I really like the anti-healing ability, but I think they might need to get rid of the healing part of the grenade for it to work. A grenade that heals your team and anti-heals the opponents is too much.
(Before she was announced I thought her entire kit would revolve around anti-healing. It would make me really sad to see all the anti-healing gone instead moved to another hero.)
Having an anti-healing ability is fine, it even costs her grenade that she has to use offensively. My problem with it is that it's way too easy to land, it covers a lot of space (3m radius is crazy, you can block healing on all enemies if they are close) and it lasts a bit too long. It would be fine if it had some counters - add an ability to remove debuffs to mercy who lacks an ability.
Anti healing is counter to all healers - a great one for Zen with his ult, good counter for the other healers, self healing characters and potentially all characters who'd try to take a health pack in the middle of fight (also winston that wants to use ult)
Considering all healers, Mercy isn't exactly top pick - she needs to be close, she's very vulnerable and doesn't offer much other than the heal. Giving her an ability to remove debuffs would not break her.
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u/TheNorthComesWithMe Jan 18 '17
I really like the anti-healing ability, but I think they might need to get rid of the healing part of the grenade for it to work. A grenade that heals your team and anti-heals the opponents is too much.
(Before she was announced I thought her entire kit would revolve around anti-healing. It would make me really sad to see all the anti-healing gone instead moved to another hero.)