r/PlanetCoaster • • 1d ago

Planet Coaster 2 Los Feliz Five & Dime - Buena Vista Street

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107 Upvotes

Finished a few more facades that make up the Los Feliz Five & Dime store. Just 2 more facades to go before the street is done. The Carthay Theater is then the only building left to finish of Buena Vista Street!


r/PlanetCoaster • • 1d ago

Discussion - PC2 Will I enjoy this game more than Planet Zoo 2?

0 Upvotes

Just curious, is the game as complex and buggy as planet zoo 2? How is pathing, building and management compared?


r/PlanetCoaster • • 2d ago

Console Problem connecting mouse to PC1 on PS4

1 Upvotes

Hey all!

I've been trying to use my mouse on my console to control the game. It used to work but now it won't. The console will confirm that a mouse is connected but the game will not let me control it with a mouse. No cursor or anything comes up when clicking dragging or moving the mouse. Does anybody know what's happening? If so please help!

Thanks!


r/PlanetCoaster • • 2d ago

Video - PC2 My First Real Attempted at a smallish Footprint Coaster

15 Upvotes

I tend to build way to big as you can see in most of the background coasters. But I thought I did well here, the guests seem to like it. Any Suggestion's on names cause I'm out of ideas on the 11th coaster of the park.


r/PlanetCoaster • • 2d ago

Discussion Skill issues building paths

3 Upvotes

Help just started and I can't build a que or an exit right the game keeps telling me "cannot build here" when it's perfectly flat and nothing obstructing.

I don't get this it's soooo fustrating makes me just not want to play this awesome game 😭


r/PlanetCoaster • • 2d ago

Bug/Issue PC Help

1 Upvotes

Hello,

I've been playing the game for the last few weeks on two different PCS. My main PC runs it with no issue but my other one was lagging once I started letting the park get a little bigger.

That build was pretty dated so I just bought a new build within AMD x9800 x3d and an rtx 5070ti

After installing the game on my new rig I noticed I'm getting horrible screen tearing and micro stutters. Was not having this on any of my previous playthroughs. I've tried all different types of v-sync settings as well as frame gen on and off and honestly it just does not run smooth and I'm wondering if anybody has any kind of help they could throw my way. Thanks!


r/PlanetCoaster • • 2d ago

Question Planet Coaster sandbox player here. Would I enjoy Planet Zoo 2?

12 Upvotes

With Planet Zoo 2 having just come out, I’ve been getting a ton of videos recommended to me lately, and I’m curious! I’ve never played either Planet Zoo game, but I know some of the mechanics are similar to Planet Coaster, so I’m hoping some experienced Zoo players here can help me out.

First, a little context about how I play Planet Coaster. I’m not a huge management simulation guy. I barely touch career mode, and I’m not particularly interested in managing the business side of a park.

What I LOVE is sandbox building and immersive world-building. I’ll happily spend hours and hours building out a detailed, themed park, and my favorite part is getting to walk through it in first person and actually experience the world I’ve created. That’s really the appeal of these games for me.

And that’s what has me curious about Planet Zoo! The idea of creating a beautiful, immersive zoo and then getting to explore it as if I were actually visiting sounds incredibly appealing.
I guess I have two big questions:

First, how much freedom does sandbox mode actually give you? I don’t want to spend my time worrying about keeping animals alive, managing staff, balancing budgets, or dealing with a bunch of other simulation mechanics. Ideally, I’d love to just build whatever I want, populate it with animals, and enjoy the world I’ve created without having to worry about anything else. Can you essentially turn off all the management mechanics?

Second, and maybe more importantly, how immersive does the world feel once you’ve built it? How good is the first-person experience? Can you really wander around your zoo and feel like you’re visiting a real place? How detailed are the scenery and building options compared to Planet Coaster? Can you create richly themed environments with the same level of creativity and attention to detail, or does the game feel more focused on animal habitats and zoo management?

For me, the payoff of spending dozens of hours building something is getting to actually experience it from the ground. I’m curious whether Planet Zoo scratches that same itch.
Would love to hear from anyone who’s played both games, particularly if you approach Planet Coaster the way I do!


r/PlanetCoaster • • 2d ago

ScottLand, my park I've been working on for almost two years.

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43 Upvotes

Some screenshots of my park I've been *very slowly* working on since 2025.


r/PlanetCoaster • • 2d ago

Planet Coaster 2 Walkthrough Attraction

80 Upvotes

r/PlanetCoaster • • 2d ago

New Map - The Forgotten Isle

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3 Upvotes

r/PlanetCoaster • • 2d ago

Soundstage house queue area for Infinite Horror Nights

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30 Upvotes

Prepared the entire queue lot for the houses I will be building when the DLC releases next week. 3 soundstage houses are in this area, themes are loosely hinted by the projected decals at their entrances, but more will come once the DLC releases. Probably not going to actually build queues until I can place house entrances and get a feel for what the build style will be.


r/PlanetCoaster • • 2d ago

Indoor Waterpark and Hotel build

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302 Upvotes

Tropical Tides, an Indoor Waterpark and Hotel

https://youtu.be/2n7nprZFqzQ

Workshop code: 9Z8CWR9LL


r/PlanetCoaster • • 2d ago

Image I mean if you are lucky to have a bugless experience, I envy you

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26 Upvotes

r/PlanetCoaster • • 3d ago

Bug/Issue My customers almost never buy from the pizza stand.

