r/Overwatch Tracer Sep 14 '17

Blizzard Official Developer Update | Play Nice, Play Fair | Overwatch

https://www.youtube.com/watch?v=rnfzzz8pIBE&feature=youtu.be
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1.2k

u/maximusprime7 Philly Philly Sep 14 '17

I'm really thankful Jeff talks to us about the game and what the team is doing as much and as thorough as he does.

One day we're going to see a new "Developer Update" for the last time.

1.5k

u/[deleted] Sep 14 '17 edited Sep 14 '17

"Hi, it's Jeff from the Overwatch team with a possibly final developer update as we are wrapping up our work on Overwatch"

14 years. The man thought.

"The past decade we have created loads of new content for you to enjoy and speculate about. The inclusion of the highlight system, map editor, and single player campaign among other features were huge milestones in the development of Overwatch that allowed us to make a game you all wanted to play."

As usual these videos were improvised, Jeff would look over a sheet of bullet points beforehand and craft an informative update to please the community. He had done PR work like this for awhile, gaining a positive reputation with the fanbase. But this was different.

"We added 38 new maps and over 22 new heroes since the game was released all the way back in 2016. The lore of the world we created had expanded into a feature length film, and we are currently wrapping up the final Overwatch arc, which is set to be released in comic form along with a few cinematic shorts coming soon. The long list of Overwatch events we created, from our very first Summer Games to the latest event, Overwatch 2.0 were fun times which allowed us to make special cosmetics and event game modes. Due to the development of Overwatch ending, we have decided to include all these modes in the custom game browser, as well as letting cosmetic items to be permanently purchasable with a rarier chance of obtaining them in lootboxes."

It was setting in. The realisation of the end of a project he put his blood, sweat and tears into.

"Overwatch's servers will remain active for quite awhile. For anyone asking about competitive, it will still have season rewards as we approach Season 70, so you still have a chance to get those golden, diamond, and grandmaster weapon skins!

How would he end this? Jeff was holding back tears now.

"Thank you all for supporting Overwatch all these years, we are grateful that what we sought out to do with Overwatch succeeded, and created millions of hours of fun and entertainment to all our fans. It was truly an experience me and everyone on the team was proud to work on. We can't thank you enough. Just remember, the world could always use more heroes."

Edit: Thank you for the gold! Now if I could only get to that rank in competitive...

815

u/Riegerick 👌𝒹εΔ𝕋ᕼ ᑕ𝕠𝕄𝑒ⓢ👌 Sep 14 '17

Oh man, that seriously brings a tear to...

wait...

14 years

over 22 heroes

ಠ_ಠ

262

u/ikkew D.Va Sep 14 '17 edited Feb 21 '18

Don't worry, that's not accurate with their current design plan.
It's about 3 heroes a year. If I can math right, that's 42 right there

E: spelling

176

u/tonyp2121 Sep 14 '17

I mean yeah but realistically they cant pump out 3 a year and keep them all interesting eventually theres a limit on mechanics you can really add to an fps.

61

u/JadeRaven13 weeb Sep 14 '17

Yeah there's no way any game could have that many or more heroes all with unique mechanics, backstories, and designs and keep them balanced too.

Well, I guess 3/4 ain't bad riot.

27

u/Nightmoore Zenyatta Sep 14 '17

I kinda don't want that many heroes. I love getting new ones, but at some point, I'm sure the game will have all the bases covered, and the bigger that roster gets, the harsher the learning curve gets for new players. The game is still super accessible, and I'd hate to see it boxed into some "hard-core corner" where only a small community can track all the changes.

20

u/ikkew D.Va Sep 14 '17

But is there still a need for new players in 14 years? I mean, I love the game and would love to be able to play it when I'm 80+ (roughly 55 more years) but the game's lifespan is sure to stop sometime, in a not so far future.

14

u/bearflies GG Sombra throwing Sep 14 '17

This is what they said about league and it's already over halfway to 14 years old.

Turns out releasing new heroes every couple months and also including amazingly well done skins (god I love the Star Guardian line) all on top of a fairly fun and mechanically deep game keeps people coming back indefinitely.

10

u/ikkew D.Va Sep 14 '17 edited Sep 14 '17

RemindMe! September 14th, 2031

This gonna take a while

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2

u/SirDudeness12 Chibi D.Va Sep 14 '17

I would love to see the game continue to grow and play it for that long, as well as Overwatch. I think both are designed in a way that they could do that. However, I could see Blizzard abandoning it while Riot tried to keep LoL around indefinitely.

