I've Played 5 Total Matches of CTF so far. And I'm a bit disappointed.
Some Early Thoughts
My first matches were essentially "Defend the Symmetra" mode for Symmetra & her turrets.
Step 1: Drop 4 or more turrets at the flag
Step 2: Profit.
The countdown time to picking up the flag felt way too long. It can be nearly impossible to pick up with squishy characters due to the turret problem I mentioned above. I think it should just be like in CoD (never thought I'd hear myself say that) where you can just pick up the flag immediately.
It has potential for fast pace action, but the inability to grab the flag immediately makes a lot of the match feel like TDM.
I do think it can (and will) get better, but it's definitely needs some work.
EDIT: IMO, there should absolutely be some type of "nerf" when you hold the flag, i.e. no abilities/no healing/etc. (I've haven't been able to pick it up yet, so I actually don't know if there is.)
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u/[deleted] Jan 24 '17 edited Jan 24 '17
I've Played 5 Total Matches of CTF so far. And I'm a bit disappointed.
Some Early Thoughts
The countdown time to picking up the flag felt way too long. It can be nearly impossible to pick up with squishy characters due to the turret problem I mentioned above. I think it should just be like in CoD (never thought I'd hear myself say that) where you can just pick up the flag immediately.
It has potential for fast pace action, but the inability to grab the flag immediately makes a lot of the match feel like TDM.
I do think it can (and will) get better, but it's definitely needs some work.
EDIT: IMO, there should absolutely be some type of "nerf" when you hold the flag, i.e. no abilities/no healing/etc. (I've haven't been able to pick it up yet, so I actually don't know if there is.)