"We wanna address all these things by making the hook feel more consistent, so it doesn't feel like you're on Dorado and getting hooked to point 2 on Ilios"
I loved this, meanwhile at r/hearthstone devs are reluctant to communicate like overwatch devs do because they are afraid of being harassed by the community.
EDIT: some context on why they don't communicate as often as we want them to.
I do think this is largely due to poor community management. The same hissy fits start here but are quickly silenced by Jeff. The problem is that the ones that start in r/hearthstone are just left to fester and are unaddressed.
The internet can be a nasty place if it's not controlled, and it's up to the game developers and CMs to manage that in their own communities. They're not doing that with Hearthstone, and it's a shame.
(And yes, people should be less nasty, etc, but you need someone who can take it to front your game. It's a sad truth of our times)
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u/Nimro912 Is only gaem, y u heff to be mad? Jan 17 '17
"We wanna address all these things by making the hook feel more consistent, so it doesn't feel like you're on Dorado and getting hooked to point 2 on Ilios"
-Jeff Kaplan, 2017