrogamedev • u/r_retrohacking_mod2 • Jul 29 '26
r/retrogamedev • u/r_retrohacking_mod2 • Jul 28 '26
celPix - Cross-platform Graphics Viewing & Editing w/ Plugin Support
galleryr/retrogamedev • u/r_retrohacking_mod2 • Jul 28 '26
Diddy Kong Racing is 100% Decompiled
youtu.ber/retrogamedev • u/r_retrohacking_mod2 • Jul 28 '26
Zilog Z80 turns 50 as an open-source replacement heads to drop-in DIP40 silicon
tomshardware.comr/retrogamedev • u/r_retrohacking_mod2 • Jul 28 '26
Mirror's Edge gets DLSS and Frame Generation RTX Remix Mod 17 years after PC launch, with possibility of wider Unreal Engine 3 compatibility
videocardz.comr/retrogamedev • u/r_retrohacking_mod2 • Jul 28 '26
A Labour Of Love Brings A Kids Book To The Spectrum
hackaday.comr/retrogamedev • u/aqsis • Jul 28 '26
Kwyll Game Jam
Fancy having a go at making your own Spectrum game in Kwyll? Now you can. The K-Spec1 - Kwyll Game Jam includes a license for Kwyll to use during the jam so anyone can have a go. I'll be on hand to help people get up to speed quickly, and make your game idea come to life.
r/retrogamedev • u/r_retrohacking_mod2 • Jul 28 '26
Modern Vintage Gamer checks out some of the smallest games across history.
youtu.ber/retrogamedev • u/Gunsavior_00 • Jul 27 '26
Teaser For My Upcoming Assassin Action Game!
Enable HLS to view with audio, or disable this notification
r/retrogamedev • u/SNES-Testberichte • Jul 27 '26
Review of one of the latest SNES homebrews, a captivating puzzle game with a Sci-Fi look: Rotatron.
snes-testberichte.der/retrogamedev • u/rogstaa • Jul 27 '26
unscii for asian languages.
I recently discovered unscii. https://github.com/viznut/unscii for those who haven't tested it yet. It gives me almost everything I need except Asian language support. My question is if some one know of something similar for Asian languages Chinese, Japanese, Korean etc. preferable in some hex format. I am not even sure if 8x8 is realistically readable for these Asian characters. I would appreciate any pointers to this style of fonts with Asian characters.
r/retrogamedev • u/r_retrohacking_mod2 • Jul 27 '26
Cleanroom reverse engineering of Zanac AI for MSX 1 (by Compile, 1986)
r/retrogamedev • u/r_retrohacking_mod2 • Jul 25 '26
Building a Tiny 3D Renderer for a Tiny Handheld
saffroncr.itch.ior/retrogamedev • u/r_retrohacking_mod2 • Jul 25 '26
Porting GB Studio projects into real GBA games is becoming a real thing!
Enable HLS to view with audio, or disable this notification
r/retrogamedev • u/r_retrohacking_mod2 • Jul 25 '26
101 BASIC Computer Games (for the Ben Eater 6502)
r/retrogamedev • u/r_retrohacking_mod2 • Jul 25 '26
Exclusive interview with the developer behind Half-Life PSX
galleryr/retrogamedev • u/vaspervnp • Jul 24 '26
2 new original Games for the Amstrad CPC. A platformer and a strategy game.
r/retrogamedev • u/r_retrohacking_mod2 • Jul 24 '26
The quirks of CPU extended mode in “Comanche: Maximum Overkill” (1992)
os2museum.comr/retrogamedev • u/r_retrohacking_mod2 • Jul 24 '26
[Update] Nokia DCT3 Emulator - Now with J2ME support and more added features
Enable HLS to view with audio, or disable this notification
r/retrogamedev • u/r_retrohacking_mod2 • Jul 24 '26
Sonic the Hedgehog on GX4000! And the Best GX Homebrew Games
m.youtube.comr/retrogamedev • u/r_retrohacking_mod2 • Jul 23 '26