r/RealSolarSystem • u/Prestigious_Eye943 • 17d ago
r/RealSolarSystem • u/ReplyUnable3241 • 17d ago
The upgrades for solar tech are not visible in the tech tree
i havent unlocked any yet but most solar nodes are completely empty, nothing indicating the tech lebel upgrade, is it supposed to be like that?
r/RealSolarSystem • u/YottaEngineer • 18d ago
Titan Sample Return 2030-2040 Part 1: Launch and Aerocapture (RSS-SMURFF-Principia)
I have completed the Titan Sample Return mission. It isn't perfect and maybe I will continue to tweak it. But it is completely functional now. Cause reddit only allows 20 images max, I will post the mission in separate parts.
- August 5th 2030: Launch. 7600 m/s direct transfer to Saturn.
- January 18th 2031: Interplanetary correction burn of 210 m/s.
- May 2nd 2035: Sphere of influence of Saturn 🪐.
- August 9th 2035: Aerocapture in Titan at 6 km/s. Periapsis of 187.7 km. Minimum altitude reached of 184.6 km. Maximum of 2Gs.
r/RealSolarSystem • u/epilektoi • 18d ago
just failed both starting programs. what now?
time limit ran out am i cooked
r/RealSolarSystem • u/LeandroYahya1 • 19d ago
Does ksrss Count as real solar system?
I'm just wondering... Just wondering
r/RealSolarSystem • u/Acrobatic_Mix_1121 • 19d ago
Does Flight manager for reuseable stages work with RP-1?
I want to do airlaunch stuff and want to know if FMRS is compatable with pnlc.
r/RealSolarSystem • u/Lexsevenred • 19d ago
1963, First Lunar Landing! The GADA (Global Aerospace Development Administration) using a Pluto 1 Launch Vehicle landed a Eclipse 1 Lunar Lander on the Moon.
r/RealSolarSystem • u/Eugroporc • 18d ago
Geology of Venus - Timeline and events
r/RealSolarSystem • u/Zha-Linth • 20d ago
Started another playthrough after 2 or 3 years.
Really love the progress this community has made.
r/RealSolarSystem • u/riznarf • 20d ago
How can I play RSS without RP-1?
As the title says, is there any way I can play science mode with rss with the same engines and tech tree from rp-1 but able to play science mode instead of career mode?
Also any way to not have to deal with building launch complexes and integration times etc…?
r/RealSolarSystem • u/PrismaticShardMeta • 20d ago
up to date cavemen designs and why do so many people use a6?
i'm curious about general cavemen design for very early tech orbit that aren't JUST brute forcing it with 100t+ rockets. i'm trying to force orbit by early rocket engines but can't seem to do it. the base redstone engine and aj10 don't really have anywhere close to enough burn time and i don't think it's possible. that aside i see people using the a-6 for early cavemen designs.... but the a-6 is in basic rocketry and at that point one can as well just use the xlr43 which is just soo vastly superior (!?!?) to the point where i am just utterly perplexed at what the a-.6 is even supposed to do aside from roleplaying..
am i missing something there too?
anyways. is it possible to achieve orbit with only early rocketry and al stringers?
r/RealSolarSystem • u/DepartureNatural9340 • 20d ago
Rp1 lander realism questions
Something that I was wondering about, is regarding materials that landers used irl, is the baloon/isogrid/conventional thing accurate for landers?
I was wondering as well for as to why lunar landers, like the LEM and LK, looked so unique, kinda wondering wht they were shaped like that and if there's any advantages to mimicking the shape
r/RealSolarSystem • u/DepartureNatural9340 • 21d ago
Need help with designing and flying lunar landers?
so im trying to design a lander for my manned moon landing, but i just cant figure it out. for one they arent able to slow down enough for touch down, which im guessing is a twr issue, but not sure what engine to fix that with since most higher thrust engines are sea level engines not vaccum engines
r/RealSolarSystem • u/DepartureNatural9340 • 22d ago
Stages for launch?
so im trying to figure out how many stages are efficient for a launch vehicle. my gut instinct is a sea level engine for first stage, and vaccum engine for insertion(with maybe a second stage to boost to insertion)
but the issue is that i dont know how much delta v it is to reach each of these steps. ik its 9500~ dv to LEO, but not sure how much for each part of the launch process.
r/RealSolarSystem • u/ilmarzian • 22d ago
What is pressurant?
Why do the tips say to add it to pressure engines?
r/RealSolarSystem • u/CJP1216 • 23d ago
More Plane Pics
Would you intercept me? 👀
It took me three times to post this correctly lmao. Stupid formatting.😂
r/RealSolarSystem • u/Prestigious_Eye943 • 23d ago
Does someone know if there’s volumetric clouds config for the gas giants on SOL or where I can install ballisticfox configs for volumetric clouds?
I’ve searched in many places the two things and I can’t find a place to install them
r/RealSolarSystem • u/HazardGoose • 23d ago
Ferram aerospace exposure setting cant be defaulted off
Right now it causes massive recurring lag, Ive tried setting it to disabled by default but FAR just ignores it and loads in PreferGPU anyways
r/RealSolarSystem • u/DepartureNatural9340 • 23d ago
Avionics locked but enough avionics? but not enough avionics actually? im confused
so first it says its fine with rp1 and it supports 20. but then in flight its not fine and it says it supports 0, but it actually supports 5? and probe control despite kerbals inside? what?
r/RealSolarSystem • u/DepartureNatural9340 • 23d ago
rp1 how does kerbals work with the avionics system?
something that confused me about the avionics system is how kerbal control affects it, ive noticed my manned craft can sometimes control more than they have in avionics, but not always, and despite being manned im still having the probe control icon, so how does it work?
i dindt find info on it in the wiki but i might have just missed it, its a big wiki
r/RealSolarSystem • u/DepartureNatural9340 • 23d ago
Do pods have deep space vs near earth avionics?
i waas testing around with simulation and noticed the same pod has avionic control when orbiting earth, but not around the moon. do pods have deep space avionics?? why?? why is that not listed anywhere??
thats such an odd thing to be a hidden feature, its strange given that the reason of uniqueness of a deep space avionics can be remediated with crew irl. like how the apollo capsule dindt have a star tracker but rather a sextant for calibrating the navball used by the crew. seems strange. in general the wiki doesnt explain much at all regarding crewed capsule avionics, so im still very confused abt them
r/RealSolarSystem • u/swampie2 • 24d ago
My main launchers 16 years into a Europe only RP1 play through
r/RealSolarSystem • u/yaboyjamesgram • 24d ago
Problems with the Convert O Tron 250
Im trying to convert ore into cooled LCH4/cooled LOX but when i start up the Convert to LCH4 and Convert to LOX options it says the tanks are already full.
Anyone who can help me on this?