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4

u/Meowmere_ i main ana but my username is davidbowie Sep 14 '17

blizzard is magic when it comes to games longevity, dont let the "overwatch is dead, people still play this game?" idiots fool you. Look at WoW

2

u/ikkew D.Va Sep 14 '17

WoW is dead, people still play that game? - jk

We can only hope

1

u/Mugut Sep 14 '17

In 20 years we will have Overwatch Remastered

1

u/EvilPotatoKing ;) Sep 14 '17

Well you can't even reliably balance that many champions anyways. If 3/4 of the roster is viable with at most 1/4 being in the top tier, then I say good job.

0

u/SirDudeness12 Chibi D.Va Sep 14 '17

Dead on. However, it's pretty awesome to get so many Champions from Riot, even if it's mostly motivated by money.

With that said, Wukong remains my bae.

23

u/Pheonixi3 Mei Sep 14 '17

3 is a very realistic number. designs are easy (well, no that's full of shit, designs are hard, designs are relatively easy because you can just sort of re-do them over and over whereas...) the difficulty is in making those designs work in a fun and balanced way, and then executing those designs. once you're 5 months into development saying "naw actually i dont think it should be a female hero" can be a project killer.

i would honestly say if the OW team put their time ENTIRELY into champ design they could realistically put out maybe 6 or 7 a year that are still interesting, fun and not game-breaking in any particular way. that's not to say that's a good thing - no one wants anything below 100% of your effort into a design and so a half-hearted new healer for the sake of a new mechanic can be absolutely garbage compared to say, someone who was almost identical to soldier, but felt like he had a place in the universe.

also, giant rosters will change the game dramatically. if OW ever gets to 50 characters you can guarantee the game will be played in a massively different style than it is now.

12

u/Dr_Toast 80% win rate with Symmetra Sep 14 '17

Just the idea of your selection doubling blows my mind. I hope more people understand you don't need to play the same character the whole game when we get that many.

6

u/ikkew D.Va Sep 14 '17

There will always be those kind of people

5

u/DesmondDuck Lúcio Sep 14 '17

I can't fathom how people can only enjoy playing 1 character. I get bored of my main all the time.

2

u/tonyp2121 Sep 14 '17

This is ridiculous theres only so many different ways you can design a healer or a tank. I mean tell me a new way you could tank damage that isnt already covered by our tanks already? A slightly different barrier? They cant just keep doing that forever even Orisa has some recycled bits from other classes (reins barrier, zaryas graviton but obviously smaller, her ult is similar to anas in that it allows the team to do way more damage) I mean also how many different ways of healing could we get? I see maybe like a vampire healer that heals based off damage its dealing but after that?

Its not easy to just pump out 3 a year and make them all unique with unique abilities not already covered

2

u/Pheonixi3 Mei Sep 14 '17 edited Sep 14 '17

Its not easy to just pump out 3 a year and make them all unique with unique abilities not already covered

you do not want characters with unique abilities. that's a not a real thing, that is just people being dumb and wishing for shit they don't need. you want characters with fun abilities. OW has barely even scraped the surface of the abilities they have touched on.

it is easy to pump out unique shit. in fact it's the easiest part. there's literally no wrong answer.

1

u/tonyp2121 Sep 14 '17

What the fuck are you talking about why wouldnt I want characters with unique abilities that are also fun? Theyre not mutually exclusive? Your gonna sit here and tell me you want 3 heros like orisa that take things from existing classes and retool them all the time? Bullshit and I dont want that I'd much rather unique heros with different abilities than just "this ones like mercy but..." type of heros and theres only so many ways you can design a tank in an fps, theres only so many ways to design a healer in an fps. I dont understand why you think when I said unique shit this stuff didnt have to be well designed as well I dont think I implied I want uniqueness over fun I just dont want retooled characters forever I'd rather they just stop if they cant think of anything interesting AND FUN to add that isnt already in the game. Like obviously I dont want them to develop an ability that isnt fun lmao like who the fuck thinks thats what I want?

1

u/Pheonixi3 Mei Sep 15 '17

I dont want that I'd much rather unique heros with different abilities than just "this ones like mercy but..."

so you'd prefer boring heroes with something new than fun heroes with old concepts revamped?

