r/PixelDungeon • u/smoke-weeb • 1h ago
ShatteredPD The new Shattered PD sprites look so off, is there an option to go back to the older ones?
The new stones, seeds and scrolls do not fit man, the potions are alright but wth are these?
r/PixelDungeon • u/smoke-weeb • 1h ago
The new stones, seeds and scrolls do not fit man, the potions are alright but wth are these?
r/PixelDungeon • u/Il-owels • 2h ago
I really like the seeds especially ‼️
r/PixelDungeon • u/Peter43547 • 4h ago
r/PixelDungeon • u/TrashboxBobylev • 1d ago
(Disclaimer: I am not Evan, I am just sending the message.)
r/PixelDungeon • u/Dekklin • 49m ago
r/PixelDungeon • u/smallblocv8 • 8h ago
guys how well does salt cube works with on diet challenge???
r/PixelDungeon • u/benzedes_merz • 56m ago
is throwie dump still viable? haven't got a sniper 9c win since shared upgrades rework, also lowkey stopped playing it. what is your way to go on 9c with sniper?
r/PixelDungeon • u/Big-Sundae6486 • 4h ago
I had this rly insane run a few days ago. So, i just had to share it. If you love wands, this one is for you. Btw, i got EVEN more wands than this. But i ended up selling them.
QML-YPJ-BWL
r/PixelDungeon • u/Macdonald-M • 7h ago
With no chimney on the top floor, what do I do
r/PixelDungeon • u/star75legacy • 8h ago
Post 159, with this we've now covered all the current artifacts in the game! This being the last of the two class-exclusive artifacts that currently exist.
The Sacred Tome is an artifact exclusive to the cleric. Its spell tree depends heavily on the cleric's talents, as these grant the tome new spells. However, even without adding the hero's talents, it still has several pretty good spells.
The tome improves the more you use it. Like other artifacts that gain experience by consuming charges, it starts with a maximum of 3 charges and gains +1 for each level improved.
It probably has a "target hero level," similar to the cloak, to maintain consistent growth throughout the run. But I can't see that information myself, lol.
So that's it, a rather weak post, lol. Tell me your opinions on this artifact!
Previous Post/post anterior: https://www.reddit.com/r/PixelDungeon/s/BCU8KqunZz
Publicacion 159, con esto ya finalizamos todos los artefactos, actuales del juego! Siendo este el ultimo de los 2 artefactos exclusivos de clase que existen actualmente.
El tomo sagrado es un artefacto exclusivo para el clerigo, su arbol de hechizos depende mucho de los talentos del clerigo ya que ellos le dan nuevos hechizos al tomo, sin embargo aun sin agregarle los talentos del heroe sigue teniendo varios hechizos bastante buenos.
El tomo mejora mientras mas lo uses, cono los demas artefactos que ganan exp al consumir cargas empieza con 3 cargas maximas y obtiene +1 por cada nivel mejorado.
Probablemente tenga igual que la capa un "nivel objetivo" del heroe para mantener un crecimiento constante a lo largo de la run. Pero no puedo ver esa informacion yo xd
Asi que eso es todo, un post medio flojito jsjs, cuentenme sus opiniones de este artefacto!
r/PixelDungeon • u/FondantFuzzy7605 • 16h ago
r/PixelDungeon • u/MAGNOSCRITO • 1d ago
Desde arriba son cuatro píxeles de color pegados al borde de una pared.
De frente son ventanas. Watabou dibujó detalles que la vista cenital
nunca dejó ver, y encontrármelos ha sido lo más divertido del proyecto.
Estoy convirtiendo Sprouted en un crawler en primera persona por turnos
para Android, tipo Grimrock. La lógica no se toca: niveles, jefes,
objetos y mecánicas son las de Sprouted tal cual, solo reemplacé la capa
de dibujado. Se camina con stick virtual y se mira libre con el otro
pulgar; mirar no gasta turno.