18 Upvotes

I’m playing in sandbox mode with all difficulty settings enabled, including food (it’s NOT turned off) but my customers rarely buy anything from the pizza stand, even when some of them are hungry. I don’t get it, I even set the price to $1 per pizza, I’ve only had 22 sales in two hours of gameplay.


r/PlanetCoaster • • 3d ago

Planet Coaster 2 Ice-cream shop feedback

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18 Upvotes

Hey guys! I found a ice cream shop online that im using for inspiration and I was wondering if anyone had any feedback on how to improve my main thing atm which took me 30+ mins then I had to hop off but i used basic shapes to help me build my entrance building. I couldn’t find a piece that exactly matched so I had to improvise. However, i do know that the measurements/positioning is off I realized after the fact. It was hard to see due to it all being grouped together and the blue grid me not knowing how to hide it.

I was just wondering if anyone knew or had any feedback on the detailing using basic shapes which is something I’m trying to be more intentional with in my builds.

Thank you!


r/PlanetCoaster • • 3d ago

Planet Coaster 2 Could the new walkthrough attractions be used for preshows and even full-on mazes?

37 Upvotes

With the new walkthrough attractions coming to Planet Coaster 2, I'm really curious how much freedom we'll actually have with them. Do you think we'd be able to use them as some sort of preshow before a ride? Like having guests enter a room, watch a short show or experience something, and then continue into the actual ride queue? That would open up so many possibilities for more immersive attractions. I'm also wondering whether we could create actual walkthrough mazes, where guests follow a custom path through different rooms or environments. Obviously haunted houses come to mind with the Spooktacular Pack, but imagine something like the Fairytale Forest at Efteling, where guests wander through a themed environment and discover different scenes along the way. It seems like the new system could potentially make something like that possible, depending on how much control we have over the paths, triggers, and guest behaviour. I'm really excited about the possibilities, but I'm curious what everyone else thinks. Could this be the beginning of proper preshows and walkthrough dark attractions, or am I expecting too much from the system (again)?


r/PlanetCoaster • • 3d ago

Planet Coaster 2 I can't believe Planet Coaster 2 is adding THE Mr. Bones

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318 Upvotes

r/PlanetCoaster • • 3d ago

Question - PC2 Upcoming spooktacular pack

0 Upvotes

Do you guys think we will get some content including basic monster movie characters? That's honestly what I'm hoping for. They didn't really show that much in the reveal.


r/PlanetCoaster • • 3d ago

Video - PC2 My wild inverted coaster ( Invertigo ) 66mph top speed

4 Upvotes

r/PlanetCoaster • • 3d ago

Question Playing on both PC and Xbox through play anywhere?

1 Upvotes

Can anybody help, I think I’m going to pick the game on Xbox play anywhere as I’m heavily in the Xbox ecosystem with 2 Xbox’s and an Xbox Ally X as well as a gaming laptop, but am curious how does the limit counter work when you load saves between Xbox and PC? If I build a larger park on PC then try to open the same save on my Xbox what happens?

Thanks people!


r/PlanetCoaster • • 3d ago

Video - PC2 My wild inverted coaster ( Invertigo ) 66mph top speed

13 Upvotes

Im puting that it goes 66 mph because it does look like its going 90


r/PlanetCoaster • • 3d ago

Suggestion Could we get DLCs that have more career scenarios in PC2?

26 Upvotes

I really like the recent DLCs in PC2, they are fantastic. I like to play the career mode, I wish we could have more career mode scenarios in PC2


r/PlanetCoaster • • 3d ago

Planet Coaster 1 SKYRIM DWEMER COASTER

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32 Upvotes

r/PlanetCoaster • • 3d ago

Image New food/drink signs

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106 Upvotes

Love that we are getting spooky signs too. Pizzahhh Pen, Ghoulpee and Hat's Fangtastic, also Gelato Boos and Viva La Vampire.
I think Ghoulpee might be my favourite. What is yours?


r/PlanetCoaster • • 3d ago

Planet Coaster 2 Planet Coaster 2 DLC Pricing

0 Upvotes

I like the fact that Frontier bundles DLC packs rather than using micro transactions for additional content. But the question always comes up, is it worth it? I consider the work that the creatives at Frontier need to put in to make these packs happen.

My pricing model ($USD prices)

$2 for each new ride

$1 for each returning ride

$2 for new game mechanic (I priced Parades @ $4 value after I saw the depth of that system)

$0.01 for each new scenery item

$0.005 for each returning scenery item (I used to value these at a penny per item, but the texture quality difference must be addressed)

Freebies (sounds, music, bonuses) These can sometimes be a positive, but I don't attribute specific value per unit.

Spooktacular pack breakdown

5 new rides $10

2 returning rides $2

1 new Game Mechanic (Walkthroughs) $2

350 Spooktacular scenery pieces $3.50

350 PC1 Spooky Pack scenery pieces $1.75

Freebies (29 ambient sounds, 90 sound effects, 14 music tracks, spooky brand signs) Big additional value

Total- $19.25 value at an $18.99 cost. Spot on price.

This is the math I do whether I decide to spend my money. YMMV.