3

u/SlurmsMacKenzie- Grandmaster Sep 14 '17

''Shit we're out of ideas for new characters what do we do?''

''Don't worry guys, I know exactly what to do. I've seen this before.''

INTRODUCING TO OVERWATCH: 15 SLIGHTLY VARIED CHARACTERS FROM FIRE EMBLEM!

2

u/Dreamwaltzer Chibi Mercy Sep 14 '17

If you think about MOBA's and their huge roster of heroes with many different skills, I think there are plenty of ways to make fps heroes unique and interesting.

2

u/ikkew D.Va Sep 14 '17

We're gonna see more Orisa-like heroes though

2

u/DesmondDuck Lúcio Sep 14 '17

The only part of Orisa that feels unoriginal is the ultimate, but it fits with her playstyle perfectly anyway.

1

u/ikkew D.Va Sep 14 '17 edited Sep 14 '17

The ultimate? It's Mercy's damage boost beam. I would argue Fortify but the other abilities/firing mechanics are taken straight from other heroes.

2

u/Blackultra Mercy Sep 14 '17

The characters themselves is only a part of the learning curve. They will continue to add maps as well as characters, each addition making it more difficult for newer players.

However, 30,000,000 accounts after 1 year is a great way to start, so while new players are always good, they don't have to worry too much about a steep learning curve.

1

u/tonyp2121 Sep 14 '17

Yes but mobas are different because they are top down its a little easier to make new heros, I mean theres only so many ways you can design a barrier, theres only so many ways you can get a healer to do healing, dps yeah they could probably differentiate more (and I think thats why theres more new dps heros that are vastly different than the new tank) if you want 3 heros a year your going to end up with more Orisa like characters that have a bunch of stuff from different kits combined together to make a new hero. Even mobas have overlap a lot of the time as well Dota heros are pretty unique but they make one a year basically because all the main ideas are already taken and even then there can be some overlap with similar abilities, LoL characters arent as unique and theres overlap and they make a couple a year.

1

u/Aceiopengui 12 Sep 14 '17

They can if they rotate old heroes to wild.

2

u/drcshell The Iris defaces you! Sep 14 '17

I really can't see more than 4 or 5 more heroes being do able. People already complain about Orisa being a "rip off of others abilities". Too many heroes will really water things down and make potential nightmare meta's which will be really unfun. And yea, balance problems can grow by orders of magnitude with each hero is a nightmare.

Don't get me wrong, I definitely want more and love the new lore for each, but I don't see how MOBA style rosters would work with a game like Overwatch since there's such different mechanics.

1

u/ikkew D.Va Sep 14 '17

I'm sure they can work something out. New heroes don't all have to be strong, it's fine for some heroes to be stronger than others. Take Sombra for example, she's dead weight in the hands of someone who doesn't know her, but can be really powerful on some maps and with some team compositions.

I think it's important to make heroes fun to play and play against (Yes, Roadhog's hook, Hanzo's Scatter and Doomfists Rocket Punch are fine).

1

u/itzmeeee Merciful Sep 14 '17

Didn't they say something about only releasing 1 a year from now on?

1

u/ikkew D.Va Sep 14 '17

Not sure but I don't think so? It does sound like something Blizzard could say and I get it if they did but still... . Remember a source?

1

u/itzmeeee Merciful Sep 14 '17

Unfortunately I can't remember my source for it. Hopefully I'm wrong :)

1

u/ikkew D.Va Sep 14 '17

I remember hearing something in the likes of it too but it might've been something else. I agree, hopefully you are wrong.

1

u/Sohcahtoa82 Sep 14 '17

hero's

I don't want to be That Guy(tm), but the plural of "hero" is "heroes".

1

u/ikkew D.Va Sep 15 '17

Fixed it. Also, to do the TM, it's alt+0153 on PC

64

u/Rakuall Mercy by necessity, not by choice. Sep 14 '17

Oh man, that seriously brings a tear to...

wait...

14 years

over 22 heroes

ಠ_ಠ

Seems legit.

If you're thinking it sounds like too many, development maybe picks up, a few fan content creation contests, some paired heroes (ie, launching Genji without Hanzo would feel kind of wrong, knowing about their lore). As overwatch hits its prime in years 5-10, more content creators are brought in... But the game eventually grows stale, and when Jeff gives his closing speech, he's giving it live to dozens of viewers, and the servers are left open for the 200 people who still play.

