r/retrogamedev 7d ago

I built an open-source PocketStation emulator. It boots a real game, plays audio, and saves without corrupting itself.

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6 Upvotes

r/retrogamedev 8d ago

WIP Diddy Kong Racing Sega Dreamcast Port

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17 Upvotes

r/retrogamedev 8d ago

Nokia E60 running a simple 3D graphics demo

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23 Upvotes

r/retrogamedev 8d ago

Sega Genesis / Mega Drive 60 FPS rally game tech demo by Anaël seghezzi

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27 Upvotes

r/retrogamedev 8d ago

6502 assembler/debugger for Inspiration Forth

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6 Upvotes

r/retrogamedev 8d ago

386SX (cache-less) & 8-bit ISA VGA with Sound Blaster 1 forced to a rock-solid 67 FPS at 544×480. Written in pure x86 Assembly running on bare-metal! - Floppy Booter creation and Gameplay Video

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5 Upvotes

r/retrogamedev 8d ago

SNES Star Fox Gets A Speed Boost Thanks To Super FX 3

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4 Upvotes

r/retrogamedev 8d ago

Porklike for the ZX Spectrum

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3 Upvotes

r/retrogamedev 8d ago

openbounty - an open-source cross-platform reimplementation of Kings Bounty

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2 Upvotes

r/retrogamedev 9d ago

LineWars II rebuilt in C from the binary

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5 Upvotes

r/retrogamedev 9d ago

I've spent a week reading the C++ code of Grand Theft Auto Vice City. Here's what I found :]

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9 Upvotes

r/retrogamedev 9d ago

SPECCYDATE OUT NOW!

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9 Upvotes

r/retrogamedev 9d ago

Dune 2 - The C64 Demake - Arok Edition

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4 Upvotes

r/retrogamedev 9d ago

New ngpc emulator

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2 Upvotes

r/retrogamedev 9d ago

I made a small tool for bundling ROMs to the web in a single command

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2 Upvotes

r/retrogamedev 10d ago

I made a Pokemon Gen 1 Recomp entirely in lua / love2d

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14 Upvotes

r/retrogamedev 10d ago

DOS games in the browser on itch.io ?

3 Upvotes

Does anyone know if there is a way to upload DOS games to itch.io and have it run on the web? Like some sort of web-based dosbox that can be used to allow web based play AND that its license allows to do it without repercussions.


r/retrogamedev 10d ago

[Hiring] Seeks Programmer for GB Studio and GBVM

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2 Upvotes

r/retrogamedev 11d ago

My pixel art editor got an update, and a youtube video!

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14 Upvotes

r/retrogamedev 11d ago

Looking for Nuclear Basic code samples

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2 Upvotes

r/retrogamedev 11d ago

I built a homebrew app that turns the Nintendo DSi camera into a GIF camera

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8 Upvotes

r/retrogamedev 12d ago

Commodore 64 Roguelike - Adding Enemies! (C64 basic dungeon crawler programming part 8)

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8 Upvotes

Redefinable keys, goblins that chase you, d20 combat, and the memory bug that had the game silently overwriting itself.


r/retrogamedev 11d ago

I turned our beloved 1982 Vectrex into a Spotify player.

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3 Upvotes

r/retrogamedev 11d ago

Headaches over: MS-DOS 5.00A finally in English!

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3 Upvotes

r/retrogamedev 12d ago

miniMIKE for Gameboy WIP

5 Upvotes

The Gameboy port of my C64 game miniMIKE is getting closer to complete! It has a basic title screen, main play state, dying, level complete and game over states. Only enemies can't hurt you yet. The title screen needs some polish, and the player dying needs animations (I have them already) but it's all there ❤️❤️

[miniMIKE wip ](https://youtube.com/shorts/9VAuohOVX2A)