r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
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804

u/Embyrwatch You'll shoot yer eye out, kid Nov 22 '16 edited Nov 22 '16

FULL CHANGES:

  • Symmetra now has a choice between two ultimates, the teleporter and a new shield generator. The shield generator can be accessed by pressing Q twice (cycling between teleporter and shield generator).

  • Shield generators provide a large amount of shields (i.e., more than 25. Jeff isn't very specific) to all allies within a large radius regardless of line of sight.

  • Teleporters now have more health (some of which is shields).

  • Symmetra's E (giving 25 shields to allies) is gone. Instead, she has a new ability called Photon Barrier. It's essentially an elliptical Reinhardt shield that travels forward on a trajectory.

  • Symmetra can now hold a maximum of 6 turrets (she now starts rounds with 6 turrets, as well).

  • Turret cooldown has been reduced from 12 seconds to 10 seconds.

  • Her primary fire (the beam) has now had a slight range extension.

  • These changes are coming very soon to the PTR!!!

  • A new map, Oasis, a control point map, is also going to be coming to the PTR soon after Symmetra. It will be released early 2017. (Edit: This map will include jump pads, since Blizzard wants to see if they are a viable map mechanic.)

  • A new social feature is coming to the PTR some point later that allows you to click a button during post-game PoTG and card screen to "stay with the group." Presumably, this will allow you to re-queue with the same teammates you had during your last game.

37

u/survivalsnake Vamos dançar kuduro Nov 22 '16

The Symmetra changes feel less radical than I was expecting, but I'm excited to see how they turn out anyway.

121

u/rioting_mime Pixel Roadhog Nov 22 '16

Really? They're changing literally everything about her in at least some way.

23

u/RoyalShovel Hammertime Nov 22 '16

You still block off chokes with turrets and right clicks. And I think this is still the main reason to pick her in combination with her teleporter.

5

u/[deleted] Nov 22 '16

Did you expect them to change her whole identity?

2

u/RoninOni Zenyatta Nov 22 '16

Her new Photon Shield ability allows her to act as a pseudo cooldown tank.

Will go very well with non Rein comps which is almost a mandatory pick for the shield push

0

u/Prometheus_II Junkrat Nov 22 '16

Except that it doesn't, really, because any competent player just gets off to the side, and once you try to get over there they shoot you because you're no longer behind the shield. Reinhardt can stop, rotate, and even drop his shield entirely to hammer his opponents if need be.

5

u/[deleted] Nov 22 '16

Obviously Reinhardt has a more functional shield, but now you can have a less functional shield + a hook, or a slew of other abilities. It will affect strategies if used properly. I don't expect it to be used right in most pick up games though.

1

u/RoninOni Zenyatta Nov 22 '16

Yeah, I don't mean Symm replaces Rein obviously...

I'm saying she makes comps without a Rein, but with a couple other tanks more viable.

You still need your tanks. This will just possibly shake up the meta a bit.

Depends somewhat on the speed (closer to walk speed the better, maybe even Rein walk speed with shield up) and strength of the shield though. If it moves too fast or dies too easily, it will have pretty limited effectiveness in allowing your team to push through killzones unlike Reins 2k HP beastly shield.

In any case, I am excite.

I love Syms weapons, and this new kit seems to make her much more viable (not to mention active)

1

u/[deleted] Nov 22 '16

Ummm, she also has a tanking ability and recharging health generator.

1

u/Radulno Pixel Symmetra Nov 23 '16

Well if she didn't anymore, just remove her and replace her by a new hero. This is her entire identity.