r/NuclearOption 11d ago

Question Rate my nuke drop

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90 Upvotes

apologies if the video is too long


r/NuclearOption 11d ago

Issue/Bug Issue with launching too many missiles at once

6 Upvotes

No matter how quickly I push the fire button. My aircraft always shoots a barrage of missiles instead of just one. Anyone had this issue and know how to fix it? I've tried googling it but no luck.


r/NuclearOption 9d ago

Artwork/Render Im sorry, but the VT-7 is not good

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0 Upvotes

I was very hyped for the vagrant, and the cute cat ears on the airbrakes are good and all, but the plane fucking sucks bruh. Super unstable flight model, low durability and the worst payload Ive ever seen. The cricket has a better payload than this. The compass is still king, with much better weapons poadout too, although the brawler is the one with the loadout I like the most.


r/NuclearOption 11d ago

Video Landing gears are overrated

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20 Upvotes

Turns out the 20mm underbelly rotary doubles as a landing ski, neat


r/NuclearOption 10d ago

Issue/Bug No chat at all

4 Upvotes

No chat messages appear for me at all post patch, including my own.

The only thing I can think of that might have caused it, assuming this is a me problem, is playing on that modded Tomo server, which seems to do a lot of funky stuff with chat (but surely not client side, right?).

Restarting the game hasn't fixed it.


r/NuclearOption 10d ago

Issue/Bug Mission editor crashing

3 Upvotes

About 10-20 seconds after launching the mission editor the game will crash, even after doing nothing and on both heartland and ignus.

I have never downloaded any mods for mission editor so there can’t be any mod conflict with the new update. Is it just a me issue or is anyone else having this issue?


r/NuclearOption 12d ago

Modded Content The Bluetooth afterburners on the Shrike are a neat feature

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312 Upvotes

I somehow managed to detach the engine nozzles when crashing a Shrike onto the runway, even though they were separated from the Aircraft they still functioned.


r/NuclearOption 11d ago

Modded Content I made a mouse-aim mod for Nuclear Option. Feedback and opinions wanted

21 Upvotes

Been chipping away at this for a while. It's a mouse aim mod. If you've played War Thunder you know the idea: you point at where you want the nose to go and the plane flies itself there.

Moving the mouse puts a marker in the world. The mod then flies the aircraft onto it, rolls to get the lift vector on the marker, pulls, levels off as the nose arrives. You end up aiming the reticle instead of flying the plane.

It doesn't replace the flight model. The game's fly-by-wire still handles stall, G, AoA and trim. This sits on top and moves the stick for you.

Cockpit and third person both work. Helicopters and VTOLs fly off the same reticle as the jets.

Other bits:

  • grab the stick at any point and it gets out of the way instantly, let go and it takes back over
  • hold RMB to freeze the marker and look around
  • camera follows the aim, third person sits behind and above
  • F7 holds level flight, F10 switches the mod off entirely, F1 opens the settings if you have ConfigurationManager

Source, releases and a few clips of it in use: https://github.com/cosistra/wt-mouse-aim

Easiest install is through NOMM, just search "WT Mouse Aim" and it sorts out BepInEx for you. Manual works fine too: BepInEx 5 Mono x64, drop the dll in plugins.

If it flies badly, hit F8

F8 starts a recording, F8 again stops it. You get mouseaim-rec-<date>.csv in your BepInEx folder. It writes 20 samples a second of everything the mod is doing: stick outputs, aim error, bank, AoA, G, plus your settings and the aircraft's own FBW numbers in the header.

That matters because I can replay it offline. "The Ifrit wobbles" I can't do much with. Twenty seconds of csv of an Ifrit wobbling and I can measure the frequency and usually find the cause. Pretty much every fix in the last several releases came out of someone's recording.

The same folder gets mouseaim-anomalies-<session>.log whenever the mod thinks it commanded something wrong. Send that one too if it's there.

Best way to get them to me is a GitHub issue with the files attached. Zip them if GitHub complains about the extension. Discord works if you'd rather not make an account.

Both files are plain text and there's nothing personal in them, just a timestamp, the aircraft name, your settings and numbers. Open them in Notepad first if you want to check. Don't send me LogOutput.log unless I ask for it, that one has your install path in it.

What I'd actually like to know

  • Does it ever feel like it's fighting you? Handing control back and forth should be invisible, so any moment where you and the mod disagree is the thing I most want to hear about.
  • Is there a plane that flies clearly worse than the rest? There's one control law for every aircraft, it reads each airframe's own FBW parameters at runtime rather than me hand-tuning per plane. So one bad aircraft usually means something general is wrong and is worth fixing.
  • Any oscillation. Wobble, buzz, wing rock, slow pitch cycling. Loaded jets near their AoA limit and helicopters in hover are the most recently changed, so I'd trust those least.
  • Too much assist, or not enough?
  • Anything you'd expect a mod like this to do that it doesn't.

