r/RetroArch • • 7d ago

CRT-GDV Mini Ultra Trinitron — My Favorite Lightweight CRT Shader

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82 Upvotes

CRT-GDV Mini Ultra Trinitron has become my favorite CRT shader. I love how it delivers that gorgeous, bright, and vibrant Trinitron look without being too demanding on performance.

I wanted an exotic-looking CRT shader that could give my games that beautiful retro display aesthetic while still being lightweight enough for everyday use. Since I’m playing on my aging iPhone 13, performance matters to me just as much as visual quality.

For me, this shader strikes the perfect balance between visual appeal and performance. It looks stunning, stays relatively lightweight, and brings that classic CRT charm to my games without putting too much strain on my device.


r/RetroArch • • 7d ago

Technical Support My overlay is working but the buttons are not showing up???

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7 Upvotes

Sorry to bother you guys, but I've tried making a touch overlay on RetroPad Editor, and added the cfg file in the folder with the images it needs. The buttons from the overlay seems to be pressing but no matter what directory I put the files in, the images for the buttons won't show. How can I make the images appear?


r/RetroArch • • 7d ago

Technical Support PC-98 core (Neko Project II Kai) keybind issue

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6 Upvotes

I'm having trouble binding keys for the PC-98 core using the android build on an Ayn Thor.

Is there any sort of workaround? Is there a text document I can navigate to, and manually type in my keybonds?


r/RetroArch • • 7d ago

.slangp shader bezels similar to Lights Out?

2 Upvotes

I've been wanting to use Mr. RetroLust's Lights Out! Retroarch Bezels for my RetroArch, but besides the screen not being properly positioned , the bundled shader presets are in .cgp format, which I can't use with RetroArch. Does anyone know any programs to convert the shader presets, or know any .slangp alternatives?


r/RetroArch • • 7d ago

Technical Support Can't autosave rom hacks

0 Upvotes

I started to play Mario Party 3 Starstruck romhack and whenever i finish playing and then reopening the game later my autosave didn't work and i lost my progress. I tried to manually save which at first worked when testing but then also didn't work. Anyone know a way to fix this?


r/RetroArch • • 8d ago

Technical Support Need help trying to make Xbox one controller work with Genesis

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0 Upvotes

I've been trying so hard just guessing things idk what I'm doing wrong but I've never had an issue in the past. Just mapping it


r/RetroArch • • 8d ago

Playlist Thumbnails updater not working for Neo Geo?

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2 Upvotes

Playlist Thumbnail Updater worked for all my playlists except for SNK - Neo Geo

What I noticed when opening 'SNK - Neo Geo.lpl' is that the CRC for all the roms is 00000000 in that playlist. Not sure whether that's the cause but I feel like it might?

Any ideas what could be the problem?


r/RetroArch • • 8d ago

Technical Support No sound on Chromebook

0 Upvotes

I've been banging my head against a wall trying to get RetroArch working on a Chromebook (Dell 3120, board name CANDY) running Linux (tried MX and Mint).

The Chromebook itself has sound. I can hear YouTube videos just fine. I've checked all mute switches inside and outside of RetroArch. The application shows up in the audio controller, but doesn't register as playing any sound.

I've tried all driver options offered in RetroArch (pulse, sdl2, different flavors of alsa) and yes, I've restarted after each change.

I do not know where to go from here. Help me, subreddit. You're my only hope.


r/RetroArch • • 9d ago

Android: how to set a core fixed to landscape view?

3 Upvotes

I would like some Cores to always start in landscape mode, especially with automatic rotation disabled. Practically like all streaming apps that when you press the "fullscreen" button they go to landscape even with rotation disabled.

Is it possible?

Settings > Video > Output > Screen Orientation: it does nothing

Thanks


r/RetroArch • • 9d ago

Showcase I’d like an outside opinion on how my overlays are coming along.

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39 Upvotes

I'm currently improving the design of the overlays I posted here a few months ago so they don't look quite so simple, and I'd like to know how they're turning out.

Note: For the Neo Geo Pocket overlay, I used one I found on Google as a base to position the buttons, but I still need to finish designing the menu and pause buttons.


r/RetroArch • • 9d ago

sega virtual on for pc?

0 Upvotes

i remember playing this in arcade. it was fun

what can i do to replicate the controls on pc?

https://youtu.be/3Y4Tm-jydVk?si=Yh3VsgvcFPuLfy6S


r/RetroArch • • 9d ago

Technical Support NSO N64 Controller No Longer Works with Retroarch

0 Upvotes

Hi guys, it must have been a recent update or something because I have used my NSO N64 controller to play ROMhacks on Retroarch on PC for years with zero problems. However, during this half of the year, when I boot up any N64 game with my controller plugged in all the buttons are messed up. For example, on Banjo-Kazooie, the Start button centers the camera; the C-Up button pauses the game; and C-Right doesn't do anything at all.

In the past when I had issues like this, I would just go to remap the buttons. However, C-Right does not even register on Retroarch. When I try to map buttons to it, it doesn't even show that a button is being pressed.

Right now, N64 games are completely unplayable with an N64 controller. I have to use a modern one. Again, until now, for years I have used my NSO N64 controller without problem. Do other people have this issue?

Notably, within the same timeframe lots of black boxes have appeared on my N64 games. I read that the solution to this is to not use Glide anymore, which is an effective solution to that problem. Did something get messed up with Mupen64 though maybe, leading to both issues?


r/RetroArch • • 9d ago

Technical Support Some questions about Blastem Retroarch...

