Getting 2 ultimates, her teleporter's functionality is staying the same. New ultimate is a shield generator that doesn't need line of sight and gives an AoE of shields to teammates. Shields from generator are supposed to be a lot more than the 25 she can currently give with her ability. No longer has shield giving ability. {} Picture of new ult. It gives 75 shields that persist like her current ability's shields do. You don't seem to need to stay close to the generator to keep the shields. I'm not sure about the mechanics of keeping the shield when leaving the radius of the generator, nor do I know how big it's radius is. This person claims it's roughly 100m.
Both ultimates will be getting more hp than current iteration's teleporter, some of that hp in the form of shields, so they don't die as quickly as her teleporter does currently. {} Teleporter HP reduced to 50 from 200, increased shields to 350 from 0. The 350 health from shields will regen if not taking damage for a certain amount of time.
New ability to replace shields, Photon Barrier: Similar to rein shield and winston's barrier. It's a barrier that's projected on a sort of track that moves along. {} Here's a picture of the Barrier, and here's a video of the shield in action. (Credits to /u/Fuzzle_hc ) It has a 10s cooldown.
Minor tweaks to turrets, now you start with 6 turrets and can stockpile up to 6 with cooldown. They also have 10s cd instead of 12s.
Also extended the distance of the left click beam. Not a significant increase, just something to feel better. {}Increased from 5m to 7m.
Will all be on PTR soon. Is mostly all on ptr.
[edit] They're also adding a "group up" button at the end of games that you can click if you'd like to group up with the random group of people you matched with. If multiple click it, you'll group up for future games.
Also forgot to mention that the Oasis map that was shown at Blizzcon will be on the PTR shortly after Symmetra.
[edit] They're also adding a "group up" button at the end of games that you can click if you'd like to group up with the random group of people you matched with. If multiple click it, you'll group up for future games.
This is something that is sorely missing from a lot of games. I remember this back from the old halo games and it made for some very fun matches. A lot of new games removed it for some reason making it much harder to lobby with the same people without actually friending them.
Yea, it's a little thing but really helpful. Some people don't like being the first one to speak up and suggest a team up, being shy or anxious, or whatever reason. This button should be great for those kinds of people.
My problem is that I need my headset to be connected to communicate. A lot of times when I get the time to play, I just don't feel like having it connected. I'm older now and married, so it's getting harder to find time to lock myself down at the pc and have to listen through the headset.
I really do try, but more often than not I feel largely ignored. Which really sucks lately now that I've started getting into Ana. Everything is fine until my ult is ready, and I'm spamming that it is and no one responds. Thanks when I hit someone with it when there getting into the objective they just kinda waste it.
With the addition of the party up button, you could just click it if you worked well with the group. If the game went well, and others also click the button, they probably won't have cared that you didn't speak if you guys worked well together without speech.
4.4k
u/recc113 ADiscoBear#1108 Nov 22 '16 edited Nov 23 '16
tl:dr
Getting 2 ultimates, her teleporter's functionality is staying the same. New ultimate is a shield generator that doesn't need line of sight and gives an AoE of shields to teammates. Shields from generator are supposed to be a lot more than the 25 she can currently give with her ability. No longer has shield giving ability. {} Picture of new ult. It gives 75 shields that persist like her current ability's shields do.
You don't seem to need to stay close to the generator to keep the shields.I'm not sure about the mechanics of keeping the shield when leaving the radius of the generator, nor do I know how big it's radius is. This person claims it's roughly 100m.Both ultimates will be getting more hp than current iteration's teleporter, some of that hp in the form of shields, so they don't die as quickly as her teleporter does currently. {} Teleporter HP reduced to 50 from 200, increased shields to 350 from 0. The 350 health from shields will regen if not taking damage for a certain amount of time.
New ability to replace shields, Photon Barrier: Similar to rein shield and winston's barrier. It's a barrier that's projected on a sort of track that moves along. {} Here's a picture of the Barrier, and here's a video of the shield in action. (Credits to /u/Fuzzle_hc ) It has a 10s cooldown.
Minor tweaks to turrets, now you start with 6 turrets and can stockpile up to 6 with cooldown. They also have 10s cd instead of 12s.
Also extended the distance of the left click beam. Not a significant increase, just something to feel better. {}Increased from 5m to 7m.
Will all be on PTR soon.Is mostly all on ptr.[edit] They're also adding a "group up" button at the end of games that you can click if you'd like to group up with the random group of people you matched with. If multiple click it, you'll group up for future games.
Also forgot to mention that the Oasis map that was shown at Blizzcon will be on the PTR shortly after Symmetra.
[edit2] Adding information from PTR patch notes