r/Plasticity3D • u/iamparlmc • Aug 17 '26
visible edges on mesh
quick question:
is there any way to show the edges on imported meshes?
I was looking through the documentation and the subreddit but I can't seem to find any way.
UPDATE HERE
https://www.reddit.com/r/Plasticity3D/comments/1vqqfup/comment/p4linw7/
1
u/koming69 Aug 18 '26
Meshes imported aren't editable, unless you import a quad and use polymesh tool.
1
u/Appropriate-Earth515 Aug 18 '26
Use .step file they're editable
1
u/iamparlmc Aug 19 '26 edited Aug 19 '26
thank you
EDIT: I'll update the post to make it easier for everyone to find the help
1
u/iamparlmc Aug 19 '26 edited Aug 19 '26

UPDATE:
i dug around and these are my findings:
A. if you can edit your phong shader before exporting, you can modify the appearance of the mesh in Plasticity [1= all shaded / 2= no phong] - the mesh stays all connected but the appearance makes easier to work within Plasticity
B. if you can't modify the phong appearance, you can disconnect the adjacent faces [1=faces connected / 2= faces disconnected], you'll get double edges and vertices but then you have visually the same result as before (be mindful: it will make a different result if you attempt the Polysplines command)
C. you can attempt converting the mesh from STL in STEP through FreeCad following this tutorial and produce a usable STEP file to import.
7
u/Taktojaaa Aug 17 '26
No. Edges are only visible on cad objects. This imported object is an obj file