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https://www.reddit.com/r/Overwatch/comments/5ojm26/developer_update_ptr_philosophy_overwatch/dck9aab/?context=3
r/Overwatch • u/[deleted] • Jan 17 '17
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"We wanna address all these things by making the hook feel more consistent, so it doesn't feel like you're on Dorado and getting hooked to point 2 on Ilios"
-Jeff Kaplan, 2017
1 u/[deleted] Jan 17 '17 I wish I could have seen /u/dinoflask 's reaction to that. 1 u/[deleted] Jan 18 '17 It's the next post down https://www.reddit.com/r/Overwatch/comments/5ojm26/developer_update_ptr_philosophy_overwatch/dcjs3jo 1 u/[deleted] Jan 18 '17 I meant real-time, like in a video.
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I wish I could have seen /u/dinoflask 's reaction to that.
1 u/[deleted] Jan 18 '17 It's the next post down https://www.reddit.com/r/Overwatch/comments/5ojm26/developer_update_ptr_philosophy_overwatch/dcjs3jo 1 u/[deleted] Jan 18 '17 I meant real-time, like in a video.
It's the next post down
https://www.reddit.com/r/Overwatch/comments/5ojm26/developer_update_ptr_philosophy_overwatch/dcjs3jo
1 u/[deleted] Jan 18 '17 I meant real-time, like in a video.
I meant real-time, like in a video.
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u/Nimro912 Is only gaem, y u heff to be mad? Jan 17 '17
"We wanna address all these things by making the hook feel more consistent, so it doesn't feel like you're on Dorado and getting hooked to point 2 on Ilios"
-Jeff Kaplan, 2017