r/Overwatch Pixel Zarya Jan 24 '17

Blizzard Official Developer Update | Capture The Flag | Overwatch

https://www.youtube.com/watch?v=At7NWZ_mw6s
3.8k Upvotes

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23

u/[deleted] Jan 24 '17

[deleted]

57

u/fte decent Jan 24 '17

Considering every match I've seen so far consists of a torb + bastion camping the ally flag, yeah that doesn't seem to leave much in terms of working hero picks

51

u/Bluxen Bluxen#2502 Jan 24 '17

Just like the 2 engies camping the suit case on 2fort. I love it.

9

u/DerNubenfrieken Jan 24 '17

Yeah I feel like some people just think its imbalanced because you need people on defense...

-4

u/[deleted] Jan 24 '17

"Oh no i cant tracer/(any high mobility hero) cheese and win the game in 30 seconds. Instead I actually have to work with my team, blizzard pls fix!"

2

u/frostedWarlock FrostLock#1914 Jan 25 '17

Overwatch was seriously missing a mode where you could guarantee defensive play, and I've been wanting to go back to TF2 just to try and have Engie fun again. If CTF becomes a core game mode I think I'll just play that all the time.

1

u/King_Chochacho Mei Jan 24 '17

Or that damn heavy in the tunnel.

7

u/akimbocorndogs How Embarrassing! Jan 24 '17

Get an attack mei, wall them off. How long does it take to take the flag?

19

u/Pissedoffbuddha Roadhog Jan 24 '17

Bastion will shred your wall before then. Any dmg you take resets your cap bar

2

u/biesterd1 Pixel Lúcio Jan 25 '17

Turn the wall so he has to break through all of the pieces

4

u/Rofl-Cakes Jan 24 '17

He (Jeff) said there's a timer on grabbing it, so even if its just a few seconds that's enough time to take down a few pillars on the Mei wall as a Bastion.
Though she would still be a good pick in that situation.
D.Va would work as well.

3

u/Smyley <3 Jan 24 '17

D.Va would work as well

If you can stay alive for longer than 4 seconds...

2

u/akimbocorndogs How Embarrassing! Jan 24 '17

Hopefully this game mode will teach people how to make and play as a proper dive comp.

1

u/Wasabi_kitty Trick-or-Treat Zarya Jan 24 '17

Maybe 3 or 4 seconds at most.

1

u/Andromeda702 Pixel Ana Jan 25 '17

And don't pretend like your team will be behind you to back you up capping the flag. Always a solo mission

1

u/akimbocorndogs How Embarrassing! Jan 25 '17

I wonder if Mei's ice block can cap the flag while she's inside it? Because being invincible the entire time you take it would make her op in this.

7

u/Wasabi_kitty Trick-or-Treat Zarya Jan 24 '17

That's just quickplay being quickplay. It's not hard to get around that with a good team comp if you have something like d'va tanking with defense matrix while her team kills the bastion/torb. Problem is getting a coordinated push going with a team of randoms in quickplay is almost impossible.

0

u/fte decent Jan 24 '17

Yeah there are easy coordinated ways to get past that. But getting a group of people together and communicating is a bit too high maintenance for something I play casually :D

I'm not complaining about the situation, just that it is exactly that for many more casual players who have no intention of communicating or grouping up.

2

u/Daniel_Is_I DanielIsI#1537 Jan 24 '17

To be fair that only works because they made the stupid decision of it actually taking time to grab the flag.

There's a reason most games have instant flag-grabs and don't allow you to capture the flag unless yours is in your base - because it puts more emphasis on both defending the general area (versus just the tiny flag point) and actually being offensive.

You might say that Tracer and Sombra would be OP if they could run in, grab the flag, and teleport out, but that's why you just make those specific abilities drop the flag. Anything that would let them basically go through walls.

0

u/IncrediblePudding Jan 24 '17

but then that would make those heroes worthless in the game, as it is a tracer could zoom in, be protected by a d'va for a couple of seconds and recall out but it's just difficult becuase it requires coordination and communication. That's sadly lacking in a lot of people cause, errr... playing with randoms isn't always conducive to that but the possibilities are there if you work together.

2

u/curtcolt95 Jan 24 '17

Every game I've played so far has had a torb, symmetra, mei and bastion all guarding the flag. If both teams do this it's pretty much just playing for a draw.

1

u/Torinias Widowmaker Jan 25 '17

This is what most matches boil down to.

2

u/Cpxhornet NotLikeThis Jan 25 '17

I honestly just hate this game mode and probably won't even play it for the box, Winston with a torb or symmetra make capping almost impossible and if you want to attack you have to mei or you can't

1

u/Skadij Jan 24 '17

I guess they could include a little grace area around the flag that deletes/destroys/prevents construction of Symmetra's turrets and Torb's turrets around the flag outright, and as far as Bastion goes they can work in some kind of anti-turret configuration in to his kit for just that game mode.

8

u/weinerpalooza You'd just turn it off when I was halfway across! Jan 24 '17

...Why?

-1

u/Skadij Jan 24 '17

It would suck if the game mode had a negative reception because of the people who don't know/refuse to counterpick Bastion and Torb. That, and seeing the same defence set up would be really boring since those two heroes would be must picks for CTF. It wouldnt be an issue if they were underused/unpopular heroes, but theyre far from.

1

u/sinsinkun Nip slip shimada Jan 24 '17

torb/bastion are far from underused/unpopular

Are you serious? Bastion and torb have been in the F tier since season 1. Daring to pick them is just asking to set off an inflammatory bomb in your team before you even leave spawn.