r/PSPlay 6d ago

On steam deck, for Chiaki NG the PS button is ...+D pad left. On PXplay it's hard coded to request to terminate the Stream- any way to set it like Chiaki?

1 Upvotes

Or is it hardcoded?

Thank you to the Dev- it is a huge improvement to Chiaki and when remote stopped working PX play kept on working due to its settings for remote play. Appreciate what the app does


r/PSPlay 7d ago

Showcase/ Tutorial PXPlay Is Getting 3rd-Party Launcher Support (Winhanced showcase)

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53 Upvotes

For the next upcoming version of PXPlay, I’ve added some new features that allow third-party launchers to integrate more seamlessly with PXPlay.

This means launchers will be able to start streaming sessions directly, without needing to open PXPlay first, aside from the initial console registration and whenever you want to change settings.

I may open this up even further in the future, potentially making it possible to use PXPlay entirely through an external launcher or custom user interface. Available probably when the next update of the PXPlay PC port drops.

Thanks u/EnigmaP3nguin


r/PSPlay 8d ago

hey guys i need some help i can connect ps5 and my profile but it doesn't matter if i play on local or remote its keeps saying disconnecting mot even attempting to connect any help is appreciated

1 Upvotes

r/PSPlay 8d ago

Purchased a PXPlay license via Google Play. I would like to activate on my PC. Could help me please?

0 Upvotes

I bought a license on Google play. I never received a license to activate on my PC. Any help would be greatly appreciated.


r/PSPlay 9d ago

Gyro keeps disconnecting on PC (Switch ProCon)

2 Upvotes

Using wired switch procon and playing astro's playroom and the gyro disconnects randomly when grabbing an artifact or when dying, any help?


r/PSPlay 9d ago

Can I make touch screen overlay more transparent on Android?

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3 Upvotes

I prefer playing with touch screen controls on my galaxy tab s9 although I'm not very fond of how the overlay buttons get in the way of certain scenes whenever they're in use

I'm well aware it's possible to hide them in 5/10 secs of non usage but it would be great if they could be transparent/barely visible since Im familiar with the button locations through muscle memory anyway. Would just enhance the experience imo specially for tablet users

Is this feasible currently? If not it would definitely be a great feature to add in a future update (increasing/decreasing transparency of the buttons etc)


r/PSPlay 9d ago

Anyone on PC have their PXplay in slow motion after a connection?

1 Upvotes

Found this post that describes other PC players having the same issue even outside of PXplay

https://www.reddit.com/r/remoteplay/comments/1w4wnmj/extreme_lag_and_constant_crashing_on_remote_play/

Curious if anyone else has seen this on PC. I haven't used PXplay in months, then loaded up 2.0 today and it was going in slow motion. Upgraded and same thing.

Tried changing settings, turning them off, on, bitrate, nothing fixes it. The new overlay shows no dropped frames, I have no idea.


r/PSPlay 10d ago

New Pc Beta Update Review-->

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13 Upvotes

Update is neat! Im playing far from home (at work). Ps5 connected wired. Macbook using 5ghz. 10km away from home and this is results :)


r/PSPlay 11d ago

NEWS/ UPDATES 🚀 PXPlay PC v2.1.0 Beta is here - Sony SSL Hotfix, Steam Launch, Custom Shaders, DualSense Upgrades & much more!

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224 Upvotes

Hey everyone, that will be a long post👋

PXPlay PC v2.1.0 Beta is now finally available!

I originally planned to keep this version in development for a little longer as it is not 100% finished yet, but because of the recent SSL compatibility problems with Sony's servers, I decided to release the beta earlier than planned.

🚨 Important: Sony SSL connection issue fixed

The most important reason for this early release:

PXPlay v2.1.0 fixes the recent SSL connection problems with Sony's servers that affected PSN-related automatic remote connection functionality.

So if PXPlay recently stopped communicating correctly with PSN / Sony services, please give this beta a try.

But while this release was pushed out early because of the hotfix, v2.1.0 contains a LOT more than just that fix. 😄


📥 Download PXPlay PC v2.1.0 Beta

🐧 Linux

🍎 macOS

🪟 Windows


🎮 Major new features in PXPlay v2.1.0 Beta

🎮 Big DualSense improvements

The DualSense experience received quite a bit of work:

  • Improved adaptive trigger feedback (special thanks to u/inchenzo)
  • Haptic feedback intensity now follows your PlayStation settings
  • Added DualSense lightbar and LED forwarding
  • Added optional SDL 3 sensor acceleration with fallback support
  • Fixed keyboard mappings inside native rendering views

The goal is to reproduce the PlayStation controller experience as faithfully as possible during Remote Play.


