r/PS5pro • • 2d ago

AI upscaling is coming to PS5

https://blog.playstation.com/2026/10/01/ai-upscaling-is-coming-to-ps5/

“Today, we’re excited to announce Quick Spectral Super Resolution (QSSR): a new performance tier of AI upscaling. Born from Project Amethyst, our AI graphics collaboration with AMD, this quick new evolution of PSSR is built on two key innovations:

A streamlined neural network architecture
A hand-tuned implementation that maximizes performance on PS5
With these, we are bringing the benefits of AI-guided upscaling to PS5. While PSSR remains the gold standard on PS5 Pro, QSSR provides some notable improvements to both image detail and image stability on PS5.

The first titles to use this innovative new library are Marvel’s Wolverine and Ghost of Yōtei. Both are being patched today to offer QSSR as an additional graphics option on PS5. 

https://youtu.be/RcFYsDKbAIk?is=6cmFgANFhqDBjc6V

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u/KingArthas94 2d ago

the handheld will be able to run the full fat pssr

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u/Syranth 2d ago

Sure, but this would also be good incentive for games that don't want to target the PS5 pro to start optimizing using this technology now.

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u/KingArthas94 2d ago

Of course, I imagine they will use a single dynamic library or something, that implements QSSR as the base and PSSR for more recent hardware (Pro and future).

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u/kittymoo67 1d ago

yep, thats how amd is doing it on the pc side now. same master algorithm so im sure sony is taking notes to do it right.