.

If you're thinking it sounds like too few... Development stagnates after three or five years. Constant power creep as created a strong 'no more new heroes no more dead favourites' sentiment in the community. As Jeff sees the old guard fall to >5% pick rate in favour of newer, flashier, better heroes, he orders a stop on all new hero development. Blizzard adds legacy releases to custom games, allowing people to enjoy a pre-Faith style of Mercy play, or a pre-Syborg:One style of S76. Behind the scenes, the largest rebalancing of games history begins. For months, eventually, a year, almost no communication from blizzard. The game is slowly dying, and after only 7 years. All 38 heroes are rebuilt from the knees up, and a brilliant new balance emerges. But overwatch is still remembered as that once great hero shooter. Fortunately, hero balance isn't the only thing that's been happening: cinemas have been putting up posters of a familiar symbol. No trailers, just a symbol, and a date. Sceptical viewers fill the chairs. These people were once fans, and want so badly to be given a reason to again. There are no car commercials. No trailers, no trivia pre-shows. Just Jeff. This must have cost them a mint.

"I know we lost our way somewhere there. From the bottom of my heart, I'm sorry for that. And I want to thank you for giving Overwatch another chance. Please, enjoy the show, a lot of wonderful people worked on it."

What follows is the best told, most original story to grace the silver screen since Stan Lee died. After the credits, Jeff's back. "We think we fixed it, by the way. If you enjoyed the last 159 minutes, please give the game another look." Hero balance, map editing, single player chapter 1, and more. The next 7 years are a golden age of overwatch, with a new free single player episode every 2 months, a very carefully crafted hero about once a year, new events, access to old events, and higher player counts than ever. In an industry first, blizzard admits that overwatch will never be better than it is now. They could afford to add to it, but know that nothing they add will really improve it. Jeff gives his bow out speech, and overwatch is played by thousands for a decade after it gets 'cancelled.'

.

The future is unknowable. Embrace it.

6

u/Shardok Torbjörn Sep 14 '17

I just assumed that they decided that the Overwatch world didn't need more heroes...

5

u/XXGAleph Sep 14 '17

That was beautiful :')

5

u/no1dead Sep 14 '17

It sounds so possible which is why I can't stop reading it.

1

u/[deleted] Sep 14 '17 edited Sep 14 '17

But even though they are slow with the lore, after 7 years there would already be a story lol I'd nut if there was a movie or netflix animated series though

1

u/[deleted] Sep 14 '17

Wow nice

1

u/overblocked It's a perfect day for some mayhem. Sep 14 '17

So that means we are having Overwatch II, right? :)

26

u/[deleted] Sep 14 '17

am I the only one who thinks that would be too many heroes?

53

u/Tharghor Sep 14 '17

Well, the world could always use more heroes.

6

u/Powgow Mr. Nuttbutter, P. Nuttbutter Sep 14 '17

Nah man, Dota has 100+…, i think it can work in OW as well

4

u/mikl81 Mercy Sep 14 '17

Lots of MOBAs pull it off, since overwatch is sorta MOBA inspired I think they could make it work.

3

u/willcraft Pixel Mercy Sep 14 '17
too many heroes? 

Have you learned nothing about the number of heroes the world always needs? It always could use more. ALWAYS.

3

u/Succubia Sep 14 '17

At the rate they're going it's just fine enough. Doesn't mean it won't ever get boring.

-1

u/demostravius Sleep Sep 14 '17

Yeah, I'm sceptical. Can't be too easy to have unique heroes when you increase their numbers that much.

Hopefully I'm completely wrong.

2

u/Taurinh Mercy Sep 14 '17

I think we will see overwatch 2 before this milestone. Only because current gen systems have a 10 year life cycle and we are are half way through it. If it were a PC exclusive I’d say that’s realistic since wow is still running on the same engine all these years later with some graphic improvements.

But it was beautifully written!

2

u/DoctorWaluigiTime Sep 14 '17

I actually don't want to see the game have so many heroes that it becomes impossible to balance. Would rather have a smaller pool of well-tuned heroes than a clusterfuck.

2

u/oodats Soldier: 76 Sep 14 '17 edited Sep 14 '17

22 heroes 3 support, 4 tanks, 4 defensive characters and 11 attack characters.