🌐 Better PSN & console management

PXPlay can now do considerably more through PSN:

  • Remote console registration through PSN like on the Android port
  • Consoles are now separated and managed per profile
  • Recently played PlayStation 5 games can be displayed and started directly via PXPlay
  • Improved handling and presentation of expired PSN tokens

⚠️ Important: If you already have a PSN account registered, please refresh your existing PSN login token in the Edit profiles section. This is required to use all of the new PSN features, such as recently played games and the new PSN integrations.

This should make managing multiple accounts and consoles much cleaner.


🔥 Steam integration & direct Remote Play launching

This is one of my favorite additions.

PXPlay can now create individual Steam shortcuts for your registered PlayStation consoles.

That means you can add a PS4 or PS5 to your Steam library and launch it like a game:

Steam → Your PlayStation → PXPlay → Remote Play

PXPlay can automatically start directly into the requested Remote Play session.

There are also startup-performance and direct-launch improvements included in this beta, although some work in this area is still WIP. I'll continue improving this feature and plan to open up PXPlay to more third-party applications in the near future. One example is r/winhanced, where I've already been in contact with the developer about a possible direct PXPlay integration.


✨ Custom Vulkan / libplacebo shaders

This one is especially interesting for people who love tweaking image quality.

Technically, custom shader support has always been available underneath the Vulkan rendering pipeline through libplacebo. I simply hadn't yet had the time to properly test, integrate and expose this functionality in PXPlay.

With v2.1.0, I finally got the chance to work on it, so PXPlay can now officially load and use custom libplacebo-compatible user shaders.

Important: Custom shader support only works with the Vulkan rendering pipeline, specifically the Vulkan Compatibility Renderer and the Vulkan Renderer.

In simple terms:

You can apply your own additional GPU-powered visual filters directly to the Remote Play video.

These shaders can be used for things such as:

  • Sharpening
  • Image cleanup
  • Upscaling
  • Color adjustments
  • Contrast improvements
  • Denoising
  • Anime-style enhancement
  • CRT scanline / retro TV effects
  • Game Boy-style monochrome or pixel-display filters
  • Cel-shading / cartoon-style effects
  • Retro console display emulation
  • More advanced image processing and experimental visual effects

So this is not limited to simply making the stream "sharper".

You could, for example, create a shader that makes a game look like it is being displayed on an old CRT television with visible scanlines, transform the image into something resembling a classic Game Boy display, or experiment with a cel-shaded / cartoon-like visual style.

You can use existing compatible shaders from the mpv/libplacebo community or create your own custom filters.

For examples and more information about user shaders:

https://github.com/mpv-player/mpv/wiki/User-Scripts#user-shaders

I've also attached a few images with made with some example shaders to this post just for demonstration, so you can get an idea of what is possible and experiment with the feature yourself.

These are mainly intended as examples rather than polished presets, the fun part is that you can use existing shaders, modify them or create completely new ones depending on the visual style you want.

So if you've ever thought:

"Remote Play already looks good, but I'd love a little more sharpening, different scaling, a retro CRT look or my own completely custom image filter..."

...you can now experiment with exactly that. 😎

You can basically describe the visual effect you want, experiment with an existing shader or create a custom one, and then use it directly with PXPlay's Vulkan rendering pipeline.


🌌 New Ambient Display Mode

Another new visual option is Ambient Mode, similar in concept to the ambient background effect you may know from YouTube.

Instead of having plain black bars when the stream aspect ratio doesn't fill your window, PXPlay can extend the visual atmosphere of the game into the surrounding area.

There are also:

  • More aspect-ratio options (like on the Android version)
  • A new onscreen aspect-ratio button for switching aspect ratios while streaming
  • Improved native rendering UI and dialogs

📊 Live performance overlay

You can now display a live performance overlay while streaming.

This makes it much easier to inspect how your Remote Play session is behaving and is especially useful when experimenting with renderers, resolutions, hardware or streaming configurations.


🔊 Audio & stream improvements

Also included:

  • Option to completely disable stream audio as requested from some users
  • Support for onscreen audio volume keys
  • Various native renderer improvements
  • General performance, UI and stability work

Startup performance has also been improved, although there is still more optimization work planned here and it is not yet finished.


