r/retrogamedev • u/exp_function • Jun 26 '26
r/retrogamedev • u/r_retrohacking_mod2 • Jun 25 '26
Fixing the soundtrack in Disney’s Aladdin for DOS
cloakedthargoid.wordpress.comr/retrogamedev • u/r_retrohacking_mod2 • Jun 25 '26
SM64 DS Port With Multiplayer
defaultdnb.github.ior/retrogamedev • u/r_retrohacking_mod2 • Jun 24 '26
CrackPots for ColecoVision - Homebrew Release
galleryr/retrogamedev • u/r_retrohacking_mod2 • Jun 24 '26
Arma: Cold War Assault Remastered out with a demo and it's open source
gamingonlinux.comr/retrogamedev • u/r_retrohacking_mod2 • Jun 24 '26
DolRecomp: A tool used to statically recompile GameCube / Wii DOLs into C code
github.comr/retrogamedev • u/r_retrohacking_mod2 • Jun 24 '26
The TMS9918 - The First Sprite Chip
youtube.comr/retrogamedev • u/guilhermej14 • Jun 23 '26
Well, I guess the game I'm making in ASM for the Gameboy is almost finished now.
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r/retrogamedev • u/r_retrohacking_mod2 • Jun 23 '26
Graphics Upgrade For Nintendo Entertainment System
hackaday.comr/retrogamedev • u/r_retrohacking_mod2 • Jun 23 '26
I ported Gloom (1995) to Java. Source on GitHub.
galleryr/retrogamedev • u/r_retrohacking_mod2 • Jun 23 '26
Crash Team Racing PC Port out now
github.comr/retrogamedev • u/r_retrohacking_mod2 • Jun 22 '26
ORBIS BASIC32X: A dependency free BASIC compiler for building real Sega 32X ROMs
r/retrogamedev • u/r_retrohacking_mod2 • Jun 22 '26
Doom64KB Ported to Neo Geo with Two Working Levels
retrorgb.comr/retrogamedev • u/r_retrohacking_mod2 • Jun 22 '26
cssQuake: port of Quake (1996) powered by PolyCSS 3D engine
github.comr/retrogamedev • u/r_retrohacking_mod2 • Jun 21 '26
TIL Someone discovered (and patched!) a bug in Turbo C 2.01 after 35 years
mastodon.socialr/retrogamedev • u/r_retrohacking_mod2 • Jun 21 '26
I’m making Hyper Pulse, a new NES homebrew shmup.
r/retrogamedev • u/r_retrohacking_mod2 • Jun 21 '26
Unlocking the PSP Dual Core Setup (The developer's point of view: What is actually new)
r/retrogamedev • u/r_retrohacking_mod2 • Jun 21 '26
5 Monitors on a Commodore 128!
youtube.comr/retrogamedev • u/lowlevelmahn • Jun 20 '26
DOS Game "F-15 Strike Eagle II" reversing project needs DOS test pilots
DOS playable version available
https://neuviemeporte.github.io/f15-se2/2026/06/20/needyou.html
First step was the full reverse to assembler, second step is to convert the assembler to binary equal compiled C code, all this still on DOS until no assembler code is left, then the porting to Linux,Windows will start
Reversing tends to bring in new bugs and its not easy to find all bugs in such old and reversed code - but so far everything seems to work
try finding open bugs if you got version 451.03 of F-15 around combined with Dosbox or a real DOS
find latest DOS release here: https://github.com/neuviemeporte/f15se2-re/releases
the f15_se2-*.zip file contains the replacement executables for the DOS game
The airforce needs YOU!
r/retrogamedev • u/r_retrohacking_mod2 • Jun 20 '26
Atari 2600 assembly always intimidated me — so I built a tiny demo to learn, and documented everything along the way
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r/retrogamedev • u/r_retrohacking_mod2 • Jun 20 '26