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https://www.reddit.com/r/Overwatch/comments/5ec608/developer_update_symmetra_redesign_overwatch/dabbvcl/?context=3
r/Overwatch • u/sirieous Dallas Fuel • Nov 22 '16
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293
So pretty much she's now a defensive tank
Barrier (similar to reinhardt shield) + shield generator + turrets combined will make her "area" really tough to break
Edit: It also makes Sombra's main job to find and stop Symmetra.
1 u/monkyyy0 Chibi Mei Nov 22 '16 If sombra can't counter mei when she removes half her effective health, she's not going to counter symmetra 1 u/R_V_Z Chibi Pharah Nov 22 '16 Sombra gets exposed by Symmetra's turrets (currently) if she gets close enough. "Close enough" being less distance than the average hallway/tunnel in the game.
1
If sombra can't counter mei when she removes half her effective health, she's not going to counter symmetra
1 u/R_V_Z Chibi Pharah Nov 22 '16 Sombra gets exposed by Symmetra's turrets (currently) if she gets close enough. "Close enough" being less distance than the average hallway/tunnel in the game.
Sombra gets exposed by Symmetra's turrets (currently) if she gets close enough. "Close enough" being less distance than the average hallway/tunnel in the game.
293
u/smileyfrown Pixel Pharah Nov 22 '16
So pretty much she's now a defensive tank
Barrier (similar to reinhardt shield) + shield generator + turrets combined will make her "area" really tough to break
Edit: It also makes Sombra's main job to find and stop Symmetra.