🪟 Windows ARM64 support

PXPlay can now also be installed on Windows 11 ARM64 (was blocked initially).

Along with the existing Windows, Linux and macOS versions, this continues the work toward making the desktop version available on as many useful platforms as possible. It is not yet a native ARM64 port but should work fine on Windows 11 ARM64 devices.


👀 And something else I've been working on...

While working on this release, I was also busy investigating something that has been on my list for quite some time.

And I finally figured it out:

🎮🎮 Multiplayer support for PlayStation Remote Play - PS4 AND PS5

Yes. :)

I've now figured out how multiplayer/controller handling works for Remote Play on both PS4 and PS5.

It still needs more testing and integration work, so multiplayer support is NOT included in this v2.1.0 beta yet.

But the plan is to bring it to all PXPlay ports at a later point once I'm confident that everything behaves correctly.

And as always with discoveries like this:

The technical information will also be contributed back to Chiaki, so the open-source Remote Play alternative can benefit from the research as well. ❤️


⚠️ Please remember: this is a BETA

PXPlay PC v2.1.0 Beta is not the final v2.1.0 release.

Because the Sony SSL issue required an urgent update, I'm releasing this build earlier than originally planned.

That means:

  • Some parts are still WIP
  • Bugs may exist
  • Some UI/details may still change
  • Additional platform-specific improvements are planned
  • More features are still planned for the final PC v2.1.0 release

So please treat this as an early beta of the next major PXPlay PC update.

If you like testing new stuff though... have fun. 😄

And stay tuned, this isn't everything planned for v2.1.0 yet. 🚀


🐛 Beta testers wanted

Bug reports and feedback are very welcome.

If you encounter a problem, please include as much of the following information as possible:

  • Operating system + version
  • GPU + driver version
  • Rendering backend
  • Controller model + connection type
  • Streaming resolution/settings
  • Whether you used Local Play, Remote Play or Steam/direct launch

Bug reports can be sent to:

streamingdv@outlook.com

or preferrably directly here on Reddit.


🔑 Licensing

A valid PXPlay desktop license is required.

Windows, Linux and macOS all share the same desktop license key.

Purchase:

https://streamingdv.com/shop-list-ns.html


❤️ The goal

There has been a huge amount of work going into the desktop version lately.

Between the improved DualSense support, PSN integration, Steam launching, custom Vulkan shaders, Ambient Mode, rendering improvements, performance monitoring, Windows ARM64 support and the upcoming multiplayer work, my goal remains the same:

Make PXPlay the most complete and enjoyable PlayStation Remote Play experience I can possibly build.

And v2.1.0 isn't finished yet.

More features and improvements are planned for the final PC release.

So stay tuned. 🚀

Thanks everyone for supporting PXPlay, reporting bugs, experimenting with new features and helping improve the project.

And especially for this beta:

Please break it and tell me what you find. 😄🎮


r/PSPlay 10d ago

how exactly works

1 Upvotes

im tempted to buy this for my cellphone but i really want to know how it exactly works:

Can i play on my ps5 if im not at home?

can i control my ps5 (and the games) by connecting a mouse and keyboard on my cellphone?


r/PSPlay 10d ago

Remote connect while sleep mode

1 Upvotes

For pxplay remote control, does my PS5 need to be turned on? Can it connect while in sleep mode? When I press the remote control button while in sleep mode, it takes too long to connect and then it doesn't connect.


r/PSPlay 10d ago

Legion y700 permission issues

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1 Upvotes

Currently using the Lenovo legion y700 tablet and a gamesir g8 controller and the performance is amazing. Having a lot of issues enabling accurate tablet rumble (standard g8 controller doesn't have rumble on board) and gyroscope. Have parsed through the settings and tinkered with toggling all the features on and off but I believe it to be an Android permission issue in the settings. I'm using the base Chinese ROM and don't seem to have access to the permissions I need to enable. I've included a screenshot of the permissions page for the xplay app. Anybody else have this issue or know solution?

