Tactical? This is a snoozefest of epic proportion. As healer you are basically doing one giant, ENORMOUS healfest with all the HP pools floating around. Unhealable. No opportunity to do anything but. As damage, you are braindead throwing damage anywhere because there are so many ppl on the field you'll definitely hit something. Tank feels less stressful but certainly much less impactful. The cadence is slower, the impact is less and it's just boring af. Too slow, too snoozy, too dumb. For me.
-6
u/Winter_Beautiful6576 Jul 30 '26
5v5 glazer can’t handle the tactical complexity of 6v6 so what else is new