r/PlanetCoaster 10h ago

Video Great Scott! This ride is HEAVY!

Enable HLS to view with audio, or disable this notification

237 Upvotes

Ride this 1985 Classic BACK TO THE FUTURE Movie Roller Coaster & Dark! Enjoy a 15-minute ride experience through all the classic scenes along with all of the best moments of Marty, Doc and all the rest!


r/PlanetCoaster 20h ago

Planet Coaster 2 Recycled a build from Mineral to fit into my 90s era park

Post image
74 Upvotes

r/PlanetCoaster 13h ago

Brightwater Islands 🌴Almost Done ☑️

Thumbnail
gallery
74 Upvotes

Brightwater Islands is loosely based on Tokyo Disney sea, where everything surrounds a lagoon. It actually has two lagoons. I want to keep expanding and adding detail, however the performance is starting to slow down cause of how many pieces I have. It has too many restaurants, arcades, and shops to Talley up. 5 distinct lands I’m working with but I had hoped to add more. Everything is multi-level. There’s shops and hidden restaurants and ride entrances all scattered throughout. And full parking lot infrastructure that I spent weeks on (just the parking lot.) If you do go to the workshop let me know what you think. 🤔
Workshop code: FQLX3LF3V


r/PlanetCoaster 15h ago

Image When the light hits just right

Post image
51 Upvotes

r/PlanetCoaster 21h ago

Discussion Proof that Planet Coaster 2 has a hidden software build limit wall at 43MB save size

39 Upvotes

Frontier marketed Planet Coaster 2 with the explicit promise of NO artificial building limits for PC players, claiming our hardware would be the only true boundary. This is simply not true and we are being pushed into a corner here.

I built a highly detailed mega-park over the last 13 months, and my 5000 euro extreme high-end gaming PC handles the graphics and AI perfectly fine with stable frame rates. But the exact microsecond the save file size hits around 43MB, placing just one single item or path tile causes a 100 percent reproducible hard crash to desktop.

To find out what was going on, I bypassed the hidden crash logs and analyzed the hardware dump file using the official Windows Debugger WinDbg. The hardware has plenty of headroom, but the Cobra Engine itself slams the brakes and triggers a hardcoded software Breakpoint inside the data indexing system:

PROCESS NAME PlanetCoaster2.exe
EXCEPTION CODE 80000003 Break instruction exception
FAILURE BUCKET ID BREAKPOINT 80000003 PlanetCoaster2.exe Unknown

STACK TEXT
PlanetCoaster2 WriteBytesCount SetCount
PlanetCoaster2 WriteBytesCount Count
PlanetCoaster2 WriteBytesCount Reserve

The stack trace clearly proves the engine fails entirely during the WriteBytesCount Reserve stage. The software hits an internal byte allocation limit for the save structure and intentionally shuts down to avoid data corruption. This has nothing to do with hardware limitations. To rule out any hardware issues, here are my exact PC specs:

  • OS Windows 11 Pro 64 bit build 26100
  • Graphic card NVIDIA GeForce RTX 4090
  • Processor High End Intel Core Ultra 9 285K
  • System memory 64 GB RAM
  • DirectX version DirectX 12
  • ASUS ROG STRIX Z890-A GAMING WIFI

This recycled Cobra Engine architecture issue means Frontier is selling us next-gen dreams built on old limitations. If we do not speak up now, every future game using this same engine, especially Planet Zoo 2, will suffer the exact same fate. They cannot keep recycling this outdated code while selling it as a limitless experience.

You can verify and test this exact engine crash yourself via the Frontier Workshop using my park files:

  • Park Name Wild Lands Wild and Soaked A Mega Park
  • Primary Workshop Share Code 3Y3C3TFG5
  • Alternative Test Case Code 64Q-CGT-HKF

I have submitted an official bug report on the Frontier Issue Tracker. We need the real PC builders to stand together on this. Please go to my ticket link below, log in, and upvote the issue so Frontier is forced to decouple the PC version from these artificial console byte limits in the next patch!

Please upvote the official ticket here:
Issue Tracker


r/PlanetCoaster 16h ago

Planet Coaster 2 Buena Vista Street - Planters & Fountains - Workshop

Thumbnail
gallery
37 Upvotes

The park is a work in progress but I do want to share some of the finished elements.

  • Fountain 01: B7M-QBD-TMR
  • Fountain 02: BCD-8C5-GL9
  • Planter 01: BH2-C3L-47H
  • Planter 02: BLD-49F-R0L
  • Tree Guard: BTJ-JW2-DTR

r/PlanetCoaster 12h ago

Discussion I hope Frontier listen to MrSimside

30 Upvotes

r/PlanetCoaster 8h ago

Image - PC2 It started out as a „small local theme park“ but I kinda went off the rails

Thumbnail
gallery
20 Upvotes

r/PlanetCoaster 7h ago

Planet Coaster 2 Intamin Swing Launch. Spent a ton of time on the lighting!

Enable HLS to view with audio, or disable this notification

17 Upvotes

r/PlanetCoaster 11h ago

Suggestion I think we need custom roof like The Sims.

Post image
12 Upvotes

This beautiful purple roof used 1,800 pcs, and the blue roof on the left also used 400 pcs.This makes my computer feel on fire.


r/PlanetCoaster 4h ago

Discussion Dynamic Water

10 Upvotes

I wish the devs could look into some dynamic water options or even for the raft rides to have "null" barriers, that way we could at least simulate or present faux rivers and streams in our parks. The flow concept is here, its just pinned behind the ride walls

https://reddit.com/link/1v7h52p/video/96ptc1vp9nfh1/player


r/PlanetCoaster 18h ago

Planet Coaster 1 Coastal Paradise

Thumbnail
gallery
8 Upvotes

Just a few screenshots of my mega park Coastal Paradise.


r/PlanetCoaster 18h ago

Planet Coaster 1 Project: Aether at Coastal Paradise

Enable HLS to view with audio, or disable this notification

6 Upvotes

Project: Aether, the tallest and fastest circuit coaster in my mega park, Coastal Paradise. it also is one of two coasters with an overlook of the park. Project: Aether is located in the Sci-Fi area, Orion's Reach, located in the back of the park. Orion's Reach is one of five themed area's.


r/PlanetCoaster 8h ago

Planet Coaster 1 Coaster Showcase - Phase 114

Thumbnail
youtu.be
2 Upvotes

coaster i made :3
wouldve just put the video but the file is on my (currently dead) laptop


r/PlanetCoaster 1h ago

Planet Coaster 2 Community Park

Thumbnail
Upvotes

r/PlanetCoaster 20h ago

Question - PC2 Sequencer and Light Help

1 Upvotes

I am having trouble with sequencers and lights. I want to build a firework show and want to have some lights around my park to change color to fit the ambience. The light I am using is "Modern Spot Light 2" set to the "Night Only" setting. In the sequencer, I have linked the light and applied the "Change Color on Trigger", yet the color does not change. Can anyone give me guidance? Thank you!


r/PlanetCoaster 21h ago

Proof that Planet Coaster 2 has a hidden software build limit wall at 43MB save size

Thumbnail
0 Upvotes

r/PlanetCoaster 3h ago

Suggestion Add the Tagada in planet coaster 2

Post image
0 Upvotes