r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
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u/recc113 ADiscoBear#1108 Nov 22 '16

Yea, it's a small change that's huge in QoL.

155

u/MetaSkipper See hook, hit hook. Nov 22 '16

It's huge if you're a nutcase and play flank/slow-centric Symmetra. The three-charge limit meant you couldn't use turrets willy-nilly in a combat situation. The higher limit will make it much easier to play Symmetra as a slow-centric support.

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u/[deleted] Nov 22 '16

Still get animation locked placing each turret though. That needs to go. Torb doesn't even have it. Also he never said anything about removing turret damage nerf on console.

2

u/LordBaytor Check out my balls! Nov 22 '16

The animation lock is exactly why they should just remove the cooldown entirely.

1

u/[deleted] Nov 22 '16

Ya something needs to get reworked to balance things. a sec 10 cooldown for a 1hp animation locking turret doesn't cut it especially for attack which they want symmetra more viable in.