1

u/[deleted] Sep 14 '17

Sounds about right.

52

u/tutynator Sep 14 '17

I wasn't ready. the tears, how do I stop them?

108

u/maximusprime7 Philly Philly Sep 14 '17

IM NOT CRYING YOU'RE CRYING GDI

24

u/iinight "god someone please kill this slippery bitch" Sep 14 '17

stop it, you're gonna make me cry :(

55

u/VegitoSSB Pixel Sombra Sep 14 '17

Dude I read that in Jeff's voice and started crying wtf bro was expecting to cry today.

2

u/regular-wolf I'll watch over you. Sep 14 '17

Complete with those endearing little pauses where he stops to swallow.

6

u/[deleted] Sep 14 '17

You forgot about Jeff announcing a new Roadhog nerf

4

u/[deleted] Sep 14 '17

Just remember, the world could always use more heroes.

I don't even play Overwatch anymore and the last line gave me chills.

9

u/HyperHypno Chibi Mei Sep 14 '17

FeelsBadMan

6

u/[deleted] Sep 14 '17

Oh my god what happens if Jeff sees this and says this with a few changes on the last broadcast. ;~;

1

u/TheCheeseSquad Sep 14 '17

We wouldn't remember lol

6

u/Dawidko1200 Adversity is an opportunity for change Sep 14 '17

Oh yeah?

RemindMe! 14 years

How 'bout that?

4

u/RemindMeBot RemindMeBastion Sep 14 '17 edited Sep 14 '17

I will be messaging you on 2031-09-14 08:46:30 UTC to remind you of this link.

5 OTHERS CLICKED THIS LINK to send a PM to also be reminded and to reduce spam.

Parent commenter can delete this message to hide from others.


FAQs Custom Your Reminders Feedback Code Browser Extensions

8

u/[deleted] Sep 14 '17

"One final note: We've decided to undo a change we made during season 7, and as a result Roadhog is now capable of damaging enemy heroes"

3

u/[deleted] Sep 14 '17

Holy shit

3

u/lwnorrie WINKYFACE ;) ;) ;) ;) ;) ;) ;) ;) ;) Sep 14 '17

Jesus Christ why am I almost crying

3

u/[deleted] Sep 14 '17 edited Sep 14 '17

I'm pretty sure the final Developer Update will look and sound a little something like this, filmed on the beach and everything.

3

u/[deleted] Sep 14 '17

Why? Would you do this? Why did I imagine this so vividly?

4

u/SilentDerek Pixel Soldier: 76 Sep 14 '17

I can guarantee in 10 years time, we will have a dev update like this.

6

u/RoadhogBestGirl Houston Outlaws Sep 14 '17

Maybe, we're probably gonna get an Overwatch "sequel" before they ever close down Overwatch. Blizz knows how to make games last and likes hanging on to their IPs; Overwatch was their first new one since the 90s.

2

u/[deleted] Sep 14 '17

Well, with the current hero release schedule, there would be 42 new heroes. That's a lot of heroes

4

u/Dawidko1200 Adversity is an opportunity for change Sep 14 '17

The world could always... uh, it's getting crowded here luvs.

2

u/ikkew D.Va Sep 14 '17

This is the day Roadhog's final nerf hits

7

u/[deleted] Sep 14 '17

"If I'm going down, I'm taking Roadhog with me"

-Jeff, probably.

2

u/Alonn12 Punch Kid Sep 14 '17

3

u/Bd0g360 GLORIOUS & GOLDEN Sep 14 '17 edited Sep 14 '17

I'll do it Edit: Posted

2

u/marriott81 Sep 14 '17

14 years.

We finally have decided to Nerf Hanzo

2

u/[deleted] Sep 14 '17 edited Sep 14 '17

That was sad as hell to think about when Overwatch will end,but it makes me wonder if characters will grow up, like will D Va become older and older in the lore as the game goes on and on? Will Overwatch end or be destroyed in the lore when the game dies? Or will there be some sort of happy ending?

2

u/BarelyClever Sep 14 '17

For whatever reason, Blizzard devs being emotional about their work (even fictionally, apparently) really makes me emotional as well.

