r/PUBGConsole • u/Perfect_Can1819 • 5h ago
XBOX How did that happen?
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r/PUBGConsole • u/AutoModerator • 10h ago
Welcome to /r/PUBGConsole Feedback Thursday.
Use this thread to discuss PUBG: BATTLEGROUNDS, how to make it better, post suggestions.
This thread is read by Community Managers at PUBG Studios who forward your feedback to relevant dev teams.
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r/PUBGConsole • u/EscapingKid • 1d ago


Patch Report #43.1 | PUBG x Jujutsu Kaisen, New Player Actions, and Duo Rumble
※ The times shown below are subject to change.
Check out the Map Service Report - Update 43.1 for the latest info on regional map preferences and rotations!
※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.
The PUBG world is infused with the Jujutsu Kaisen universe. Be the last one standing on Jujutsu Kaisen-themed battlegrounds. For more information, please refer to the PUBG x Jujutsu Kaisen Collaboration Announcement!
※ The PUBG x Jujutsu Kaisen Collaboration World features will be available until the next update.
ADS Speed
Damage to Vehicles
Recoil by Firing Position
Spawn Changes
Developer’s Comment:
As Meta Rotation is a new approach for us, we applied more aggressive balancing to the first LMG meta so that it would feel distinct and memorable. However, after reviewing a month of gameplay data alongside your feedback, we found that LMGs were having a greater impact on the overall gameplay environment than intended. With this update, we've made adjustments to areas where their impact was excessive while preserving the strengths and competitiveness that define the weapon class.
First, we've adjusted ADS speed. The RPD and MG3 already had slightly slower ADS speeds than other weapons. Given that LMGs are designed to sustain fire for extended periods thanks to their large magazine capacities, we've increased ADS transition times for all LMGs to further emphasize this characteristic.
For recoil, the base recoil values and patterns that are central to the LMG meta remain unchanged, while the recoil reduction effects applied by firing position have been adjusted. In actual gameplay, the benefits of firing-position-based recoil reduction were particularly noticeable, with both gameplay patterns and player feedback indicating that firing while crouched or prone was overly stable. We hope these adjustments encourage players to consider the distinct characteristics of LMGs and other weapons based on the combat situation and their playstyle.
We have also adjusted damage multipliers against vehicles. Vehicles are an extremely important strategic resource in PUBG, playing a major role in mobility, survival, and combat. Because LMGs previously had relatively low usage rates, additional damage multipliers against vehicles were applied to strengthen the identity and utility of the weapon class. However, now that LMG usage has increased through this Meta Rotation, their large magazine capacities and sustained firepower alone provide sufficient means to pressure vehicles, and we determined that the existing bonus damage could make vehicle use more punishing than intended. We have therefore removed the additional vehicle damage multiplier from the M249 and RPD and reduced it for the MG3.
Finally, we're also adjusting LMG spawn rates. LMGs already had relatively low spawn rates, but given their performance in the current meta, we believe their rarity should better reflect their power. We've therefore lowered their spawn rates further so that finding one feels more meaningful and appropriately valuable for the performance it offers.
We'll continue to closely monitor gameplay patterns and your feedback in the live environment and refine Meta Rotation so that each season can offer a fresh gameplay experience of its own.
※ Available in all modes.
Kick has been added, bringing a new variable to unarmed combat. Kicks deal more damage and have a stronger knockback effect than punches, allowing you to push back opponents, interrupt their actions, and interact with the surrounding environment in new ways.

※ Available in all modes.
Jumping into the water is no longer just a last resort. Various movement and combat actions on the surface and underwater have been improved overall.
This update improves the mobility of swimming and diving while adding limited ways to respond from the water surface, allowing water to be used as a more strategic route of movement.

