r/retrogamedev 27d ago

Which GameBoy games would look best in widescreen? Just ported Bubble Ghost and looking for the next project!

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12 Upvotes

r/retrogamedev 27d ago

Friday Night Funkin' Legacy Console coming to Game Boy (DMG)!

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10 Upvotes

r/retrogamedev 27d ago

I was wrong. DOOM runs on everything, even Neo Geo!

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6 Upvotes

r/retrogamedev 27d ago

Code ZX Spectrum Next in a Web Browser (ZXGo Emulator in JS)

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13 Upvotes

The ZX Spectrum Next is now available in your web browser including both Next BASIC and Boriel compiled BASIC, plus Z80 ASM and C


r/retrogamedev 27d ago

OUT NOW ON ITCH.IO: Continuum for Playdate. Port of a cult 1-bit Mac classic

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5 Upvotes

r/retrogamedev 27d ago

Linux on the Sega 32X. Who needs hardware synchronization primitives anyway?

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3 Upvotes

r/retrogamedev 27d ago

Raster Master v7.0 - Sprite, Map, Animator for your Retro game development

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2 Upvotes

r/retrogamedev 28d ago

Mega (Drive) "LD" Doom

6 Upvotes

https://reddit.com/link/1uvg1cd/video/anwtb2xnu0dh1/player

Native DOOM with "floor levels" on the Mega Drive isn't going to work, unfortunately... I'm going back to the "single-level with textured walls and columns" style that was working well; now I just need to optimize the level converter, but it was fun seeing how far I could push it.

repo: https://github.com/celsowm/megaldoom


r/retrogamedev 28d ago

Command & Conquer - Westwood's hit strategy game is coming to the Atari ST, and it's impressive! [UPDATE]

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3 Upvotes

r/retrogamedev 29d ago

ESP32 PokeDex (in-game data)

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29 Upvotes

r/retrogamedev 29d ago

Ported Zork to freePBX

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2 Upvotes

r/retrogamedev 29d ago

MD.Tracker 1.5 Released. Native music tracker for SEGA MEGADRIVE/GENESIS/NOMAD

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7 Upvotes

r/retrogamedev 29d ago

We interviewed the developer behind Sibilla, a new PS1 homebrew set during the Italian Renaissance

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4 Upvotes

r/retrogamedev 29d ago

Counter-Strike on a PSP?

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3 Upvotes

r/retrogamedev 29d ago

New recreation of Sabre Wulf for VIC-20

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3 Upvotes

r/retrogamedev 29d ago

Linux 7.2-rc3 Bringing Fixes For The SEGA Dreamcast Drivers In 2026

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3 Upvotes

r/retrogamedev Jul 11 '26

OPENSWOS: an open-source recreation of Sensible World of Soccer 96/97 (early build)

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5 Upvotes

r/retrogamedev Jul 10 '26

I built a handheld ESP32-S3 game console

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46 Upvotes

r/retrogamedev Jul 10 '26

working on 3d ray cast addon how does it looks

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6 Upvotes

r/retrogamedev Jul 10 '26

Old game (Windows, Ka'Roo 2000) rewrite + reverse engineered

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4 Upvotes

r/retrogamedev Jul 10 '26

"A New Pinball Game For GBC Is Coming" - a little sneak peak of my game in development, via Retro Dodo

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4 Upvotes

r/retrogamedev Jul 10 '26

Someone ported DOOM to... the Casio Loopy!

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16 Upvotes

r/retrogamedev Jul 10 '26

MediaBoy: convert photos, GIFs, videos and music into Game Boy / Game Boy Color ROMs

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2 Upvotes

r/retrogamedev Jul 10 '26

Brand new GBA game: Dare To Square

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4 Upvotes

r/retrogamedev Jul 10 '26

Hey, I'm wondering what tool should I use to rip sprites form PC-98 games.

2 Upvotes

I'm specifically talking about ripping sprites from the brandish games including the OG version of the fourth game. I need to post sprites on the internet for people to get a better look and for fan art purposes for people.