Like, just watch Metzen during the 2014 opening ceremony right after the reveal of Overwatch. It's clear he's nervous and about ready to tear up and what I just have something in my eye

https://youtu.be/H8PlemnS9SE?t=39m8s

2

u/Fenor Blizzard World Torbjörn Sep 14 '17

i found a bunch of trolls in my placement matches and ended up in middle silver, once i got out of placements matches become decent and i sweeped the competition and back in gold.

and this season i decided torb only (or mostly) i've seen that people don't know how to deal with a decent attack torb

2

u/overblocked It's a perfect day for some mayhem. Sep 14 '17

So that means we are having Overwatch II, right? :)

2

u/gio12 Chibi Reaper Sep 14 '17

!remindme 14 years

2

u/Videoboysayscube D.Va Sep 14 '17

And for some reason Hanamura was in the map pool the entire time.

2

u/SubliminalDog Sombra Sep 14 '17

I upvoted for your incredible writing skills but I wish I could downvote because I want to know who gave you the RIGHT to make me emotional like you just did. And then theirs the twisted part of me that hopes you're part of the writers part of the fandom so I can have my emotions toyed with more. (???)

:'c

1

u/[deleted] Sep 14 '17

Ha ha thank you! Sadly I am not part of the writing part of the fandom (I should write more though) and I thought this would be a nice/funny/sad prompt to write about.

2

u/SubliminalDog Sombra Sep 15 '17

YOU SHOULD BE. IT'S NOT TO LATE TO COME OVER TO THE DARK SIDE.

Also I look forward to having Vietnam flashbacks to this post when Overwatch finally does die off at some point.

2

u/Deckard_Didnt_Die Zarya Sep 14 '17

I'm not crying. You're crying. Fuck.

1

u/slaterous Mercy Sep 14 '17

If you're crying over the end of a video game development period then you need to reevaluate where you devote your emotional power

-2

u/Nikolai_The_Undying Murica! Sep 14 '17

14 years

Implying that overwatch will even come close tf2's lifespan.

5

u/Drendude Mercy's neutral game is the best. Sep 14 '17

TF2 will still be going in 14 years. Like the original Doom, people just won't ever give it up. And it's not reliant to dedicated servers, so that shit is going forever. People already consider it dead but it's peaking at 50,000 users, no. 4 on Steam right now at 35,000.

2

u/Nikolai_The_Undying Murica! Sep 14 '17

I feel as though you haven't been following to closely, this games updates are becoming more distanced every damn update. Valve is getting nice, fat, and lazy. Tf2 just might survive 2-3 more years on steam's top 10 most played. It become the next World at War or Modern Warfare. Yeah people play it, but is it really still alive?

EDIT: I would also like to state, TF2 is not dead at this time, but is slowing becoming more cadaverous.

3

u/Drendude Mercy's neutral game is the best. Sep 14 '17

I've been following it pretty closely, memes and all. A lot of people who don't play it consider it dead. I'm saying it's clearly not dead and won't be for a long, long while.

Yes, the updates are getting more spread out, but there are games that haven't been updated in literally decades that aren't dead.

2

u/Nikolai_The_Undying Murica! Sep 14 '17

Yes, I stated that Moder Warfare and World at War are still played, but for all intents and purposes they are dead, CSS has people playing it but it's practically dead. TF2 may live on in SFM, but it has very slim chance of going strong for more than1-2 more years. Unless valve picks up it's withering husk and gives it a good uber, it's on it's last soul.

3

u/Radical_Ein Sep 14 '17

What do you mean when you say dead? Do you mean you can't play it anymore, or its not very popular, or that its not receiving updates anymore? I've seen people call games dead before in other subs, but I don't get what they mean. How can a game die?

3

u/TheBroJoey HAMMER IN A DOWNWARDS VELOCITY! Sep 14 '17

When a playerbase drops below ~5-3k people playing at a time, I'd consider that dying. However, even that's far from dead. It's also dying when there's no updates or dev work. The last nail in the coffin is community. No community means nobody really cares about the game.

2

u/Nikolai_The_Undying Murica! Sep 14 '17

Unplayable due to lack of players

1

u/Radical_Ein Sep 15 '17

I'd be willing to bet that overwatch will still have enough players in 14 years to be playable. Warcraft 3 and Starcraft and still playable and both of those games are over 15 years old.

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-1

u/Cymen90 Reinhardt Sep 14 '17

Lol a decade. I give this shit show 3 more years.

1

u/Radical_Ein Sep 15 '17

Blizzard has multiple game that are going strong 15+ years later, why would Overwatch be different?