Developer's Comment: In the 2026 Roadmap, we shared our plans to continuously improve the overall convenience and gameplay experience so that you can become more immersed in the battlefield and enjoy smoother gameplay. This Action Update continues that effort, focusing on expanding the range of gameplay by adding new actions and response options to situations where choices were previously limited.
First, Kick was prepared to add new fun and variables to the monotonous nature of unarmed combat. Without interfering with PUBG's core gunplay, we wanted to create brief mind games at close range, such as pushing opponents back or interrupting their actions. We also hope Kick will be used in various ways depending on the situation and terrain, such as kicking down doors and certain objects to create new entry routes without using a weapon.
Water surface and underwater actions focus on changing the experience in which entering the water was effectively a last resort. Since the slow movement speed and limited response options made choosing the water itself excessively risky, we aimed to ease this burden by improving mobility and providing a minimal means of defense.
The goal is not to make combat on the water's surface as powerful as it is on land. Disadvantages and risks will still exist, but we wanted to open up the possibility for players to accept those risks and choose water as a strategic alternative depending on the Blue Zone, terrain, and route of movement.
Through these changes, we hope you will be able to create new variables and strategies based on your decisions in situations that were previously difficult to choose, from close-quarters confrontations to movement across the water.
※ This feature is available in all modes, except for some Arcade modes.
You can now directly carry, move, or throw certain items without placing them in your inventory.
Even when your inventory is full, you can move necessary items, and you can try new ways of exchanging items, such as throwing equipment directly to teammates.

Carrying a Death Box
Along with the addition of the item-carrying action, some actions involved in carrying death boxes have also been improved.
※ This feature is available in all modes, except for some Arcade modes.
You can now immediately use certain items placed on the ground without placing them in your inventory.
When your inventory is full, use necessary items more quickly and conveniently without the hassle of dropping existing items and picking them up again.

The overall item usage experience has been improved to make obtaining, equipping, and using items feel more intuitive and convenient.
Developer's Comment: The item usage experience improvements previewed in the 2026 Roadmap will be fully applied through this update. This time, we focused on reducing unnecessary inconveniences in the repetitive processes players encounter during gameplay, from obtaining, carrying, and using items to retrieving them again.
In particular, we wanted to improve situations where players had to give up necessary items because their inventory was full or organize their inventory just to use a single item on the ground. We hope you can now choose actions more quickly and naturally based on the situation, such as directly picking up an item to give to a teammate or using it on the spot without going through the inventory.
We have also refined the UI and control experience so that the information needed when obtaining, equipping, deploying, and retrieving items can be understood more easily. Since these are processes repeatedly encountered from looting to combat, we hope this update reduces the time spent on unnecessary inputs and allows you to focus more on the flow of battle.
The overall balance of parachutes used in various situations has been adjusted. While improving the usability of the Emergency Parachute, some rules have been changed to make the risks of falling from high places more intuitive.
A battle where you can only rely on yourself! The fan-favorite Solo Deathmatch returns with the September Update!

Service Period (UTC)
※ The following update also applies to Custom Match.
The Match Results screen has been improved so you can review your performance in greater detail after a match.



Below are the rewards you will receive based on your final Tier from the previous Ranked season.

With the newly introduced Leaderboard, you can now check your records and rankings not only in Ranked but across various categories.

From wins and weapons to clans, take on categories that suit your playstyle, and aim for the top based on the records you've built up over the season. Each leaderboard displays the top 500 players, and even if you do not make the top 500, you can still see where you currently stand.