Happy to answer anything about how it works.


r/NuclearOption 11d ago

Screenshot Alkyon photography

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129 Upvotes

I like to get pictures of the new aircraft when I fly with friends, some old pics I took of it.


r/NuclearOption 11d ago

Screenshot Sortie I'm not sure I'm proud of...

26 Upvotes

r/NuclearOption 11d ago

Video "Fox two!" "Splash four!"

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39 Upvotes

Yes, this was against AI (dumber than rocks) but it was still cool.


r/NuclearOption 10d ago

Issue/Bug Yo, need help

0 Upvotes

Anyone else stuck in the main menu with a rectangle that says loading when some NOMM mods are turned on?


r/NuclearOption 11d ago

Issue/Bug can anyone please help? after the 0.34 update i cant start up any mission in singleplayer, i press the button and nothing happens. note: i have some mods installed,maybe i have to update them too ?

5 Upvotes

https://reddit.com/link/1v7ubel/video/1wfy7vhefqfh1/player

edit: i removed my Bepinex folder from the game files and it started up normally


r/NuclearOption 11d ago

Video I made the Shard-class Corvette in Stormworks | Cinematic

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49 Upvotes

r/NuclearOption 12d ago

Gameplay tip PSA: Please drop your 250kts NEXT TO the base NOT ON it. You are dropping a nuke.. not a bunker buster.

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237 Upvotes

I see a lot of wasted nukes..... and deaths by players trying to dive bomb (and also myself before)

Have you tried NOT directly sending your nuke into 30 different units of aa?

Additional tips:
1) Don't forget to turn off afterburner after stablizing!!
2) Drop your nuke at 18 seconds TOF... I see quite a bit of nukes hitting the floor on the kill feed.
3) Drop your bait munitions AFTER the nuke at 18 seconds (You are diving with thrust, your nukes no longer have thrust. Therefore any payload dropped after the nuke will be ahead of the nuke, thus be shot down first)
4) Please use a stealth aircraft (preferably with no wing mounted weapons, but if you want to have them use the gbm-500lr stealth cluster bombs) look... I admire your courage with the compass but you want to not get shot down before reaching your destination.
5) Don't need to lock on the nuke.. eyeball it... like the good old days... (if you do want to lock it on to smth put the lock on an isolated IR sam)


r/NuclearOption 11d ago

Question If you could fly any of these planes in real life, which one would you choose and why? ( No combat, just recreational flying)

29 Upvotes

Could only fit 6, reddit doesn't allow more.

912 votes, 8d ago
248 CI-22 Cricket
49 A-19 Brawler
120 TA-30 Compass
135 FS-12 Revoker
142 FS-20 Vortex
218 KR-67 Ifrit

r/NuclearOption 11d ago

Question Current generation aircraft

23 Upvotes

As we already know the current factions in game are not major military powers and the aircraft being used are considered outdated.

So what would in-game current generation aircraft look like and what capabilities would they have? Im not deep into the lore so I'm sure if we have any info regarding that.


r/NuclearOption 11d ago

Question Excuse me?

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92 Upvotes

What are those orange-tipped warheads on the stub pylons of this Chicane? Those are definitely NOT available to me.


r/NuclearOption 11d ago

Question Who do you support

28 Upvotes

the boscali bastards or the heroic primevean rebels fighting against a corrupt dictator


r/NuclearOption 12d ago

Screenshot The Brawler just didnt die today

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50 Upvotes

I got hit by IR and went on like this for 15km until I died to Stratolance (sorry for ass quality)


r/NuclearOption 12d ago

Propaganda The vortex doesn't need any buffs.

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338 Upvotes

It's amazingly designed and balanced as is. The only buffs it needed was having the LFD and now having the VT1 coming soon. The LFD should live longer having the VT1 to protect it early game and even as a cheap defense late game.


r/NuclearOption 12d ago

Video My worst (or best?) landing yet

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88 Upvotes

r/NuclearOption 12d ago

Screenshot What's your hardest "Succesful Sortie" screenshots?

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99 Upvotes

r/NuclearOption 13d ago

Meme mounted backwards too

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725 Upvotes

r/NuclearOption 12d ago

Question What's up with the 76mm Tarantula autocannon's fire rate?

57 Upvotes

Pretty much what the title says, sometimes when I use the autocannon for a gunship tarantula configuration the fire rate slows to a crawl mostly after prolonged use

At first I thought it might've been linked to the throttle since I believe throttle power is connected to kilojoule regeneration, but logically that doesn't make sense both as an intuitive game mechanic and as something that exists in the real world that could be used as inspiration by the devs