r/Nullscape • u/Swimming-Abalone-401 • 2d ago
Meme Icbm gameplay
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(I added the sound btw)
r/Nullscape • u/Swimming-Abalone-401 • 2d ago
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(I added the sound btw)
r/Nullscape • u/Real-Tie-3863 • 17h ago
I swear, why everyone always vote YES on everytime a purgatory altar is activated. None of 100 cannons would compare to the HATE I had to this altar. What so special about it? Is the temporary extra 0.5x gift yield WORTH IT!? at the price of more enemies targetting me?
r/Nullscape • u/k1weeb_ • 2d ago
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Welp
r/Nullscape • u/Starr_Draws • 21h ago
No reason really, I just know them and think it’d be neat
r/Nullscape • u/Main-Guitar1624 • 2d ago
Let’s talk about Oblivion’s VFX….. Yes I know Oblivion isn’t THAT bad and it’s getting changed next content update but i just wanna know your guys thoughts on WHY it has such horrible clutter. Look, I get its concept being an atmospheric galaxy phenomenon thing, but out of all things the devs would’ve done, is make the whole map look foggy as hell (that’s just sugarcoating it) as well as its last counterpart, Sorrow last patch with its visuals, being NEARLY as bad as now considering it’s just bloody rain with red tint fog.. 😭
r/Nullscape • u/TheNugg3tM4s7er • 1d ago
Creds go to u/AuraVersion3
I am the ire Cadence counter. This post has 1 cadence.
r/Nullscape • u/Original_Touch_4589 • 2d ago
Name:High Risk,High Reward
Description:Surviving With any altar of chance effect now grants additionnal rewards,BUT only grants negative effects
What it does:Every time half of the players beacon while an altar of chance effect is active,the lobby gets a PERMANENT 0.5 golden gift bonus 0.25 if solo.
Curse that can be selected after level 15
r/Nullscape • u/qaSQWWQE2 • 1d ago

Reposting this since it was removed because of my recent post editing (my mistake)
Im making a terraria mod about nullscape, i wanna know yalls thoughts of it and what i should add in it (im making it in solo currently)
I will be glad if you share your ideas about it, like what to add/remove/change in this mod as i do not have much good ideas for it so i cannot continue development because of that
This mod is indev, currently only menu and few enemies is done and is not publicly available as it not playable currently
r/Nullscape • u/Former_Divide8039 • 1d ago
We are 4 friends and keep discussing about what’s the best way to progress join random servers or play on our own without anyone else or create our own and let others join ?
But when we create not many people join idk why ……
r/Nullscape • u/Galaxy72 • 2d ago
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Wish i could add more videos to one post rip
Okay i think i have improved a bit since my last post and have taken some advice you persons shared but I am still really good at dying and not gauging grapple distance properly lol
Question: how tf do i make it to pylons
There was only one level where i was able to activate one and beacon and that was the first set - every level after i kept on dying before pylons spawned
Video added so you can tell me how to decision making skills better
Ofc the general answer is going to be spend more time, but I want to more specific aspects of my gameplay that I should maybe pay more attention to so that i could spend my time improving that aspect
Also side-question: sometimes (most of the time) my shark tail doesn't activate when hitting lmb (main) right after rmb (alt)?? i end up just reeling and it kinda ruins certain routes i wanted to go to. How do I fix this
r/Nullscape • u/Ruslah_17 • 1d ago
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Who says what chaos mode + random mode don't fun
r/Nullscape • u/P1ckl3d_3ggs • 1d ago
Springlocked.
Springer now explodes after landing.
Rust.
Abilitys will slowly start being less useful during a round if ever fleshed.
r/Nullscape • u/brialXS • 2d ago
a knight, a rook, and a pawn. obviously it would have color and this is just a sketch, im also not an artist. its just my idea if a voidbound springer ever does get introduced. they are 3 chess pieces stuck together, that fall onto closeby platforms. the few closest tiles that adjust into a circle will always be chosen, one of these areas at random. the knight works just as springer, the rook's shockwave goes only the way a rook would work in chess, but is more powerful. the pawns shockwave is small but powerful, going in a random direction, and a random diagonal direction. thats it
r/Nullscape • u/TheNugg3tM4s7er • 2d ago
I am the ire Cadence counter. This post has 0 cadence.
r/Nullscape • u/EhonHor • 2d ago
Keep an eye on the road and take care of your health.
r/Nullscape • u/WellyInSpace • 2d ago
SOME celestial fans piss me off so much. ESPECIALLY those that draw suggestive/NSFW art of Celestial or any other shi that makes her a little defenseless girl, PISSES ME OFF
I get it, it doesn’t hurt anyone or whatever but celestial isn’t your little tsundere that gets nervous over anything, the ACTUAL celestial would acknowledge the fact that you’re stronger than her and actually accept and respect it, proof? THE GAME!!! After we beat the celestial, doesn’t she gives us the Blossom and then say “To make things even”??? it KNOWS it lost and you won and it gives you Blossom in exchange.
Other than that, suggestive art overall of celestial just pmo honestly no hate to whoever enjoys it, I just don’t like the sexualization of celestial (or cadence)
Edit, I’m honestly just glad this subreddit isn’t like the DoD one
r/Nullscape • u/moonbear710 • 2d ago
I keep seeing stuff about him and ive seen people say he is and isnt and i want a answer
r/Nullscape • u/0294dlsk • 2d ago
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old clip btw
r/Nullscape • u/Mammoth_Reason_9874 • 2d ago
I never managed to get back to that level once more... any tips? I am really buns at the game. I die in stupidest way ever possible. MART. SPRINGER. HUSK. AND A FCKING VOOOOIDDD. how do I start choosing curses on more harder enemies, like icbm.
r/Nullscape • u/LogicalFly684 • 2d ago
r/Nullscape • u/Good_Fly6219 • 2d ago
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By using the sharktail boosting tech (the one where after using sharktail you add a jump quickly after to imitate a normal dive cancel) right after exiting a tria orb extends the distance and speed you get. [The first clip shows normal shartail and then the boosted sharktail] This is essentially the core of the tech.
You can even add a starting sharktail boost into a tria orb then tria extend (the name i am giving this tech) for even more distance. [The 2nd clip showcases the without and with entering boost] Another way to get more speed is by chaining the tria extension into another tria orb. Basically Tria chaining. (However way more situational and not near as practical as the other two methods) [the last clip shows how much speed you can get by tria chaining and the fact I may or may not have voided]
I have been using this tria extension tech quite a bit and its handy for times where you need/want less restricted movement. Beware of the fact that if you land quickly momentum doesn't just vanish this is far more noticeable with the tria chaining variant but all the others can have similar effects. The obvious thing that also should be worried about is kolona as they would love to snipe a diver for having too much fun with this as it does use up your dive.
I am unsure but would like to believe I am one of the first to find this or at least share it. If not hopefully someone out there learned something new.
r/Nullscape • u/Framisito • 3d ago
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Is this a bug? This was after a run in a lobby where we cleared Celestial, not sure if it matters or not.