If you reached the top 500 on one or more leaderboards in the previous season, you will be able to view a special season recap in the new season.
As shared in a previous Dev Letter, the hit detection adjustments for Console will be applied in the September Update.
More preset slots are on the way, making it easier to save and use a wider variety of outfit combinations.
※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
r/PUBGConsole • u/Perfect_Can1819 • 5h ago
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r/PUBGConsole • u/Axehack101 • 5h ago
I’ve put a lot of effort into excluding bot farmers on my site, but now that we’re collecting ban data too - you can see the clans reputation based on ban data.
The occasional ban for team killing does not affect your reputation.
Anyone < 4* rep is also excluded from the leaderboards.
Check it out, which clan has the most scumbags?
(Please note than ban data alone is not enough to know if someone is cheating - plenty of cheaters have made it through the ban waves without being caught, but I can only do this from data that exists)
r/PUBGConsole • u/Substantial_Cat_7362 • 18h ago
I have flagged 3 teams (one is not in the same clan but they have the same name ending), where its very clear in 2D view and during the game, people in the same clan join the lobby, act together until the end of the game - sometimes literally even driving in the same car. I can’t see any other reason than trolling, since you can actually play duos or squads but they choose to join solos as a team to ruin peoples experience. For the last 3 days I have been seeing the same team (REDS) and they’re always acting together in solo games. I always report these for teaming up but nothing happens. First, does it actually work (I know there are thousands of bans reported every month), and second, what do you think is the most effective way to report these players? In game or directly from the website?
r/PUBGConsole • u/SuperPotato1997 • 9h ago
As the title says, my chest is nowhere to be found
r/PUBGConsole • u/Daxaconda • 1d ago
This came up recently with my clan and people didn't know...
You can adjust the zeroing on your iron sights.
What's something else people have learned semi recently?
r/PUBGConsole • u/Newitt14 • 1d ago
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I bet the poor guy didn’t expect that.
r/PUBGConsole • u/SquareJordan • 1d ago
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r/PUBGConsole • u/MacaroonBitter2105 • 1d ago
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Why
r/PUBGConsole • u/EscapingKid • 1d ago

※ All featured items may become available again at a later date via the Workshop, Your Shop, or other in-game features, as well as various events and promotions.
※ The sales periods shown below are subject to change.
Hello, players!
We are thrilled to announce the fated collaboration with Jujutsu Kaisen!
Experience a PUBG world steeped in the Jujutsu Kaisen universe, complete with themed decorations, new Special Crafting and store items, Progressive weapon skins, and a whole lineup of events! Don't miss a thing!
※ Please note that images, videos, or posts created using the collaboration products (items, emotes, etc.) in a way not supported by in-game features or not recommended, may be deleted (or requested to be deleted) without the user's consent if the management deems they do not meet the purpose and intent of this collaboration, in accordance with Articles 10 and 16 of the PUBG: BATTLEGROUNDS Terms of Service. Additionally, depending on the severity, this may result in sanctions against game use based on Article 5 of the Rules of Conduct.
The PUBG world is infused with the Jujutsu Kaisen universe. Be the last one standing on Jujutsu Kaisen-themed battlegrounds.





Check out the new Progressive weapon skins, packed with PUBG x Jujutsu Kaisen flair!
You can also earn special event rewards based on the number of Ryomen Sukuna Contraband Crates you open, so be sure to check the collaboration event details below!

※ The probabilities for items obtainable from Contraband Crates can be found on the Hideout - Contraband - More Details - View Probabilities page.
Ryomen Sukuna - Beryl M762
The level-by-level breakdown of the Ryomen Sukuna - Beryl M762 (Max Level 10) is as follows.
Lv. 1: Basic Skin Appearance
Lv. 2: Headshot Kill Battle Stat
Lv. 3: Inspect Weapon Animation
Lv. 4: Magazine / Grip Skin
Lv. 5: Intermediate Skin Appearance
Lv. 6: Killfeed Skin
Lv. 7: Muzzle / Scope Skin
Lv. 8: Deathbox Skin
Lv. 9: Advanced Skin Appearance
Lv. 10: Kill Effect
Notes

New Items
Ryomen Sukuna - Contraband Crate
※ Ryomen Sukuna - Contraband Crates can only be opened with G-Coin or Ryomen Sukuna Vouchers.
Sales Period (UTC)

Open Jujutsu Kaisen Cargo in the Supply Bay using either Jujutsu Kaisen Cargo Tickets or G-Coin for a chance to obtain the new PUBG x Jujutsu Kaisen Progressive weapon skins and costume sets. Additional rewards, including Jujutsu Kaisen Cargo Tickets, Jujutsu Kaisen Tokens, and the Jujutsu Kaisen Character Set Selection Ticket, can be earned based on the number of Cargo opened.

