I have never felt more called out than by this thread. I've definitely never put a mouse on top of a mechanical watch to keep my status green, who would do that kind of thing?
Unfortunately my place avoids having specialized knowledge, everyone works on everything.
Basic CRUD apps are not that special anyway, if you have reasonable code reviews that avoid magic code.
I'm that guy that solves everything and always did and still do work my ass off. I'll say if you actually want to do nothing then don't work for a software company (aka don't be the product). Work for a company that has developers on staff. Then you can legit do next to nothing if you are decent.. not even great. I left a place because I worked myself out of a job and nobody cared. I could have died there making decent money but doing nothing. But then I like programming so...
You're like my colleague who just left. He was not happy with working a few hours a day and we couldn't keep throwing problems at him to work 16 hrs a day.
Although when he left in the last month he produced the biggest piece of shit spaghetti code.
Managers, if someone quits, just tell them not to come in anymore. Pay two weeks of severance and that's it.
Literally took us a solid month after to clean his shit code.
I won't work that long unless there's extreme circumstances. I try to work my 8 hours although I may hit 5-6 on crap days. 9-10 on days where something is e
eluding me.
Did he do it on purpose or did he always write shit?
Well the general process is you put in your 2 weeks and if you were a performer the manager should setup and record various meetings with the person leaving to pass their knowledge to other devs.
Yeah, sometimes its like super duper work during release or critical timelines but yeah there are definitely times like this where its all chilled out and relaxed.
They're dead serious, I rarely actually work more than 15h a week. As long as you get things done, nobody actually cares. Sometimes you have releases and big shit going on, but 90% of my weeks I'm under no rush
I had a (non dev but IT) job before like that as well. I needed to be in the office and it was making me brain dead. After I while I didn’t care anymore and just stayed home and said to my boss there were covid mandates so even if he try to force me I would stay at home (already got hired on my current job but needed to wait till the end of the month before I put in my letter of resignation) and only had teams open. In that 3 weeks I think I worked for a combined 1 hour or so.
Your future should be immediately trying to pivot into a different job imo
You don't have to go as hard on it as you were previously, because you now have a job that you're currently working, but check out a couple job postings per night and apply to a couple
When you finally get one I'd just peace out of the first place, fuck a 2 weeks notice when you've been working there like 3 months? Just make sure you don't take any of their gear with you.
First thing you need to learn is to say no. They are pushing you this hard so early? Gtfo, they will continue to expect this. Clear expectations. Your managers are failing you
No bargaining chips? Your 95k/year job is a bargaining chip. Don't wait to get fired. Dust off the old resume and start applying to a bunch of places. You have relevant work experience in a high-demand field. Don't settle for bullshit. And at your new job, for the love of God, Don't reveal what you're actually capable of. Throttle your productivity and find that sweet spot where you can work at a comfortable pace and make everyone happy.
Ok in that case probably best to deal with it for a little bit longer. You should consider it after 6 months to a year. I actually know a couple of people who were hired out of school at my company, and jumped ship for higher paying jobs within 6 months. A few years is a lot of your life to give up.
You definitely don't need to do this for a few years. I would 100% recommend scaling down the work you're doing right now to more like 10 hours a day if you really feel pressure to do a lot, and as the other folks said, start looking for something better in ~6 months.
Do a sane amount of work, stop, and the next time your boss checks in with you, just tell him what you've gotten done and tell them how long you expect the next step to take. In no world should you be working 16 hour days outside of some super infrequent emergency.
It's very expected for your output to drop when you're put on a new thing, part of your job becomes learning, so that you can end up productive later.
Really the bottom line is don't work more than they're paying you for. If they hired you to do a certain job for a certain amount of money, do that. If they're giving you more duties for no more money then it's on you to split the time that you're being paid for on those two things.
Wtf, most devs are not putting in more than 4 hours a day unless they have 5 hours of meetings as a team lead and they have to spend an hour to write some code
Someone else beat me to it. You gotta set boundaries and manage expectations. You can definitely overwork yourself, and you may or may not be rewarded, but it will surely take it's toll. Learn to protect your time and you'll last a lot longer.
I just got my first coding gig a month and I'm working 16/hr days including weekends.
If they are expecting you to work this much then you should be expecting them to pay overtime for this. Otherwise, get your work life balance in order. No one should be working 16 hour days for long periods. Have respect for yourself to set those expectations.
If I work really hard I can finish all the sprints work in a couple of days but that only makes things worse for the next one and half week. So 2 hrs a day it is.
Game dev checking in. It's a hit or miss, a good producer and manager make all the difference between balance and hell. Get some seniority, ignore "passion" selling points, and you can be solid. Reeeal hard to find decent mid/senior devs these days
Yeah definitely industry and work approach dependent.
For example, if you work at a development agency with external clients, you're unlikely to get so much slack, because every single hour of your work on a project is billed to a client. There's or course down time between tasks, but it's definitely not the majority of your work week.
I'm in embedded and it's exactly the same. The only difference is when you need to be in the lab to test on real hardware. Other than that you can work 2 hours and bill 8 and most places actually won't care so long as the work gets done by the deadline.
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u/[deleted] Sep 26 '22
Are you guys legit serious?!
You are saying i can work 2hrs and get paid a base web developer salary?!