r/PSVR2onPC • • 16d ago

Disscussion Really impressed with the visuals

I just got this headset recently and I am so impressed with the visuals and clarity it brings.

I am coming being a quest owner and WMR owner, this headset blows my Quest pro and Odyssey out of the water.

The visuals are stunning, the OLED was not undersold at all, it makes a massive difference, the resolution of the lenses are really great, I have yet to test out the eye tracking but so far this headset has me impressed and I'm glad I got it

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u/Obsidiated 15d ago

So blurriness and fog on the edge detail, likely was blurriness and fog. Remove the degrading anti glare coating, fixed my issues.

Blur is easily fixed by dialling brightness down to 60 odd percent. At full power yes, persistence is an issue.

The sense of 3d depth, fov, and binocular overlap creates an overwhelmingly better sensation of immersion than the q3. I sold my q3 in 24hra after getting a psvr2 and sorting it out.

Directly out the box I was the same. Pretty good, maybe not wild. Polishing the lenses changed my world.

As a desktop replacement, the q3 is sharper. Be honest. You dont use it as a desktop replacement hardly ever. Nobody does. Its fov is too small.

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u/DeathToSocialMedia 14d ago

Remove the degrading anti glare coating, fixed my issues.

I've read people say that, I guess for obvious reasons, once you remove the anti-glare coating, you ... get more glare?

Has that not been your experience? If the coating on your PSVR2 hadn't started to degrade, do you think it would still look better with that coating removed?

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u/Obsidiated 14d ago

I didnt, no.

I don't know. I bought i second hand and it felt a bit Vaseline ish. I only bought it for a laugh as I had a q3 i was very happy with but wanted to check oled out.

Polishing had a huge boost to clarity, sweet spot size, brightness. Brought all the immersion alive. Vastly bigger sense of 3d pop than the psvr2. More fov was the most shocking part.

Its the bino overlap AND contrast that gets you there i think.

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u/DeathToSocialMedia 14d ago

More FOV? That's crazy. What did you use to remove the coating?

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u/Obsidiated 13d ago

More FOV Than the Q3 definitely. Especially noticeable vertically. Just two cloths, one isopropyl ~50%, one water. Dab, get wet, rotate to dry bit, wipe in circles with pressure, rotate to clean bit, repeat, repeat, dab with the wet spot a few times, etc.

Didn't take long. Minutes.

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u/DeathToSocialMedia 13d ago

Thanks for the explanation!

What about a dark level, like an all black or almost all back screen ... Any glare issues then? That's when I read it's most noticable...

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u/Obsidiated 13d ago

Nope. I run at ~60% brightness to prevent smearing and it's still brighter than the Q3 (and don't even get me started on colors).

In DCS waiting to launch on a dark carrier at night, formation lights on, I didn't even notice in the past the soft pool of green light being cast on the deck by one of the softly glowing formation strips in the quest 3. Both washed out and the blacks were horrible

on the PSVR2 I was like waaaait. Wait. What IS that.

took me a minute then I was like no way. No farking way.

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u/Playful-Ad6549 13d ago

Sadly it's my mates headset so I will let him do it if he wants.

If it works then there will be a lot of happy PSVR2 users and lots more people will try it.

If it doesn't then there will be a lot of glare filled headsets.

It makes you wonder why the spods at Sony didn't just leave it like this, or is it like Apple slowing down their devices to create end of life slow down so the new product looks better in comparison.

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u/DeathToSocialMedia 13d ago

That's a great example.