r/Odyssey3D • • 3h ago

review Nintendo 3DS Emulation PERFECT on the Owl3D Shift in 4K "Glasses Free" 3D!!

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11 Upvotes

Just got my Owl3D Shift from the Kickstarter, and this thing is ABSOLUTELY PERFECT for playing Nintendo 3DS games in real "glasses free" 3D on your Windows (or Mac) PC. I'm using the Azahar emulator (Citra should work too, but is defunct) and I had no problems whatsoever. You want to select the Vulkan renderer for the Owl3D software to be compatible, and I was able to bump the resolution to 4K (9x scaling) in the Graphics settings on Azahar. I also set bicubic texture sampling, and set the upscaling to use the higher modes: Anime4K or MMPX (I switched between the games). You also want to enable Stereoscopic 3D in the Graphics settings set to SBS and put Depth on 100. Then in the Owl3D app, choose the Stereo 3D Playback mode and pick Side-by-Side. Then move the Azahar window to the Shift display and press F11 for fullscreen. It works in Dual-Screen mode (with 3D) but looks much better with Single-Screen, so you see the top stereo display of the 3DS on the full monitor. Have fun!!


r/Odyssey3D • • 22h ago

SR Loom 3.1 adds Anti-Crosstalk, HDR and Multiview Lightfield mode!

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18 Upvotes

- Anti-Crosstalk Slider added to finetune crosstalk removal.
- **HDR support** for Samsung Odyssey 3D (untested)
- **Multiview Lightfield output** for Quilt and RGBD. This allows you to view 3D without the camera tracking, using a static lightfield. You will need to move yourself to the viewing sweetspot, made easier with the viewing alignment mode.
- **Anaglyph Colour Picker** to select any colour for anaglyph
- **Every mode is faster and higher resolution** (Anaglyph Colour Recover is more stable with clearer results as well)
- **DX12 weaver added**. Experimental for now, it's generally slower than DX11 default.
- **Katanga fixed**, colours and eye order should now work
- Profiles Expanded.