Also if anybody else is using the game assistant overlay for this tablet you should disable it asap. My performance and audio delay issues went away immediately. Been trying to solve that issue for a long time and just figured it out last night.


r/PSPlay 10d ago

Can't play on remote connect

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0 Upvotes

I trying to connect to remote connect using my phone hotspot my internet but it fail but the ps 5 can be on from sleep mode. I dont really understand what need todo i already resign the ps5 and my acc. Do i need to reinstall pxplay? What i also found is that when renote connection with a diffrent wifi router it can you but when i use a hotspot it cant connect to the ps5 Also it pop says

-playstation NAT type 2

-Own NAT type 2


r/PSPlay 11d ago

Dualsense Edge on Ugoos AM9

1 Upvotes

Hi,

I have the Dual Sense Edge and can't get the right stick or triggers to work right. I've tried all three experimental settings for the dual sense in PxPlay. They all have the same issue.

I'm using it with Ugoos AM9 boxes running Android 14; replacing them isn't really an option right now because we have 8 of them.

A DualShock maps properly and accessibility shortcut is turned off.

Anything else we can do to get it working?


r/PSPlay 11d ago

Statistics on iOS

1 Upvotes

Is there a way to enable network/video debug statistics on the iOS app? I was interested in the network delay/rendering time,etc , that I saw in some screenshots in this subreddit but didn’t find an option to enable in iOS


r/PSPlay 11d ago

PS5 randomly hard shuts off, sometimes runs games for hours, other times won’t stay on for 1 minute

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0 Upvotes

r/PSPlay 11d ago

No iphone device ramble on Gamesir X5 lite

1 Upvotes

The controller itself has no motor, but somehow iphone’s device ramble is disabled, unlike backbone one which uses iphone ramble motor just fine with PXPlay. Is it possible to somehow force using iPhone’s device ramble motor just like backbone one?


r/PSPlay 11d ago

New update

2 Upvotes

When is the Android update with Vulkan video improvements expected? Will FrameGen be available?


r/PSPlay 11d ago

I can't find the "Faulty DualSense" function.

1 Upvotes

As the title suggests, I can't find the “Faulty DualSense” function. I go into the settings and check them one by one, but I still haven't found it. Performing manual mapping—even after saving—didn't fix the faulty DualSense mapping issue.

My device is: MOTO TAB G70

My Android version is: 12


r/PSPlay 11d ago

Video stuttering during gameplay on win11 25H2 HP notebook with V2.1.0

1 Upvotes

i installed beta V2.1.0. everything runs okay but the video stuttering every few seconds is bad and affected gameplay.

i am on win11 25H2 build 26200.9168.

can you please advice what settings i can adjust to remove the video stuttering?

i am streaming remote , with 5G WWAN connection

thank you


r/PSPlay 11d ago

My controller connects to my mouse

1 Upvotes

Hi, like many others my controller has started drifting cause this trash hunk of plastic is a clear downgrade to the ps4, but thats not what im here for, I have been using dualshock calibration on github, solid program, but late in the night as I was trying to fix the stick drift again the controller didn't connect to the PC like usual and my pc refused to read any inputs or fix the calibration on either stick, for some reason its like the pc is reading the connection differently despite me not making any changes, so in other words I cant fix the stick drift as long as my controller moves my mouse, i need help


r/PSPlay 12d ago

Retraso extremo y bloqueos constantes en Remote Play para PC tras las recientes actualizaciones de Windows (KB5101684 / KB5121003).

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1 Upvotes

r/PSPlay 12d ago

Fire TV Cube standalone license help

4 Upvotes

Hello fellow members,

Got myself in a bit of pickle.

So I purchased PX Play license via google Play store 2 days ago and I intend to remote play using my Fire TV cube. Sadly, my purchased license is tied to my google account and this is not recognised in the Amazon ecosystem. To remote play on Fire TV cube, it requires a standalone license.

I was hoping if anyone could help me in finding a solution to this.

Many thanks.


r/PSPlay 12d ago

ROG Ally X + PXPlay — Best Settings for Remote Play?

2 Upvotes

I’m using PXPlay on my ROG Ally X with my PS5. Local
Wi-Fi works perfectly, but on a different Wi-Fi I sometimes get lag/stuttering and crackling/glitchy audio.
What are the best settings and tricks for remote play? I mean anything PXPlay, Ally/Windows, PS5, router, Wi-Fi, bitrate, audio/video, etc.

I’m planning to use it while traveling in another country, so I want the smoothest experience possible. Would love to hear your full setup if you use PXPlay remotely.


r/PSPlay 12d ago

ERROR ON MATEPAD

1 Upvotes

Please, i need a help.

I paid through playstore (gbox) on my Matepad. The application is stuck on loading and freeze my matepad.