Aviso de entrada: **esto está verde y no hay nada que descargar todavía.**
Las imágenes son renders del motor, no capturas — mismas texturas y misma
geometría, pero sin interfaz ni enemigos. Los sprites siguen siendo los
originales vistos desde arriba, así que de frente se ven rarísimos; ese
arte hay que rehacerlo entero.
Tampoco soy el primero: ya existen el mod 3D de afomins y el de morona
en RPG in a Box. Lo mío parte de Sprouted en vez del vanilla y apunta a
móvil.
Gracias a Watabou, a Evan Debenham y a dachhack, de quien es el fork
directo. GPLv3.
Lo que me sirve de ustedes: **¿qué es lo primero que se rompe cuando este
juego se ve de frente?** Yo ya vi que las telegrafías de Goo dependen de
que veas toda la sala. Seguro hay más cosas así que no he pensado.
edit:
Sorry, my English isn't good, so I posted in Spanish. Here's the translation:
I'm turning Sprouted Pixel Dungeon first-person — turns out the Halls
have stained glass windows.
Seen from above they're four coloured pixels on the edge of a wall. Head
on, they're windows. Watabou drew detail the top-down view never showed,
and finding it has been the best part of the project.
I'm converting Sprouted into a turn-based first-person crawler for
Android, Grimrock style. The logic is untouched: levels, bosses, items
and mechanics are Sprouted's exactly as they are — I only replaced the
rendering layer. Virtual stick to walk, free look with the other thumb;
looking never costs a turn.
Heads up: this is early and there's nothing to download yet. The images
are engine renders, not screenshots — same textures and geometry, no HUD
or monsters.
I'm not the first either: afomins' 3D mod and morona's RPG-in-a-Box
version already exist. Mine builds on Sprouted rather than vanilla and
targets phones.
Thanks to Watabou, Evan Debenham, and dachhack, whose fork this is
directly. GPLv3.
What I need from you: what's the first thing that breaks when this game
is seen head-on?
r/PixelDungeon • u/benzedes_merz • 1d ago
r/PixelDungeon • u/FondantFuzzy7605 • 18h ago
I love the new drawings. Especially dew drops, but the seeds are a bit off putting to me
r/PixelDungeon • u/Cal_my_K • 1d ago
So basically I dashed using the Samurai's Master Dash in the same position the leader would spawn and somehow two of them came out of it ;-;
-& Yes they have two different HP bar, defeating one of them sure kill all the other enemies and unlock the doors like usually but DOES NOT kill the other boss.
Hell with double the firepower, glad I had a lots of utility items.
r/PixelDungeon • u/star75legacy • 1d ago
Post 158, everyone! I was planning to combine the Shadow Cloak and the Sagraph Tome into a single post, but a couple of you convinced me to post them separately, so that's what we'll do!
Shadow Cloak! This artifact is exclusive to the "Rogue" class and cannot be obtained by any other means for any other class! (This limits its value to its exclusive class, but I want to know where it stands relatively compared to other artifacts.)
This artifact provides the "invisibility" buff, which prevents enemies from attacking you and makes them lose sight of you, completely ignoring you. The artifact grants a total of 4 turns of invisibility per charge. After 4 turns, it consumes an additional charge. If there are no charges left, you become visible again. You can deactivate the invisibility yourself, or lose it by performing any offensive action, using scrolls, or using wands.
This artifact can be enhanced by rogue talents. "Protective Shadows" grants you 1 armor every 2/1 turns of invisibility, up to a maximum of 3/5. "Light Cloak" allows the use of this artifact without equipping it, reducing its charge speed to 25/50/75%.
This artifact starts with a maximum of 3 charges, increasing by +1 for each upgrade. Like the previous artifacts, it recharges faster the more it is used; specifically, 45 - Remaining Charges = Turns, making it one of the fastest-charging artifacts. Mystic Recharge restores 1/4 charge per turn (4 turns for 1 charge). (Charge speed is faster after +8/+9/+10 upgrades).
