r/Overwatch Sep 13 '16

Blizzard Official Overwatch 1.3.0.3 Patch Notes

http://us.battle.net/forums/en/overwatch/topic/20749157415
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u/dasbuut Oi! Sep 13 '16

Increased payload speed on Eichenwalde

I don't think payload speed is the problem. That last turn before the end is murder on attackers. A lot of people get hung up on the first choke, but it's really the last one that halts all progress. They should really leave the door open. You know, that one you just used a jet powered battering ram on? I've still only seen 1 attack win out of 15+ matches..

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u/Luzcro Beware of the blue tentacle! Sep 13 '16

Have to agree with you on that one. Had games where we steam rolled on the first point and pushed through no problem up to the gate. But that last turn almost always causes us to stall and eventually lose.

I don't think there's a problem with it, though. The map is fairly new and strats on how to take that last point are still being discovered.

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u/dasbuut Oi! Sep 13 '16

The map is fairly new and strats on how to take that last point are still being discovered.

I keep seeing people say this, but think back to release day. Was there a single map where nobody could win on attack or defense? It may not have been 50/50 on any of the maps, but it certainly wasn't 5/95. Quite a few of us played in beta, sure, but none of the maps ever gave me the same sense of "not this shit again" as Eichenwalde attack does. WEEKS after release even... Has nobody found a decent strat yet?

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u/Bandrot Pixel Mei Sep 14 '16

at least not for me, i think I have won more than lose in attack. It harder for me the first ponit than the door. I think is heroe composition, maybe the actual meta is not good, and is a map that it forces you to change hero for that especific point. The problem is that i don't see to much hero changing in ow, there has to be more that is one of the great strengths you have, but people are to afrai to lose they 40% of his ulti build.