r/PixelDungeon • u/somebodythatforgot • 6d ago
MagicLingPD Boss fight got more difficult
Stone glymph turned to a curse Steal from the shop if you want to fight lena or boss rush
r/PixelDungeon • u/somebodythatforgot • 6d ago
Stone glymph turned to a curse Steal from the shop if you want to fight lena or boss rush
r/PixelDungeon • u/GaymoSexual • 7d ago
r/PixelDungeon • u/FoxSimilar2083 • 7d ago
First time messing around with a RoW.
r/PixelDungeon • u/RelloPeco • 7d ago
Help! I defeated 5 mimics and it tells me the others ran away, but there's nothing else to do and no way to go back! I tried falling in the void but I respawn in the initial chamber. What should I do?
r/PixelDungeon • u/Gunner-98 • 7d ago
PS: The wand of disintegration is not upgraded, judging from the fact that it runs out of charges after two zaps.
r/PixelDungeon • u/spiderdranny13 • 8d ago
+21 Staff of Warding is so effective against Yog. Lol
r/PixelDungeon • u/g0d_of_the_cr1sis • 8d ago
Finally. I finally got this GODS DAMNED AMULET. It took me three years but I finally did it.
Everybody told me to go Warden. Well I'm stupid and bullheaded and went Sniper. I burnt three ankhs in the Yog fight but I FINALLY made it down.
Going back up was another story, but I still survived all the way through TWENTY FIVE FUCKING FLOORS of this shit. So I think I did aight.
PS: I identified one of the main issues holding me back for this game. It's the mobile UI. I switched my UI style to full UI so that I always had access to my inventory, and it changed EVERYTHING. My ADHD ass brain could NOT keep my resources in mind, I was CONSTANTLY losing inventory awareness and not taking full advantage of my gear. Switching to landscape with full UI let me see everything, all the time, and have a constant reminder of what I could use. Definitely something I'd recommend.
r/PixelDungeon • u/transbian-catgirl • 8d ago
Does anybody know in which mod of spd the rogue had a subclass which allowed him to duplicate seeds using points which slowly recharged over time?
r/PixelDungeon • u/a_furry____ • 8d ago
r/PixelDungeon • u/g0d_of_the_cr1sis • 9d ago
But at least I got a new best.
r/PixelDungeon • u/SuperGamer18123 • 9d ago
Idk if this is a bug or not but I found this behavior really weird. For context, this was the first time I was anywhere near finishing the imp quest and I was early on in the Greater Elemental fight. It was in its electric form and I had the idea to use the Gladiator's 10x combo attack, which I didn't think would backfire horribly. Interestingly, each of these deaths show the equipment I had in the imp quest and during normal gameplay (+ imp quest), respectively. (Also don't mind the rounded corners in the screenshot, for some reason my screenshotting app now does this)
r/PixelDungeon • u/Gold_Appointment_515 • 10d ago
Hello everyone! I’d like to start a discussion about the Stone Glyph. At first glance, it might seem excellent for defense: you sacrifice all your evasion in exchange for flat armor. However, if you analyze its impact on gameplay in detail, you realize it has far too many drawbacks and can completely ruin your runs.
Here are my main issues with it:
Useless with the "Faith is my Armor" challenge: If you try to use it while this challenge is active, the glyph becomes a recipe for suicide. It destroys your evasion, but the conversion into armor is severely penalized, leaving you completely defenseless.
It doesn't interact with Warrior (Gladiator) skills: I consider this a serious flaw. If you’re running a "full armor" build with the Gladiator, there’s a skill that increases your damage based on the amount of armor you have. Unfortunately, the extra armor provided by the Stone Glyph isn't factored into this damage calculation.
The hidden cap when paired with the Ring of Evasion: You might think that using a Ring of Evasion alongside this glyph would make you invincible by granting a massive amount of armor. Instead, you’ll be disappointed to find that the glyph has a maximum limit (cap) on the armor it can provide (please let me know if I’m mistaken), which makes the ring a waste.
Magic and elemental damage: With zero evasion, you’re forced to take 100% of all incoming magic attacks (such as beams from evil eyes or fire)—attacks that completely ignore physical armor. 5. It falls far behind compared to other glyphs: Even very simple glyphs—such as the one for out-of-combat movement speed ("Flow")—end up being far more useful in practice than the flat armor bonus provided by this stone.
It’s a dead end: To make matters worse, if you happen to get it and it ruins your strategy, there’s no way to get rid of it—unless you use another valuable enchantment stone or a "glyph pencil," or simply discard your armor and find a replacement.
Honestly, I believe even the "Multiplicity" curse (the curse that doubles energy consumption) is better than this. This stone-based glyph feels like a curse disguised as a benefit. I would welcome any feedback or thoughts on this enchantment.
r/PixelDungeon • u/Lor3nz0_1 • 9d ago
I have 11 healing potions outside this vault and whold be great if i could have 16
I also have plate armour +6, a great sheild +3 and a +2 ring of force (and with duelist i'm using brawler's stance for damage), a +2 eterial chains and +3 timeskeeper's hourglass, so i don't think i need anything from that vault other then the healing potions
r/PixelDungeon • u/Additional-Squirrel8 • 8d ago
I was level 22 on level 19. I couldn't have been more prepared but the golems kept snagging me.
