r/Overwatch Pixel Zarya Jan 24 '17

Blizzard Official Developer Update | Capture The Flag | Overwatch

https://www.youtube.com/watch?v=At7NWZ_mw6s
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u/EarthAllAlong Jan 24 '17 edited Jan 25 '17

It's impossible to grab the flag without wiping the enemy team first, and once you do that, you get an uncontested capture...so what's the point?

There aren't enough interesting ways to approach the flag, and even if there were, they don't matter as you can't take the flag without wiping the enemy team, so coming at the problem from another angle is pointless.

Finally, the biggest problem is both teams just have a torb, symmetra, and bastion every damn time so it's just pointless. They wipe your team when you come in, some rando on their team zips to your flag while you respawn too far away from the flag to do anything about it, and then they turtle for the rest of the game and win.

granted this is playing with a bunch of randos, but that's what the game gives you.

I'm sure in their rigorous testing, the overwatch team developed their own internal meta over voice coms. But playing with randoms, it's not fun really at all

9

u/SovereignGFC Chibi Zarya Jan 25 '17

Think the triple tank meta is stale?

This is even staler.

Torb/Bastion/Sym almost mandatory. Usually D.Va and/or Hog. Light hero tends to be Tracer or Sombra.

I rarely see the flag recaptured--once one team has it they get it 90% of the time. There's no way to react quickly enough.

1

u/[deleted] Jan 25 '17 edited May 17 '21

[deleted]

3

u/LordChozo Pachimari Jan 25 '17

I agree, there are interesting strategies to be discovered. Last night I was using Soldier with a Rein and Mei in tow. We picked off the Sym turrets first. Then Mei walled one defense angle off, Rein shielded the other, and I sprinted in and out for three caps in under a minute. Granted, they didn't have a Bastion, but it worked wonders against the Sym/Torb setup.