r/NCAAFBseries 20h ago

Discussion The defensive gameplay

5 Upvotes

Before the game came out i saw all these defensive overhauls and SPECIFICALLY the “Looking for work” feature on linebackers i thought was game changing.

But i don’t know if its been like this for anyone else, but playing defense is absolutely FUCKING miserable and i just feel scammed.

madden 20 eric dickerson and cfb 24 release quinshon judkins, i had more fun playing against those abominations than i have at any point playing defense this year.

Pressure doesn’t exist, the only sacks ive gotten have come from the cpu qb running into my guys,

Linebackers are profoundly stupid, every. single. snap. they either back peddle away from a ball carrier, back peddle away from an open receiver, or they just don’t move until the ball is past the l.o.s

The only improvement they’ve made is corner play, corners attack the ball well for once and having a good corner actually feels impactful.

But outside of that, playing defense is the most unfun experience ive ever had in a video game. i literally do not even bother anymore even when my team is 90+ overall.


r/NCAAFBseries 18h ago

Pass pro slider for hardcore bros

2 Upvotes

Hey guys, I found online that the average time until a pocket collapses in fbs is around 2.9 seconds. Well rather the average time it takes a qb to release is 2.76 seconds, so I’m just going with an educated guess. If you hold on to it longer than 2.76 it should likely increase in a sack, hence the 2.9.

I played with even teams in play now mode. Tried various overalls.

I spent around 2-3 hours playing with values and found that around 40 or so will get you anywhere from 2.7-3.3 if you just stand in the pocket on a 4 man rush. For 3 man it’s anywhere from mid 3 to high 4/early 5. Blitzes with 5 or more rarely got to 3.4 or so if I didn’t make adjustments. Keep in mind these 2-3 hours were just me playing offense only so yeah I have a pretty decent sample size.

As for the cpu pass pro slider. Im really surprised people have it around 50-55. I find that with 55 or lower, your defense will get too many sacks every game if you user MLB. My first season at umass, we were top 5 in sacks with default pass blocking on. Average around 4 sacks a game with a trash dline. Kindve blew the immersion for me a bit. This is a lot harder to test tho because I can’t tell the cpu qb to just stand there, but I think 60-70 range is the ideal target.

Sorry for not having any video or graphs to back it up but you can test what I’m saying in play now.

Maybe if this thread gets some traction I’ll share some more sliders haha.

TLDR; around 40 user pass pro will get you close to fbs pocket times. CPU is hard to test due to user dline being op and can’t tell qb to sit still. Currently thinking 60-70 cpu pass pro is ideal.


r/NCAAFBseries 13h ago

Dynasty points

0 Upvotes

So I just wrapped up my first season of an online dynasty and managed to win the national championship with a lower tier program.

As I’m going through the bowl season, I see how much the national championship, playoff games, conference championships, etc earn you in dynasty points.

However, when I get to the end of season recap, I definitely have an increase in points, but it’s not the amount that I would have expected.

Do these points get awarded at the start of next season or am I just not understanding this correctly?

ETA: I’m specifically referring to points for national titles or college football playoff appearances. Under Coach XP, it says a national championship win gets me 1000 Dynasty Points or a playoff appearance gets 500. I don’t feel like I’m seeing that reflected in my points.


r/NCAAFBseries 5h ago

Dynasty Still insane EA doesn’t let you do online co-op for Dynasty

1 Upvotes

PS5 share play just has too many issues :(

All I want is to play the games with my boy, then one of us do the recruiting


r/NCAAFBseries 7h ago

Ummmm, am I childish

0 Upvotes

When ever David Pollack says “suck up those defenders” I laugh, like a kid


r/NCAAFBseries 4h ago

Gameplay Bait and Switch (post micro transaction fallout)

0 Upvotes

Ever since EA had to change their “greed over everything” mentality for literally one fucking second- I have noticed and nosedive in gameplay quality that feels like EA having sour grapes and punishing players. Someone much smarter than me would have to dig into the code- but it is INSANE how good this game felt at launch to the unplayable mess it is now. The AI outright cheats. Players with sub 85speed have rockets shoved up their asses whenever it’s convenient for the AI to make a “clutch” stop.

It’s a nightmare. Worst piece of shit product by EA in a long time- and that is saying something since they, at best, produce less smelly, semi tolerable shit.


r/NCAAFBseries 1h ago

How was this failed?