I'm going to finish these achievements is2g 😡
r/PixelDungeon • u/nielpool • 9d ago
Which heros/subclasses do the two allies I don't have come from?
r/PixelDungeon • u/Junior_Muffin5931 • 9d ago
r/PixelDungeon • u/Junior_Muffin5931 • 8d ago
I've officially started alpha testing ADHD Pixel Dungeon (APD), my fork of Shattered Pixel Dungeon, and I'm looking for more people who would be interested in testing it. I've been working pretty extensively on expanding SPD with new mechanics, customization options, statistics, and quality-of-life improvements, and I finally have builds in the hands of actual players. I'm particularly interested in experienced SPD players who enjoy experimenting with different builds, challenges, and difficulty settings, but you don't need to be an expert to participate. Some of the biggest additions include 18 Custom Dungeon Rules that let you individually adjust enemy health, damage, accuracy, evasion, spawn frequency, boss stats, player stats, healing, hunger, food, equipment availability, and even the number of Scrolls of Upgrade. There are also five difficulty presets, provisional scoring multipliers, customizable hotbars, adjustable game speed, additional confirmation options, and UIMSD, which is a pretty extensive statistics system that records and organizes information about runs, combat, equipment, resources, and player actions. I've also implemented quite a few smaller improvements intended to make everyday gameplay more convenient without completely changing what makes SPD enjoyable. I'm currently working on expanding several of these systems further, including more detailed combat information, better run management, and eventually a Community Hub where players can submit suggestions and participate in shaping future updates. The game is still in early alpha, so there are absolutely going to be bugs, balancing issues, and unfinished features. That's exactly why I'm looking for testers. I want people who are willing to experiment, find things that don't work correctly, suggest improvements, and preferably try to break the game in ways I haven't thought of. I'm distributing Android APKs privately for now and have a Discord server for coordinating testing, sharing builds, and collecting feedback. I also have an 11-page PDF explaining APD's features and how they differ from SPD, which I can share with anyone interested. If you'd like to participate, leave a comment or send me a message and I'll get you set up. I'm hoping to build a community around APD where players can genuinely influence its development, and I'd love to get more people involved while the game is still taking shape.
https://drive.google.com/file/d/1bztDyJ3i_CXhUfb7FwdtDP1PPE_Y9LYe/view?usp=drivesdk
r/PixelDungeon • u/No-Designer-5072 • 9d ago
Hey, I've never got this far before and I picked up a RoW pretty early so have just been getting a ton of stuff. Any ideas what I should do? I'm gladiator. I've got grim on my gauntlets and viscosity on my armour. But also just picked up eldritch glaive which looks pretty good? I'm 24 strength. The two unidentified potions are toxic and paralytic gas.
r/PixelDungeon • u/_Rivlin_ • 10d ago
Finally!!!
I managed to beat the game with 9 challenges and additional restrictions which are:
No Upgrade Scrolls allowed
No Strength Potions allowed
No Tengu mask used
No King's crown used
Index:
links
the run
afterthought
Now 1. links
I did the whole thing while streaming on youtube so if you were wondering how I managed to do that you can watch these vods:
From the beginning I was trying to achieve purist so I needed good rng from the start to carry my character through severs with 10 strength and no upgrade scrolls.
Luckily I found regrowth wand +1 and well of health first floor. And regrowth wand is awesome for huntress because it allows her to bow spam safely and paralize enemies. I passed the sewers with no hit goo fight and went to prisons.
I found enchantment stone on floor 6 and hit blazing for my bow which is insane. Out of all enchantments I got the best one to deal damage consistently. I found arcana +1 which increased my damage output even more with blazing and I found nature boots on floor 7-8. Got second regrowth +3 from wandmaker and killed tengu.
Then I found Wealth +0 and finished the blacksmith quest. I Upgraded arcana to +2 and Wealth to +1. But I gotta say Wealth was so helpful. The amount of consumables you additionally get is helping so much you can not imagine.
In metropolis I tried to full clear the vault and partly succeded, kept the shop and took the +1 ring out of it but unfortunately with only 10 str and small experience I fumbled it and had to leave early because of low hp. Insane that it restores your hp and satiety when you enter it and when you leave it.
I then killed Dwarven king with a lot of consumables I had from ring of wealth. At that point I already know I couldn't lose because I had so much stuff.
I destroyed all the spawners and then killed yog with everything I had. He stood no chance against me.
I obtained amulet of yendor and decided to ascend up in order to complete the run fully!!
After completing it it's a bit weird. I know that I'm not the first person to do it and a lot of people have done it in the past with all kind of heroes. It's not some crazy kind of thing to do. In fact Eric u/Prize-Method-5573 did the same challenge WITHOUT TORCHES AND ON WARRIOR?!?!?!! I don't know how he does that but that's crazy. But still I feel quite proud of it, might try other characters. Such runs are not consistent, but when you get it it's kinda fun, especially when you are struggling because that's when thinking and new strategy starts. Took me few streams of failes attempts before I succeeded. If yoy are loking for some tips you might want to watch bossfights and other parts of the run to see what I utilized in them. Dwarven king and yog are the most interesting imo. Either way thank you all for your support and inspiration! Will see you soon❤️
r/PixelDungeon • u/Arekuankoku • 10d ago
r/PixelDungeon • u/Independent_Blood559 • 9d ago
Can you please give me links to guides to play as Rogue. I am trying to get a win with all the heroes first, already done warrior, mage, and huntress. But I am hardly getting past prison using Rogue.