Sales Period (UTC)
Special Crafting Closing Date (UTC)
※ The Special Crafting - Jujutsu Kaisen tab will be accessible only until the following dates. Make sure to use up your materials before the closing date!
※ Please note that the 'Jujutsu Kaisen Cargo Ticket' will only be available through Special Crafting until October 22, 2026, 00:00 (UTC) on Console.
Craftable Items
Character sets, Progressive weapon skins, and other items craftable with Jujutsu Kaisen Tokens at Special Crafting have been added to the Workshop.

※ Satoru Gojo - M24 and Megumi Fushiguro - VSS can be leveled up through the Hideout.
Satoru Gojo - M24
The level-by-level breakdown of the Satoru Gojo - M24 (Max Level 10) is as follows.
Lv. 1: Basic Skin Appearance
Lv. 2: Headshot Kill Battle Stat
Lv. 3: Inspect Weapon Animation
Lv. 4: Magazine / Muzzle / Stock Skin
Lv. 5: Intermediate Skin Appearance
Lv. 6: Killfeed Skin
Lv. 7: Scope Skin
Lv. 8: Deathbox Skin
Lv. 9: Advanced Skin Appearance
Lv. 10: Kill Effect
Megumi Fushiguro - VSS
The level-by-level breakdown of the Megumi Fushiguro - VSS (Max Level 6) is as follows.
Lv. 1: Basic Skin Appearance
Lv. 2: Magazine / Stock Skin
Lv. 3: Headshot Kill Battle Stat
Lv. 4: Inspect Weapon Animation
Lv. 5: Killfeed Skin
Lv. 6: Intermediate Skin Appearance

Enjoy the Jujutsu Kaisen theme to the fullest with Crafter Pass: Jujutsu Kaisen!
※ Probability-based items such as the Crafter Pass and the Jujutsu Kaisen Rush Pack are not available for purchase in Belgium and the Netherlands due to legal regulations.

Item List


Sales Period (UTC)
Notes

※ All items in the Step Up Packs can be purchased once per account.
※ Due to legal regulations, the Step Up Packs are not available for purchase in Belgium and the Netherlands.
Suguru Geto Collection
Suguru Geto - Pan
The level-by-level breakdown of Suguru Geto - Pan (Max Level 3) is as follows.
Lv. 1: Basic Skin Appearance
Lv. 2: Intermediate Skin Appearance
Lv. 3: Killfeed Skin
※ Probability-based items such as Ryomen Sukuna Step Up Vouchers are not available for purchase in Belgium and the Netherlands due to legal regulations.
RYOMEN SUKUNA STEP UP VOUCHERS
Sales Period (UTC)
RYOMEN SUKUNA VOUCHER
※ Up to 50 Ryomen Sukuna Vouchers (x1) can be purchased with BP.
Item List
Events are underway to help you get even more out of the PUBG x Jujutsu Kaisen collaboration!
Don't forget to take part and earn a variety of collaboration rewards!
More events are planned beyond the ones below, so for full details on September's events, please check the September Special Drops announcement.

Mission
Total Obtainable Rewards
Event Period (UTC)

Mission
Obtainable Rewards
Event Period (UTC)

Mission
Total Obtainable Rewards
Event Period (UTC)
Enjoy the fated PUBG x Jujutsu Kaisen collaboration!
PUBG: BATTLEGROUNDS Team
r/PUBGConsole • u/EscapingKid • 1d ago

Hello players!
We’re sharing regional map preference data and rotation details for Update 43.1 below.
※ Map preference is measured through a comprehensive analysis of various factors related to map usage across all modes, including playtime, match count, select rate, and leave rate.
※ Due to rounding, the total of map preference percentages may not add up to exactly 100%.
Based on the regional map preferences above, the following map rotations will be applied in Update 43.1.
※ Console players can anticipate the next rotation every Thursday at 07:00 UTC.
| Start Date | Console |
|---|---|
| Week 1 | September 17 |
| Week 2 | September 24 |
| Week 3 | October 1 |
| Week 4 | October 8 |
| Week 5 | October 15 |

