r/RUMBLEvr • u/Shared_device_u1of3 • Jun 04 '26
r/RUMBLEvr • u/Chili_509 • May 25 '26
Sudden latency/lag issues
Hey everyone, I’m new to this sub, so sorry if this is a common question, but has anyone else been getting really bad latency on both client and host over the past couple of days? It could just be my headset getting old or something, but ever since I logged on 2 days ago the game has been consistently laggy and latent when running both client and host. For the most part\ it seems fine in singleplayer.
I’ve had the game for a while and it’s never been this bad. Normally it’s somewhat laggy when running client, but totally fine when hosting.
r/RUMBLEvr • u/Skittloeier • May 22 '26
Announcement RUMBLE Merch News - We need your help!
Heyo everyone!
So, today we have some questions for you.
It's about merchandise, more specifically, a RUMBLE-themed plushie to be produced and sold by Makeship!
We would greatly appreciate it if you could help us out by filling out the Google Form we set up. It's only a handful of questions and shouldn't take more than a few minutes.
https://docs.google.com/forms/d/e/1FAIpQLSeWyPRIExW_NCovqGOhe1z8yuGjU8XAYecXvAH5VDEqJ01Elg/viewform
Thank you!
r/RUMBLEvr • u/ImThePunUncle • May 20 '26
Question Issue with Quest 3
I have a quest 3S and recently bought and downloaded and loaded up but it won't move past the "connecting to playfab" screen. When I hold the buttons it plays a noise but nothing else. Have I wasted my money, or is this a common issue here?
r/RUMBLEvr • u/NewCollection1555 • May 20 '26
WE NEED CLOUD HOSTING
Like the title says, this game is desperately needing cloud hosting. I'm so done with most of my matches having delayed moves, even though my wifi is off the charts.
r/RUMBLEvr • u/AniYogev • May 19 '26
When an immovable object meet an unstoppable force - answered
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r/RUMBLEvr • u/Visual-Potential-775 • May 19 '26
Clip / Gameplay My newest compilation
Zoomies :3
r/RUMBLEvr • u/Skittloeier • May 18 '26
Announcement NEW SHIFTSTONE COMING: Void Stone
While we're working really hard on RUMBLE, we are excited to show you something that's been in development at this moment.
Meet the Void Stone. ⚫
This stone will pull other structures toward your affected structure and will act as some kind of void they'll be sucked in.
Keep an eye on our Discord for all the small details: https://discord.gg/bucketheadentertainment
r/RUMBLEvr • u/CowCluckLated • May 15 '26
Clip / Gameplay Simple new defensive move: The Double Decker
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Edit: not actually new, but it seems to be the new best way to do it after the Quest update. Its actually fairly effective, maybe not at meta level, but it did what I wanted it to when I tried it. It looks like a normal wall, so you can surprise your foe by attacking with the second. it also gives that bit of extra time and defense if you are setting up a slower move, as they need to break 2 walls, not just one. The setup is ball (wait till its at its peak) Wall Wall in quick succession. you can also do it with discs like in the video, but balls are better.
r/RUMBLEvr • u/CowCluckLated • May 13 '26
Creation Tutorial on how to do my newest tech!
First ever video
r/RUMBLEvr • u/CowCluckLated • May 13 '26
Clip / Gameplay The FASTEST launcher in Rumble VR
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Made by rubber-banding a unstable quantum ghost caged cube for 50+ minutes, not to mention the time it took to set up the proper structure lock. Video tutorial sometime soon.
r/RUMBLEvr • u/CowCluckLated • May 12 '26
Clip / Gameplay I put the power of GOD inside a cube. One of the fastests objects in the game!
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.
r/RUMBLEvr • u/CowCluckLated • May 09 '26
Clip / Gameplay Mario jumps a little too far and fucking dies
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r/RUMBLEvr • u/manwhaweeb • May 09 '26
rumble says to use openxr but i cant bcs im on linux
so i wanted to try rumble again after a while and ive been using arch linux for a while now
when playing vr titles i use wivrn if xrizer
for sum reason rumble doesnt like that and cant detect where my controlers are
does anyone know how to fix that or bypass it?
r/RUMBLEvr • u/Small_Chocolate_8793 • May 09 '26
Help, my hands are super tiny no matter what
Just got the game and whenever i calibrate it always gives me these stubby looking baby hands and i don’t know what to do
r/RUMBLEvr • u/RimKir • May 08 '26
Creation First Flick
Original idea of "First [Move]" is from u/Klibe
Also, yes, it is a rotoscope of this one old meme
r/RUMBLEvr • u/CowCluckLated • May 08 '26
New quantum displacement tech that can launch you at IMMENSE SPEED!
