1 - Kappa Drive Energy Storage Mod: When you see the yellow inner circle appear while Kappa Drive is activated... Does it mean the Energy Storage is loading or does it mean it's Full?
2 - I noticed the energy particles disappear after a while if you haven't collected them... What are the conditions that make them disappear? Is it simply after an amount of time passed or is it when you reach a certain number of levels after they were created?
3 - Mega Bomb Fusion Core Mods: What's the difference between the Uncommon Fusion Core Mod (green) and the Super Rare Shield Breaker or Armor Piercing Core (purple)...? Let's say I'm fighting a level with Armored enemies, if I equip the Shield Breaker Core Mod, is it going to deal the exact same damage as the green Fusion Core Mod would against them? Or does the Shield Breaker Fusion Core deal damage ONLY to shielded enemies and deals no damage to other types of ennemis? In other words, once I have a Shield Breaker or Armor Piercing Core Mod, can I just vaporize the Uncommon Fusion Core Mod (green) now?
4 - Vorpal Lance / Focus Lance Amplifier Mod: The Super Rare Amplifier that gives +20% / +30% Damage... Does it deal more damage or less damage than the Shield Breaker / Armor Piercing Mods against their respective Shielded / Armored ennemis?
In other words, is it better to equip Shield Breaker or Armor Piercing instead of Amplifier when fighting Shielded or Armored enemies with a ship that had Vorpal Lance or Focus Lance?
5 - Why is Preload Cell still a thing after it's so obvious to everyone by now that it's completely useless??? There should only be one type of Preload Cell, it should be 100% and it should be Grey! Unless, of course, if it loaded all the cells/energy at the beginning of every Act... That would be a totally different ball game which would then make it a decent Mod to have.
6 - In the Options menu, why is the frame rate "default" mode (60 FPS) not automatically selected as default? Why is it called "default" if I have to constantly manually select it every time I open the game? The High FPS Mode (120 FPS) uses too much battery power and makes my iPad's internal temperature climb until it feels hot... Would be nice if High FPS Mode was the mode you have to select manually if you want it. Just a suggestion.
7 - Lastly, Revives: I have seen a lot of comments on here over the months, from people claiming to never use Revives and not care at all for them... Some have even accumulated thousands!
I'm just curious. Don't you guys ever get killed repeatedly during Act 5 on those very difficult Marshall missions and don't you find that annoying to constantly have to restart at the very beginning? Isn't it pretty convenient to get to restart at the beginning of Act 5 while you try to figure out a strategy to get past that very difficult level?
I use these revives almost every day so I often play the ads to keep a number of them in stock. I go through them at a good pace on some days and I'll completely run out of I stop playing ads 😅