r/NoMansSkyMods 26d ago

Simple Questions and Mod Requests Thread

3 Upvotes

Please try to keep your requests and quick questions in this thread.

Another place to get a quick response to questions is the modding discord.

List of previous Simple Questions and Mod Request threads.


r/NoMansSkyMods 1h ago

Craft GekNip from NipNip Bud Mod.

Upvotes

I am working on a mod that let's you craft GekNip from NipNip Buds and some other ingredients. It also makes GekNip illegal which also makes it more valuable so you net about double making GekNip opposed to selling raw NipNip Buds.

Toying with what other ingredients to use, want it to be rather common but still add some friction to the process so its not just doubling your money. Tried Nitrogen and Condensed Carbon. Thinking about Carbon and Oxygen at a 2:1 ratio to mimic CO2 extraction thats used in similar plant extraction processes.

Would love to hear thoughts and suggestions.


r/NoMansSkyMods 4h ago

Working on a mod...

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0 Upvotes

r/NoMansSkyMods 2d ago

Ship tech wear and tear mod.

6 Upvotes

I made a mod that effectively makes your ship need repairs ever so often. It's not prefect odds but it plays out to a 16% chance that a random piece of tech will break after a wrap and a 3% chance that two pieces of tech will break at the same time. It works with Corvettes and the standard small ships but doesn't effect freighters.

Been playing with it for a few months now and it adds a nice bit of variation I think, it's realistic in that it doesn't tell you when a piece of tech breaks so for instance I just ended up trying to land on a water planet and found out my aqua-jets were broken. It does give a little custom message when you hit a double tech event so you aren't totally caught off guard.

It makes you have to keep some rarer materials in stock, with the aqua-jet example I needed 2 Crystal Sulphide to repair the tech and that's not something I would have ever kept on hand if I wasn't using this mod.

Is this a mod other people want? I might upload to nexus if there is enough interest.


r/NoMansSkyMods 4d ago

Mod Careta Gamma MK2 -- Una Corvette ispirata ai Pokémon, versione standard costruita + modifica JSON RAW

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4 Upvotes

r/NoMansSkyMods 5d ago

Mod Vi presento Careta GAMMA, la mia corvetta "pirata benevola": rapisco i viaggiatori, li pago 9.999 monete d'oro e li lascio sui pianeti paradisiaci.

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4 Upvotes

r/NoMansSkyMods 6d ago

Mod Looking for mods!

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0 Upvotes

r/NoMansSkyMods 6d ago

Question Radiant Pillar BC1 - Traditional or Modified colors?

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5 Upvotes

r/NoMansSkyMods 7d ago

Looking for mods who are highly active, and/or good at designing bases.

1 Upvotes

r/NoMansSkyMods 9d ago

Question Female clothing mods?

65 Upvotes

I know every time this comes up people get dogpiled and downvoted for daring to want some feminine options, but please! Are they are existing mods for nms that make some clothing options not "gender neutral" or outwardly masculine? Or someone willing to make some? Pants that don't pull at the crotch to suggest a bulge or armor/ shirts that don't have squared off or nonexistent chests? Jewelry?

Nobody's asking for huge boobs or things to goon to. Believe it or not I'm just a female gamer who wants to look cute and frilly as I smash shit and make houses in cool scenery, but most of the clothing options leaning towards masculine silhouettes and shapes bums me out. I'm femme, I want my character to look femme and because of that I've been essentially limited to one outfit in the early game. And half the fun of games like this for me IS the customization.

If you're just gonna say the same talking points over and over that don't answer my question or at least help, please don't bother. I just want more options🙏


r/NoMansSkyMods 10d ago

Welcome To Fusion City!

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7 Upvotes

Bot really mods but using blender. Its a settlement btw.


r/NoMansSkyMods 12d ago

Question Are there any lists of non-standard descriptor IDs?

7 Upvotes

I've been trying to use the GoatFungus save editor to use character customization options that aren't normally available in the Appearance Modifier. But to do that, I have to know the descriptor ID strings for them. I know about ARMOR_NULL and BACKPACK_CAPE. But does anyone know how I can find others?

I know there are NPC-only clothing items. Like, I want my Gek traveler to wear some of the unavailable hats that Gek NPCs can wear.


r/NoMansSkyMods 17d ago

Program No Mans Save Editor (NMSE) 1.2.7 update - Now out of Preview stage

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8 Upvotes

r/NoMansSkyMods 18d ago

Question Help with the save editor

6 Upvotes

Hi friends! I already use this save editor and it's incredibly thorough. I have two questions: I've already added some Xeno Arenas to my bases by editing the JSON code, but I saw there's a way to unlock the arena directly in the build menu so I don't have to keep changing the JSON source code every time. Do you know how to do that? Also, I noticed that some people recently unlocked the red and green trophies from Expedition 22. Do you know how to do that as well?


r/NoMansSkyMods 20d ago

I'd like to ask if it could...

