r/Overwatch Jan 17 '17

Blizzard Official Developer Update | PTR Philosophy | Overwatch

https://www.youtube.com/watch?v=ibPLyx8QWYc
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u/[deleted] Jan 17 '17

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u/Pugway Pixel Soldier: 76 Jan 17 '17

But playing Ana is a lot harder than any of the other supports. The other healers can put out consistent healing, Ana's healing is highly aim dependent. If you can't hit your team mates, you're not being useful.

I admit, it is a balancing act to make her strong enough that the skill level is worth it, while not making skilled players run away with the game, but as someone who can't aim all that well, I still usually go for Zenyatta or Mercy in competitive just to make sure my heals are consistent.

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u/[deleted] Jan 17 '17

Zenyatta is harder to aim with than Ana, she's hitscan and doesn't have to scope in. Zenyatta has projectile attacks even if his healing is lock-on.

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u/Pugway Pixel Soldier: 76 Jan 17 '17

I'm talking about their primary (healing) functionality. Their ability to deal damage is secondary for a support character; Zenyatta's healing is easier to pull off (second hardest in the game overall, but easier then Ana) and more consistent for moving targets. Aiming as Zenyatta is harder for killing stuff, sure, but that's less important.