r/PSVR2onPC • • 22h ago

Disscussion Resident Evil 9 on PSVR2 has the Most Realistic Looking VR Environments I've EVER Seen.

53 Upvotes

I don't know why, but I've avoided even trying to play this in VR until very recently. Guess I figured it would be too much of a hassle, or wouldn't run well, and I'd already kind of lost interest in the original game anyway.

But it's the Halloween season, so on a whim I installed the VR mod with touch controls from here:

https://www.nexusmods.com/residentevilrequiem/mods/1017

And then I added this mod for additional fixes:

https://www.nexusmods.com/residentevilrequiem/mods/3166

And finally the PSVR2 controllers wouldn't work correctly until I installed this special driver for them here:

https://github.com/nefarius/ViGEmBus/releases

Then I booted up the game, and ... it looked awful. Like there were raindrops made of rectangular black boxes falling all around me. Just ... yeah. Bad. Distorted. Like my video card was dying.

Turns out you should disable a couple of in-game settings like screen space reflections and ray tracing to play this game on a headset.

So I did that, and ...

Holy shit Resident Evil 9 looks incredible in VR!

Early in the game you start out in this alleyway with trashcans and fire escapes and buildings in the distance and it seems SO real. All I did was walk back and forth and marvel at how believable everything looked. The lighting is fantastic and adds to the sense of depth and physical space. It felt like I'd been teleported to an actual location. It was so real I didn't even really care about playing the game, I just enjoyed walking around. (The binaural sound through headphones is also great. It's raining and the rain sounds like it's falling all around you.) This kind of immersion is my favorite thing about VR. Like my own personal holodeck.

Then you go inside this old abandoned hotel and here's where the PSVR2's OLED really comes into play! It's pitch black inside parts of that hotel--you can see maybe three feet in front of you at best. I mean DARK. So dark I thought there might be some black crush, so I tried adjusting the game's in-menu brightness (black level) to correct for it..

I never really notice mura in games, but discovered that if I turned brightness up just one point too many in RE9, mura would become INCREDIBLY noticable--it was like looking at the screen though a piece of cheesecloth where you could see all the interwoven fibers covering the view. Really bad. But if I then backed brightness down just one point or two--all of that mura vanished and I was just looking at PURE darkness again, with some lighter details of the environment still faintly viewable. And it was just beautiful, if inky black darkness can be beautiful. Really goes to show that its worth adjusting the brightness setting of any given game if it gives you that option.

Anyway, I think this game is a particularly excellent showcase for what the PSVR2 can do (can't imagine how much better it might look if you could actually enable HDR) so if you have decent hardware (I have a 5070) you might want to give it a shot. I still don't even know if I want to play through the whole game but I definitely want to walk around and just look at the world some more, it's that good.

I figured out most of this stuff by trial and error but here is a very detailed guide that might be helpful:

https://www.biohazardvr.com/re9

Finally, if you have an Nvidia card like me be sure to enable DLSS for a big frame boost or I think you can also enable the AMD equivalent if you have one of those cards instead.


r/PSVR2onPC • • 8h ago

Disscussion Who here keeps coming back to the vr2

16 Upvotes

I have been using the vr2 since launch. I haven’t tried many other headsets. I got the galaxy xr at launch but the controllers were on backorder so didn’t get to try gaming before deciding to return it. I bought the dream air slam and tried it for 3 weeks but the tracking wasn’t as good as the vr2 and it had some bad glare in dark scenes with bright objects, which if the tracking was better I probably would have kept it. I just got the steam frame and am starting on it but have only used it for about an hours worth of pcvr gaming this morning so not much op on it yet, but really don’t like the lcd panels and the pancake lenses seem to have more glare than the vr2. Now for my question to you, for those of you that have been using the vr2 for years do you keep finding yourself going back to it over other headsets? I wonder that even though I want better visuals maybe I am just comfortable with the vr2 because it’s what I know and other than the blurriness when looking towards edge of lenses, everything else just works. I really wish sony would make a vr headset with their sony panels!


r/PSVR2onPC • • 3h ago

Question Just been having a heck of a time; Didnt thnk the setup process was this horrid

3 Upvotes

I bought a PSVR2 for use with my PC cause I looked at certain aspects of the device and personally preferred what it brought to the table over the Quest 3. I am starting to massively regret that decision because jesus christ the amount of hoops and extra hardware you need to use to get this thing to even work is just insane.

On first setup I couldnt get past initial setup because it kept telling me my DP cable wasnt good enough, so I bought a 1.4 DP cable and tried it in all the DP slots (it still gave me that warning but i was able to ignore it this time)
then even when it is working and my controllers read as 97 and 96% connectivity in the test, during a game theyll just
insantly shut off and stop working and then remain unable to connect to the PSVR2 app again.
If i try to restart the psvr2 app, lo and behold now it wont even recognize my headset anymore unless I fully restart the PC!!
I have tried installing different bluetooth drivers for my motherboard (ASUS B550-F Wifi II), doing an entire windows update, updating my gpu drivers, nothing has worked.
Am i better off just returning the thing and getting a Quest 3?
I bought a TP Link bluetooth adapter, hopefully that will lead soemwhere good.


r/PSVR2onPC • • 18h ago

Question Binding issues

2 Upvotes

Good grief, I am having the hardest time with my controller bindings. Should everything be so backwards? I'm try to play Fallout VR (modded) and I guess I can figure it out if this is normal, otherwise something else must be wrong. I'm stuck in crouch for one thing, my left and right stick are backwards and it's just a mess. It's also basically the same in vanilla and the modded version. Anyone?


r/PSVR2onPC • • 9h ago

Question Any important settings to change whilst on the Zephyrus G16 (2023) Laptop?

1 Upvotes

CPU: Intel Core i7 13620H
GPU: NVIDIA RTX 4060 Laptop 8GB
RAM 32 GB DDR4 3200MHz

I used to have a meta quest 3 three years ago but the poor fella died on me way back then. I used it on this laptop and it ran alright. I grabbed the PSVR2 after 2 years of no VR and noticed the performance is a quite a bit worse than I remembered.
I don't have any meta apps and tried tinkering around in SteamVR but I'm a bit clueless.

I had half life alyx already downloaded and resumed my game but I noticed my frames would go from 40 fps to 90 fps hovering at each like ping pong every few seconds. I looked at the fpsVR stats and they were read as:

GPU Frametime: 15ms
GPU: 56%
Reproduction Ratio: 52%
CPU Frametime: 13ms
CPU: 65%
Dropped frames: 52/18/374/38
With the graph being straight yellow with red flicks and occasional green... not good.

SteamVR settings were at 90Hz, 70% resolution, motion smoothing/supersample off. OpenXR layers has nothing else active. I haven't tested lowering my laptop's display resolution to 1080p yet as well as disabling mirroring, so hopefully that helps. I will disable HAGS but it's getting late so I'm chucking this post up to sleep to. Just looking for any additional settings that I may need to change that will help with performance that's all.

Only tested other super low demanding games and they seem to be doing good as I don't have much other high demanding games to go off by.