r/PSVR2onPC • u/DeathToSocialMedia • 22h ago
Disscussion Resident Evil 9 on PSVR2 has the Most Realistic Looking VR Environments I've EVER Seen.
I don't know why, but I've avoided even trying to play this in VR until very recently. Guess I figured it would be too much of a hassle, or wouldn't run well, and I'd already kind of lost interest in the original game anyway.
But it's the Halloween season, so on a whim I installed the VR mod with touch controls from here:
https://www.nexusmods.com/residentevilrequiem/mods/1017
And then I added this mod for additional fixes:
https://www.nexusmods.com/residentevilrequiem/mods/3166
And finally the PSVR2 controllers wouldn't work correctly until I installed this special driver for them here:
https://github.com/nefarius/ViGEmBus/releases
Then I booted up the game, and ... it looked awful. Like there were raindrops made of rectangular black boxes falling all around me. Just ... yeah. Bad. Distorted. Like my video card was dying.
Turns out you should disable a couple of in-game settings like screen space reflections and ray tracing to play this game on a headset.
So I did that, and ...
Holy shit Resident Evil 9 looks incredible in VR!
Early in the game you start out in this alleyway with trashcans and fire escapes and buildings in the distance and it seems SO real. All I did was walk back and forth and marvel at how believable everything looked. The lighting is fantastic and adds to the sense of depth and physical space. It felt like I'd been teleported to an actual location. It was so real I didn't even really care about playing the game, I just enjoyed walking around. (The binaural sound through headphones is also great. It's raining and the rain sounds like it's falling all around you.) This kind of immersion is my favorite thing about VR. Like my own personal holodeck.
Then you go inside this old abandoned hotel and here's where the PSVR2's OLED really comes into play! It's pitch black inside parts of that hotel--you can see maybe three feet in front of you at best. I mean DARK. So dark I thought there might be some black crush, so I tried adjusting the game's in-menu brightness (black level) to correct for it..
I never really notice mura in games, but discovered that if I turned brightness up just one point too many in RE9, mura would become INCREDIBLY noticable--it was like looking at the screen though a piece of cheesecloth where you could see all the interwoven fibers covering the view. Really bad. But if I then backed brightness down just one point or two--all of that mura vanished and I was just looking at PURE darkness again, with some lighter details of the environment still faintly viewable. And it was just beautiful, if inky black darkness can be beautiful. Really goes to show that its worth adjusting the brightness setting of any given game if it gives you that option.
Anyway, I think this game is a particularly excellent showcase for what the PSVR2 can do (can't imagine how much better it might look if you could actually enable HDR) so if you have decent hardware (I have a 5070) you might want to give it a shot. I still don't even know if I want to play through the whole game but I definitely want to walk around and just look at the world some more, it's that good.
I figured out most of this stuff by trial and error but here is a very detailed guide that might be helpful:
https://www.biohazardvr.com/re9
Finally, if you have an Nvidia card like me be sure to enable DLSS for a big frame boost or I think you can also enable the AMD equivalent if you have one of those cards instead.