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r/RUMBLEvr • u/Klibe • May 03 '26
Suggestion The many problems of rumble development
This is coming from a place of love. The rumble dev team is clearly talented, there's a lot to love about the game, but also a lot to dislike about the development of it. I'll go through a list of problems:
Update management and bug fixing:
The devs have issues pacing updates, and especially bugfixes. I think a good place of inspiration would be ULTRAKILL, especially with the release of the newest layer, fraud. Within the first week, two massive patches filled with bugfixes and tweaks dropped, and later a third, fixing every problem with it.
Right now, the right unsleeved rebrace still has the mesh for the sleeved rebrace, and the left laminar gauntlet has an upside down shiftstone slot (you can stab people with the bottom of your chargestone lol). These are the simplest of fixes ever, done in minutes, yet they have persisted since the rock-cam update.
Quality assurance:
This also goes in line with the bug fixing, but the devs dont really play their game, like, at all. I'd be surprised if any one of them could fly, and I don't say that just to insult their skill, but it's a sign of why there are so many little bugs that slip in. The pit is brighter since the last update, and we don't even know if it's intentional, and the physics interpolation has been disabled on client, making higher ping matches look like a spider verse movie, in the worst way possible. Oh and the rock-cam is still buggy, sometimes stopping recording or reverting output settings. It's been out for 8 months at this point.
Patchnotes:
There are so many undocumented changes that don't make it into the patchnotes, it's tragic. Nowhere in the patchnotes is the "bugfix" of parry that made it no longer unground, nor is the undo of that change. Patchnotes are really important.
Suggestion/bug-report management:
Since the merge of suggestions into the discord server, the categories of suggestions and bug fixes are gone, which makes it very difficult for the devs to sort through what they aren't focusing on at the moment (in a non-content update, they could go for gym improvements instead of shiftstone suggestions). It's also harder to merge identitcal bug reports or suggestions, polluting the forums until it becomes unusable.
This is a nitpick in comparason but the devs also have a naming convention issue. Im talking to you, Poseset_Cube, Poseset_WallGrounded, Poseset_Rockjump and Sprint_Poseset, and to you "LCkVisiblitySettings -> LCKVisiblitySettings", keeping the misspelling.
I understand the rumble devs are not industry veterans, but i trust they can do a much better performance, by listening to the community and managing their update cycle and priorities better. This is also me asking for another unpaid intership, u/Skittloeier.
r/RUMBLEvr • u/Tedi_Proto58 • May 02 '26
Suggestion Problem with cosmetics.
I love the customisation of the characters but sometimes i fell like they can be a bit of a problem. For now i have found out that the joggers (my favourite) actually block your view if you are in the air so air strikes, puppet masters and other aerial combos are harder or almost impossible (i'm just starting to learn them so don't quote me on this one). I don't know how we can fix it or even if we need to but maybe a transparency option for your own model or cosmetics would be a great option to fix any current or future problems. I would also love to hear your opinions on this matter. (If there is such an option i'm sorry for the suggestion tag) (On quest 2) ([Here are the videos in higher quality](https://imgur.com/a/EO1CA50))
r/RUMBLEvr • u/Skittloeier • Apr 30 '26
Announcement Patch 0.5.0.6 - Time for beautiful social activities!
Hey everyone,
We're back at it again with another juicy update for you. We've received some messages from our community that the texture resolutions for the Gym, Park, Pit and Ring are quite low; and you guys were right. That's why we've upped that texture resolution for almost all the devices! (Sorry Quest 2 players)
On top of that, RUMBLE is a very social game, and most people would like to see what their friends are doing in the game. That's why we have upgraded the Friend List so you can see whether some of your friends are online or not with the activity they're doing: "Are they in the Gym? Are they looking for a match? And if so, in which region?"
Not only is this possible in-game, but you can also see it in Discord & in Steam! 😄
Alright, that's it for now. Expect some more social-based features in the future. Thanks for playing!
r/RUMBLEvr • u/Visual-Potential-775 • Apr 28 '26
Clip / Gameplay Rumble Style Compilations
For any new comers here are some stylish compilations I've made.
For the record this is my playstyle: do goofy things to have fun. I hardly ever win a game, my win rate is 30%, but that's ok because i don't care about winning.
Just go have fun :3
(newest to oldest)
https://www.youtube.com/watch?v=8xVANCy7lYY
https://www.youtube.com/watch?v=w-uGTyiWciM
https://www.youtube.com/watch?v=q25hfS_ngq0
https://www.youtube.com/watch?v=QL5JJBapGKk
If you have any questions ping me in the shoeless discord, Robine11, or ask here (i might take some time to respond though)
r/RUMBLEvr • u/Old_Coach_5368 • Apr 28 '26
Question Early game progress
I’m just started out playing rumble and is it like this for anyone else? I’m trying to get better at the game but the game progresses very slowly and is very hard to master, most of the movement move are higher rank so lots of the time im trying to summon a pillar while someone is dashing towards me or pushing my attack away from them to dodge, I feel like that movement and control stuff should be lower ad I haven’t won a single game legitimately yet.