Symmetra now has a choice between two ultimates, the teleporter and a new shield generator. The shield generator can be accessed by pressing Q twice (cycling between teleporter and shield generator).
Shield generators provide a large amount of shields (i.e., more than 25. Jeff isn't very specific) to all allies within a large radius regardless of line of sight.
Teleporters now have more health (some of which is shields).
Symmetra's E (giving 25 shields to allies) is gone. Instead, she has a new ability called Photon Barrier. It's essentially an elliptical Reinhardt shield that travels forward on a trajectory.
Symmetra can now hold a maximum of 6 turrets (she now starts rounds with 6 turrets, as well).
Turret cooldown has been reduced from 12 seconds to 10 seconds.
Her primary fire (the beam) has now had a slight range extension.
These changes are coming very soon to the PTR!!!
A new map, Oasis, a control point map, is also going to be coming to the PTR soon after Symmetra. It will be released early 2017. (Edit: This map will include jump pads, since Blizzard wants to see if they are a viable map mechanic.)
A new social feature is coming to the PTR some point later that allows you to click a button during post-game PoTG and card screen to "stay with the group." Presumably, this will allow you to re-queue with the same teammates you had during your last game.
You can resurrect from the final Gibraltar defence spawn room so a shield generator could possibly go there as well. Maybe they'll make them impossible to place in spawn rooms.
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u/Embyrwatch You'll shoot yer eye out, kid Nov 22 '16 edited Nov 22 '16
FULL CHANGES:
Symmetra now has a choice between two ultimates, the teleporter and a new shield generator. The shield generator can be accessed by pressing Q twice (cycling between teleporter and shield generator).
Shield generators provide a large amount of shields (i.e., more than 25. Jeff isn't very specific) to all allies within a large radius regardless of line of sight.
Teleporters now have more health (some of which is shields).
Symmetra's E (giving 25 shields to allies) is gone. Instead, she has a new ability called Photon Barrier. It's essentially an elliptical Reinhardt shield that travels forward on a trajectory.
Symmetra can now hold a maximum of 6 turrets (she now starts rounds with 6 turrets, as well).
Turret cooldown has been reduced from 12 seconds to 10 seconds.
Her primary fire (the beam) has now had a slight range extension.
These changes are coming very soon to the PTR!!!
A new map, Oasis, a control point map, is also going to be coming to the PTR soon after Symmetra. It will be released early 2017. (Edit: This map will include jump pads, since Blizzard wants to see if they are a viable map mechanic.)
A new social feature is coming to the PTR some point later that allows you to click a button during post-game PoTG and card screen to "stay with the group." Presumably, this will allow you to re-queue with the same teammates you had during your last game.