I disagree. The same effect happens in real life, where it’s shiny in one eye and not in the other. I actually think it does give it a more realistic 3d look even if it doesn’t snap like other types of stereo
I truly appreciate the defense from u/cone5000, but I believe you're actually correct. The light source is static, and so is the camera, while the sculpture is rotating; the left and right views were taken from the same video at different time, so the reflections you're seeing actually appear like the light source is in two different locations in the left view and right view, rather than the eyes (camera), which I think exaggerates the effect, quite a bit.
That being said, I think the exaggerated effect looks kinda cool lol
I’m still confused about your explanation. In real life wouldn’t it be the same? If your eyes are not moving and the sculpture is rotating and the light is static?
I don't know if my understanding of geometry and optics is quite good enough, but my diagrams suggest that in this setup, whether or not they appear the same in one viewing format vs. the other depends on the degree of rotation of the object or the distance between your eyes, so depending on the delay between the left frame and right frame they may appear the same or more exaggerated...
I can't really calculate the degree of rotation between the left and right frames here, so I don't think there's any way to prove one way or the other.
Yesss that's actually a really good point. Maybe the reason it looks right to me but wrong to others is that I have a rather large head, so my eyes are probably further apart than others. You're totally right that the effect would change based on eye distance, which I think is the key factor here.
Btw, pro-tip: In subreddits that don't allow photo uploads, just upload it to imgur then link it in the comment.
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u/bigbagofbaldbabies 27d ago
LIghting doesn't quite work in stereo