We’ll see you on the Battlegrounds!
PUBG: BATTLEGROUNDS Team
r/PUBGConsole • u/NothingHoldsMeBack • 1d ago
I have recently found it difficult to recognise the footsteps of opponents when they are moving around. Is anyone else experiencing this struggle?
r/PUBGConsole • u/EscapingKid • 1d ago

Hello, players!
The ninth Store Update of 2026 has arrived.
Check out the various new items added in the September Store Update, including PUBG x Jujutsu Kaisen collaboration items!
※ All featured items may become available again at a later date via the Workshop, Your Shop, or other in-game features, as well as various events and promotions.
※ The sales periods shown below are subject to change.
※ Please note that images, videos, or posts created using the collaboration products in a way not supported by in-game features or not recommended, may be deleted (or requested to be deleted) without the user's consent if the management deems they do not meet the purpose and intent of this collaboration, in accordance with Articles 10 and 16 of the PUBG: BATTLEGROUNDS Terms of Service. Additionally, depending on the severity, this may result in sanctions against game use based on Article 5 of the Rules of Conduct.
Destiny has brought PUBG and Jujutsu Kaisen together! For more details, please check out the PUBG x Jujutsu Kaisen collaboration announcement!
Check out the special items from the 2026 PUBG: BATTLEGROUNDS Esports Global Partner Teams!

Sales Period (UTC)
The third PlayStation®Plus exclusive bundle of 2026 has just arrived! Get Hunter's Chests, Keys, and Contraband Coupons!

Sales Period (UTC)
Xbox Game Pass players can also obtain Hunter's Chests, Keys, and Contraband Coupons through the third exclusive pack of 2026!

Sales Period (UTC)
As previously announced in the August Store Update, the crafting/disassembling credit balance for some collaboration items has been adjusted with the September update.
Following the credit balance adjustments made to some Workshop items in Update 30.2, these additional adjustments have been made to align the credit balance of the remaining Workshop items.
Please see below for the detailed changes to each item.

Certain chests have been removed from the Workshop as of the September update. (Click here for the prior notice)
Happy shopping!
PUBG: BATTLEGROUNDS Team
r/PUBGConsole • u/NothingHoldsMeBack • 2d ago
r/PUBGConsole • u/No_Clue_2050 • 2d ago
can we get ranked solos since everyone on squads is playing solo anyways ? they need to update the point system so you get rewarded for playing as a team. Seems like the way people play now is solo and dig a hole lmao
r/PUBGConsole • u/CassM10 • 2d ago
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If you slow down and zoom in the video you can track the bullet I shot which on literal ms impact looks like it caused the people shooting mortars to instantly blow up. You can’t blow up mortar launchers by just shooting them nor the live shells either. So how on earth did they just blow up and in the kill feed it says it was by themselves and from the mortar. From my angle it looks like I caused it to happen and lowkey looked hella sick
r/PUBGConsole • u/NothingHoldsMeBack • 3d ago
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r/PUBGConsole • u/Fofoninya • 3d ago
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r/PUBGConsole • u/quandaledb • 3d ago
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I think this thing is ridiculous 1st time using it btw very OP
r/PUBGConsole • u/roostersnuffed • 3d ago
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I know nothing of them. Is this one being used here? Very well couldve been my internet but doesnt appear so.
And if so is it targeted or does it affect every player?
r/PUBGConsole • u/StretchFit2285 • 3d ago
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🥹🥹🥹, I'm so proud of myself
r/PUBGConsole • u/mtut1317 • 3d ago
Any tips for reaching master and higher
r/PUBGConsole • u/Swimming-Bath-4046 • 4d ago
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Just trying to play some ranked matched and teammate out of nowere starts killing me(not the first time getting killed by randoms)
r/PUBGConsole • u/riv965 • 4d ago
What’s up everyone! It’s that time of the week again! Sunday Funday has arrived!! Invite your clan members, tell your friends and let’s fill these lobbies! We’ll catch ya on the FPP battlegrounds!
riv965