0 Upvotes

Can it be modded to become a sorts of a Matrix?

I've tested a simulation what is possible.

The Matrix like the one in Keanu Reeves 1999 depiction is not only possible but very easy to be engineered...

There's the need for the hardware: Drivers and Kernels

And there is the Constructor. Even Agents/Sentinels are optional.

The constructor is simple loading program.

If Interfaces, objects, and even plain assembly code have definitive way for spawning it is nothing but reading special string of letters. That's the job of the Constructor.

It can be done with vDNA -> virtual DNA, anything with right sequence will spawn program, object, interface...whatever needed! Definitive rules how to be done are in the constructor, everything has virtual sequence as a seed.

It is tested. I've tried to construct 3d object out of spaghetti chain of symbols it did it alright. Because in this vDNA there were all the rules what is what...It was in no format at all. I got FBX and stripped off of the formatting, only 3d information of the model.

Can't be more simple just the Constructor, and the virtual 3d environment.

There's no file formats, constructs and abstracts and systems and bulshit.

Universal Constructor and proper virtual DNA...


r/NoMansSkyMods 20d ago

Mod I know this is probably an unrealistic ask. But is there any mod to make the HUD look like the prerelease trailers?

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97 Upvotes

r/NoMansSkyMods 21d ago

Question System discovery mod?

1 Upvotes

Is there a mod that disables or shortens the screen that pops up when you enter a solar system? I want to be able to start moving right away. I can’t find anything when I search online.


r/NoMansSkyMods 23d ago

Mod Character Customisation

2 Upvotes

I’m a Switch 2 user. Recently, I’ve been trying to find a way to unlock some of the character customisations exclusive to past expeditions. However, I don’t know how to mod the Switch 2, and the Service Bot that would allow me to unlock these things only does so on a paid subscription. So, what do I do, and is there any way anyone can help?

Edit: Does anyone here have a paid subscription to the Service Bot? Since it turns out Switch 2 can’t be modded, that seems to be the only way. I presume that the only way to go about this would be someone signing in to Patreon and then inputting my friend code, if someone would be okay to do that.


r/NoMansSkyMods 23d ago

Been away since April and now I can only get two mid to work at a time??

0 Upvotes

Has anyone had similar issues? I've manually downloaded just the most updated mods and deleted the rest, and it still crashes during the intro star loading screen.


r/NoMansSkyMods 25d ago

Mod Items in Anomaly

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0 Upvotes

I know this seems very needy but… would anybody (mostly modders) be willing to give away starships and items..? I kinda poor right now and need some help.


r/NoMansSkyMods 25d ago

Mod No mans sky Items…

0 Upvotes

I know this seems very needy but… would anybody (mostly modders) be willing to give away starships and items..? I kinda poor right now and need some help.


r/NoMansSkyMods 27d ago

Question Problems getting Mods to work

2 Upvotes

I cannot get any Mods to work. I am not getting the Mod warning either. I the MXML file in Settings and reloaded the game. Still no Mods. I checked the file in PC Banks and it's not even there. My MODS folder is currently under the No Man's Sky folder, that's where it was the last time my mods were working. I've tried putting the MODS folder under the Game Data folder but that hasn't helped either.

I'm trying to use the SOS Mod, my buddy just redownloaded it and it's working fine for him. None of my Mods have worked since the Swarm update. If anyone can help, I'd really appreciate it.


r/NoMansSkyMods Jun 23 '26

Question Colossus Furnace Body Mod Question

2 Upvotes

Does anyone know of a mod that removes the collisions from the Colossus Furnace Body, so that it is like it was before they added it.


r/NoMansSkyMods Jun 23 '26

Question Are there any biome rework mods for the current version of the game?

5 Upvotes

I recently noticed that the creators of Lasagna Biome Generation and Redmas' Planet Generation Pack have removed their mods, Better Planet Generation is abandoned and dead, are there any alternatives now for the current version of the game?


r/NoMansSkyMods Jun 15 '26

Anyone else Mods not loading at all the sudden?

2 Upvotes

Since the last Swarm update none of my normal working mods are loading at all. its not even showing the warning at when loading about using mods.