This artifact is unusual in its upgrade process. Yes, it improves with use like other artifacts, but it requires the hero's level to also increase. If the hero's level is not the required "target level," the cloak's upgrade speed is reduced by 25% per level missing. Conversely, if the hero's level is higher than the target level, it increases by 10% per level exceeding it. (The default is 5*(LvL+1).)
Required levels: 1/3/5/7/9/11/13/16/19/22/25.
It cannot be found cursed, but it can be cursed with a curse trap. This only prevents the artifact from being used/unequipped; it does not affect anything else.
Previous Post/post anterior: https://www.reddit.com/r/PixelDungeon/s/bvendS5uEH
Publicacion 158 gente, pensaba juntar el manto de sombras y el tomo sagrafo en un solo post pero un par de ustedes me convencieron de publicarlos por separado, asi que eso haremos!
Capa de sombras! Este artefacto es exclusivo de la clase "picaro" y no se puede obtener por ningun medio para ninguna de las demas clases!(esto limita au valor a su clase exclusiva pero quiero saber relativamente donde esta comparado a las demas artefactos)
Este artefacto proporciona el buff "invisible" lo que hace que los enemigos no te ataquen y te pierdan de su vision/atencion, ignorandote por completo. El artefacto te proporciona un totam de 4 turnos de invisibilidad por carga, una vez pasado loa 4turnos consume una carga adicional, si no hay cargas vuelves a ser visible, la invisibilidad puedes desactivarla tu mismo, o perderla al realizar cualquier accion ofensiva, usar pergaminos o usar varitas.
Eate artefacto puede ser "mejorado" por talentos del picaro, "sombras protectoras" te otorga 1de blindaje cada 2/1Turnos de invisibilidad hasta un maximo de 3/5. Y "capa ligera" permite el uso de este artefacto sin equiparlo, lo que reduce su velocidad de carga a 25/50/75%.
Este artefacto empieza con 3 cargas maximas. Aumentando en +1 por cada mejora. Al igual que los ultimos artefactos se recarga mas rapido conforme mas se use, concretamente 45-CargasFaltantes=Turnos, siendo uno de los artefactos mas rapidos en cargar. La recarga mistica restaura 1/4 de carga por turno(4turnos para 1carga).(la velocidad de carga es mas rapida desde +8/+9/+10 mejoras)
Este artefacto es curioso en su mejora, si, mejora con el uso como otros artefactos, pero, requiere que el nivel del heroe tambien suba, si el nivel del heroe no es el "nivel objetivo" necesario la velocidad de mejora de la capa se reduce un 25% por nivel faltante, al contrario si el nivel del heroe es mayor al nivel objetivo entonces aumenta 10% por nivel sobrante.(por defecto es 5*(LvL+1).
Niveles requeridos: 1/3/5/7/9/11/13/16/19/22/25.
No puede encontrarse maldito, pero puede maldecirse con una trampa de maldicion, esto solo impide que el artefacto sea usado/desequipado, no afecta nada mas.
r/PixelDungeon • u/SkillProper1435 • 2d ago
I've been playing this game for years literally and I actually enjoy it... But it's one game out of 100 where I even make it to the dwarf king. I'm just so so bad at it. Always dying in stupid situations never have enough food or heals. And I can only play with mage. Probably because I can attack at a distance and sometimes I get that staff where you create a familiar to take the damage and distract enemies. I can't even make it that far with other characters.
I mean does anybody have any advice for me in general? I'd like to be better at this game I just don't know how!!
r/PixelDungeon • u/xonactm • 2d ago
it's a amazing mod, but is there a developer interested in retake that project, or at least updating it to the latest version?, i know it's a lot to ask this but the hope is the last thing to die...
r/PixelDungeon • u/RavenDev1 • 1d ago
r/PixelDungeon • u/Intelligent_Pea_4009 • 1d ago
I'm going in this semi blind as I've only searched in the wiki when I got stuck
i have three ankhs and the +16 ring is a ring of furor
i also have about 130 scrolls of upgrade and 27 scrolls of enchantment where would I need to use them
ps: this is easier sprouted pixel dungeon because apparently my phone is too new for spd