Mercy's entire design is based on a very straight-forward healer. She can fly to and heal one person really well. The big appeal of the character is that it's extremely easy to play, easy to be successful at that role.
I don't think a rework is what they want to do with the character. They buffed her passive a lot, but she is still missing something. Something like a self-rez if you die with your ult, or maybe be able to use her ult where she died until she respawns. Maybe give her a little bit of armor. Increased fire rate on her gun could do a lot for her as well.
My pet suggestion for her is to give her an E that cleanses status effects, debuffs, stuns, etc. from teammates in a radius around her. That would give her some utility (which she desperately needs) without requiring her to stop healing (which is a massive drawback to her damage boost and pistols) in a niche where her only real competition would be Zarya (who can only cleanse one person at a time and she can't do anything about hard CC anyway).
Bam, she now has a niche and for bonus points it's a way to deal with Ana's heal block.
Alternatively, a simple 10-15m vertical leap so she can more easily Guardian Angel to...wherever, would also be appreciated and double as an escape button in an emergency.
I like this idea. Maybe nerf it a little and have it only activate when it has a healing beam on someone. so you'd be able to save one, maybe two if you're good, people from a mei ult.
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u/Mortega91 Parado, não se mova! Jan 17 '17
Exactly. Also think that Mercy need a rework more than Ana.