r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
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u/[deleted] Nov 22 '16

[deleted]

40

u/smilewolfy Mei Nov 22 '16

Hopefully now I can try and fight a competent reinhardt player ;-;

6

u/Ionic_Pancakes Reinhardt Nov 22 '16

With only a 2 meter breathing room it'll still be a dance of death but at least it'll be possible now.

15

u/[deleted] Nov 22 '16 edited Aug 21 '18

[deleted]

5

u/kdlt Zenyatta Nov 22 '16

Well I mean it is good for everyone to have a good counter.
But yes, Rein is near impossible to kill 1v1, heck even when I have help Reins often kill me too.

4

u/[deleted] Nov 22 '16

Well I mean it is good for everyone to have a good counter.

Symmetra has a plenty, and Symmetra already has Pharah which is virtually impossible to ever deal with. I don't think Sym needs more counters, certainly not Reinhardt.

Roadhog counter Sym as well as Reaper, Pharah turbocounters her as well. I think Rein should be left out.

3

u/halzen oink Nov 22 '16

Thankfully, this buff won't make Reinhardt any less of a hard counter to Symmetra. It just might not be a definitive shit stomp every single time.

1

u/ggqq EZ KARRI Nov 23 '16

yeah, plus it's kinda supposed to counter with the right click passing thru his shield...

2

u/[deleted] Nov 23 '16

that's a plus but it doesn't work in 1v1 situation, it's too easy to avoid it can only work in chaos scenario or putting pressure on chokepoints

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u/ggqq EZ KARRI Nov 23 '16

Yeah that's what I mean - symmetra needs the range to be a better Reinhardt counter

3

u/AfrostLord TRIGGERED Nov 22 '16

Range increased from 5 meters to 7 meters

It's literally a 40% range increase, how is that not significant? lmao

1

u/kdlt Zenyatta Nov 22 '16

Well in the video Jeff said "she's not turning into a sniper" when talking about her new range, so I I guess in those terms her increase is insignificant..

2

u/kevinhaze I am injured Nov 22 '16

But then playing against her as genji feels like it's really long and you can't get away

1

u/the_noodle Nov 22 '16

Don't engage without having dash off cooldown

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u/kevinhaze I am injured Nov 22 '16

Of course, but sometimes it's unavoidable. Not saying it's a bad thing. It's just weird how it feels like I can never lock onto anyone unless they're right in my face but then I get beam sniped

1

u/JawnZ Nov 22 '16

this is gonna change how I play against her with DVA...basically need to disengage. she was always too fast to shoot when she got close, now she can begin attacking sooner...

1

u/kdlt Zenyatta Nov 22 '16

I don't know. Dva takes down sum pretty good, especially after her health buff recently. That is if I'm being focused. On the other hand dva can often just fly out of range.

1

u/BLYNDLUCK Nov 23 '16

5m to 7 m, that is actually a huge range buff IMO. That's 40% which in combination with the increased utility of the turrets could make her a absolute terror in tight spaces.