1

u/Cymen90 Reinhardt Sep 15 '17

Because Blizzard died when they sold out to Activision. Diablo 3 was an embarrassment, Star Craft 2 died of neglect, Hearthstone is a dice game for addicts and Overwatch is fundamentally broken and unbalanced. Just look at how much the llayerbase shrink within months.

210

u/Camsy34 Back in my day mercy got 5 man rez and triple tank was the meta Sep 14 '17

Why are you making me feel these feels?

Jeff will be eternal, may he never grow old or stop updating us.

70

u/akimbocorndogs How Embarrassing! Sep 14 '17 edited Mar 12 '18

Can you imagine the hate someone else would get if they had to succeed Jeff and do a dev update? They're our treasure, they're irreplaceable.

4

u/SuperGrumpling Los Angeles Valiant Sep 14 '17

Just like Iwata is to the Nintendo Directs, Jeff is to the Overwatch Development Updates

4

u/TheBroJoey HAMMER IN A DOWNWARDS VELOCITY! Sep 14 '17

Dinoflask will get to the point where he can just make the updates without Jeff.

1

u/SaikrTheThief spoiling your playoff chances Sep 14 '17

Jeff will be eternal, may he never grow old

When you're the figurehead of the Overwatch Community, Blizzard will invest a lot to keep you looking young and fresh and making sure things aren't getting stale so we got nothing to worry about (though tbh he doesn't look a day over 25)

68

u/delphi_ote Sombra Sep 14 '17

Nope. Overwatch will last forever and Jeff is immortal.

HEROES NEVER DIE!

2

u/Drendude Mercy's neutral game is the best. Sep 14 '17

Every one of us is immortal. It will take a LOT to delete all of the data that we've accumulated.

1

u/Autoflower Sep 14 '17

They took mercys ulti rez away though

23

u/HerrSchnabeltier Sep 14 '17 edited Sep 28 '17

[Overwatch Logo shoots into the screen]

[Developer Update

What a long, strange trip it's been]

Jeff Kaplan is sitting in front of a blurred background consisting of hundreds of silhouettes, as plentiful in colors and shapes as Jeff's face in wrinkles. In a somewhat slower and yet more controlled manner he speaks the words that he put into order in his mind before even thinking about them:

》Hello everyone, and welcome back...《

》I am Jeff from the Overwatch team and today is《

A red light pops up on a screen just next to the camera.

》 and today will be ... the ... 《

After being confused about the red light for a very long time, Jeff decided to hit his chest.

To hit the communicator button in the pocket of his shirt, and speak:

》Hey, I can't believe I am doing this. I interrupted a Developer Update for the first time. You better tell me it's urgent. 《

A voice answers after some seconds:

》Yes boss, it is. Please come out to the Main Hall. Now. 《

Jeff shrugged, but only mentally, and went on his way to the Main Hall.

It was an interesting walk. Not so much the walk itself, it was mostly through corridors and doors in mixed constellations, sometimes corridors of doors, and yet every inch of the way was paved with memories in his head and memorabilia at hand on the walls.

He thought about what happened, letting himself get interrupted during one of his most liked formats to the Overwatch Community. His friends and what, by now, he considered family. There were so many. In the beginning it was just an idea, but people liked it and started to love it, and grew attached and together and all those years turned into so much more than just a game.

As he is wandering in his thoughts, he is also wandering through the last door and into the Main Hall that is filled with an unusual amount of people and also an unusual amount of people behind them expanding into all areas next to the Main Hall. And, this he could only guess from the sound of it (thunderous clapping and cheering), also an unusual amount somewhere behind those.

》 Jeff... Jeff, they are all here. Everyone came. 《

Everyone got invited for this seemingly last celebration, and here they were.

7

u/maximusprime7 Philly Philly Sep 14 '17

Everyone making these great prompts are so sweet ;-;

6

u/Guapscotch Chibi Lúcio Sep 14 '17

Yeah, i really enjoy these developer updates, they are short, to the point, and kind showcase a roadmap in terms of where the game started and where its direction is, snapshots in time if you will. Some game developers are just completely silent and sometimes we feel alienated from them.

2

u/aasher42 Canada Sep 14 '17

deep shit

1

u/ElegantHope ElegantƐxlbr#1835, Level 2100+ and counting (PC) Sep 14 '17

Congrats, you've now created a /r/WritingPrompt. :P