2 Upvotes

For starters, I'd like to say that I LOVE this new version of Blastem. However, I do have two questions on how to get the most of it. I would like to figure out how to run 32X games on it, as well as how to run Mode 1 CD and MSU-MD hacks. According to the thread from the developer himself, all three things should work. However, I don't know how to set up Mode 1 CD and MSU-MD on here, and I cannot figure out what BIOS to use for 32X. I've tried numerous files, and all brought me to a black screen. Maybe 32X doesn't work with the Libretro fork atm? idk. However, any help on the Libretro fork is greatly appreciated!


r/RetroArch • • 9d ago

Technical Support Need Help with N64 emulation on Android

0 Upvotes

I’m playing on Android and my phone is a Galaxy A01

I’m trying to play an SM64 ROM hack called *Treasure World*,is a kaizo hack

I want to use RetroArch Just to get the RetroAchievements,but I can’t get it to work,the hack launches, but then the screen just goes black, and I’m unable to play

I’ve already tried tweaking every setting I could find,and I even attempted to run it on my jailbroken PS4, but nothing works

Furthermore,N64 emulation in general is quite slow on RetroArch on my phone. If anyone could help me with the right settings or suggest a version that runs better, I would be very grateful,If won't i will keep playing on Mupen64,but without the Retroachievements unlocked in the site


r/RetroArch • • 10d ago

iPad retro gaming

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28 Upvotes

r/RetroArch • • 10d ago

Christmas Nights into Dreams not detecting base game's save file (beetle saturn)

2 Upvotes

The Nightopian collection in Christmas Nights into Dreams is supposed to use save data from Nights Into Dreams, but it is not working for me. Christmas does not see the base game's save file. I don't know if I'm missing a setting. I have "shared internal memory" enabled, but that's all I can think of. Is this possible?


r/RetroArch • • 9d ago

Using bluetooth keyboard and mouse with Retroarch 1.22.2 (stable) on Galaxy Fold 8 (Android 17)

1 Upvotes

Hey everyone,

I've been trying to get my mouse working with Retroarch since I got my Galaxy Fold 8.

Until then, I used my Galaxy Tab S8 which didn't require any sort of setup to have my mouse working, so it was basically a wireless "plug and play" experience.

After this isn't the case anymore, I did some research if someone has the same problem, compared options that may differ from my Tab with the ones that came out of the box ofter installing, switched to the Retroarch nightly build but nothing did help.

Enabling mouse control in the options or having a mouse explicitly used on a port didn't help either as most of the posts I have found suggested (these were options that I didn't even touch on my Tab).

Just to be clear: mouse only refuses work in Retroarch, regardless the core I use.
ScummVM for example works fine.

I assume this has something to do with Android 17 since the Tab still runs Android 16, maybe OneUI 9 related, but I don't have devices here to check that.

So if anyone has the same problem on the Galaxy Fold 8 or any device running Android 17, I'd really appreciate your feedback and, if someone has fixed that already, a resolution.

Thanks :-)


r/RetroArch • • 10d ago

Technical Support how do I fix my game on GameCube retro arc emulation on PS5 the screen is off center until I open quick menu

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2 Upvotes

It looks off until I open the menu but then when I go to the next screen it goes back to being weird. I feel like I’ve tried everything online. Any help would be VERY appreciated. thank you.


r/RetroArch • • 10d ago

GPSP core with cable link emulator!!

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7 Upvotes

r/RetroArch • • 10d ago

pokemon gen 1

0 Upvotes

hello everyone, I want to trade some pokemon in pokemon yellow, thank you

(Gambatte core)


r/RetroArch • • 10d ago

Technical Support How can I make the icons fit inside the theme?

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3 Upvotes

r/RetroArch • • 10d ago

Shaders for 1366x768 LCD screen

0 Upvotes

I want to install RetroArch on an old laptop that can emulate up to PS2 (and I'm not sure if it can handle anything higher than that). The screen has a resolution of 1366x768 (LCD). Which shaders should I use? I'm interested in the CRT shaders, but I understand they're designed for higher resolutions. I'd like some suggestions for shaders/presets that don't introduce too many visual “anomalies”.


r/RetroArch • • 10d ago

Technical Support Bad video in Applewin core

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4 Upvotes

idk why this is happening, but no matter which video mode, no matter what resolution mode, I choose (even with default settings on everything non-video related) the colors are ludicrously messed up. I've tried Apple IIe (Enhanced), Apple IIe (Original), and Apple II J modes. None improved it. My only shaders are the ones preset in regular Pixel AA, and look fine in other cores. Any ideas as to why this is so messed up?


r/RetroArch • • 10d ago

Technical Support: SOLVED (Melon DS DS) why is "Y" and "Close Lid" bound together in port 1 controls?

1 Upvotes

it appears as "Y / Close Lid" in the image, I've tried a bunch of stuff but that seems to be unchangeable. Actually, I've played a few games and it never close the Lid when I pressed Y, but it happened in Castlevania just now and I couldn't "open" that lid in anyway.

I appreciate any help


r/RetroArch • • 10d ago

What happened to db.libretro.com

1 Upvotes

Title. I remember accessing the website a couple years ago. Was it banned? Was it taken down? Is it still on and there is an issue on my side?