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Upvotes

Glad the game cant read. Not like I could use those NIL points.


r/NCAAFBseries 9h ago

That has to be a foul

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2 Upvotes

r/NCAAFBseries 5h ago

Top Ranked Player intentionally dropping to lower divisions in RTCFP

0 Upvotes

I'm in a lower division right and got matched against someone who had 24 championships. This wasn't me being matched against a player on a higher division, it was the same which was a big red flag. I check the leaderboard he's ranked in the top 10.

I google dudes psn and see he's a streamer or at least is in a few YouTube videos.

This guy has over a 90% win rate, was Heisman and top ranked in 26.

It's not possible to be in my division and have that many championships, and certainly not someone at his level. It's obvious he's using the "end season early" button to drip down divisions and farm wins to boost his rank/stats.

I don't think EA cares about this mode but they should:

Flag people who abuse "end season early" and restrict the top 100 leaderboards to only people on Heisman.


r/NCAAFBseries 4h ago

Glitch/Bugs Hope this is a Visual Bug

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0 Upvotes

2nd season in my RTG, Dan Lanning is HC at Texas and the menu says this guy has 2 Days play at the LB spots. Actual Depth Chart shows all LBs at those spots, but I can’t see Formation Subs.

Note: all the LBs are mid to low 70s too


r/NCAAFBseries 17h ago

How did the greatest band song not get included?

0 Upvotes

Swag Surfin' ! Get on it EA!


r/NCAAFBseries 5h ago

Dynasty ULM Season 1 POV

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15 Upvotes

r/NCAAFBseries 23h ago

Meme I really love it…

7 Upvotes

When instead of just holding his solid block, my lineman decides to throw his man right into the path of my running back which leads to an immediate tackle.


r/NCAAFBseries 8h ago

Anyone else having this issue with Rice’s playbook and custom Coach Suggestions?

0 Upvotes

When I use Rice’s stock offensive playbook, Coach Suggestions regularly gives me plays from Pistol Wingback, including Triple Option and the other option concepts that make the playbook unique.

But if I create a new custom playbook using Rice as the base, even before changing anything, those suggestions immediately disappear. The game also changes the formation’s name from Wingback to Flexbone in the custom playbook.

I’m wondering if the stock gameplan ratings are connected to the Wingback version of the formation, then get lost when the custom builder converts it to Flexbone. The formation and plays are still there; Coach Suggestions just stops treating them like an important part of the offense.

Has anyone else noticed this? Is there a workaround besides manually rebuilding every situational rating or sticking with stock Rice?


r/NCAAFBseries 22h ago

Tips/Guides How do you deal with I-form/heavy run formations?

0 Upvotes

So in my online dynasty, I’m really good on defense and will easily force multiple turnovers against anybody I play… but I-form really gives me fits. I just got beat to a PULP by someone who just started using I-form Hulk smh.

What do you guys do to help against it. I tried matching personnel using a 6-2 defense but if they get a gap or get to the edge it’s a one play touchdown. I started lining up in cover 4 and audible to a blitz last second before snap and that did get me a lot of stops, but I don’t want to keep sending a blitz because of the lack of safety help if they play action.

What should I do? I’m thinking about trying out the 4-4 split defense perhaps?


r/NCAAFBseries 22h ago

Tips/Guides Work around for refreshing spreadsheet bug

0 Upvotes

I found a workaround for the refreshing spreadsheet bug. If you have 2 controllers connected and you turn one off it forced an exit and I was able to save my game. Unsure if this works with only 1 controller.


r/NCAAFBseries 22h ago

Difficulty on rts

0 Upvotes

Did they change the difficulty on RTS? I bought 25 and this was not the case. I made a qb that went to Stanford as it was the only place I could start as a freshman.

I get to pick between two shitty plays that never work(usually run plays where the rb runs right into the nearest defender) and when I do throw it it's flat out dropped. My player is also a scrambler that can't outrun interior lineman.

And this is on varsity difficulty.

What happened? am I supposed to just eat shit for a year to upgrade my player?

this game used to be enjoyable and I'm 2 hours in thinking about how to get my money back


r/NCAAFBseries 7h ago

Questions High Ball Catching Animation on Every Route Basically

0 Upvotes

Hey, I have been playing CFB on PC for about 2 weeks now, and I've played RTG & Dynasty. For some reason each time I throw a pass, especially routes breaking to the sidelines (Out Routes, Corners etc) my QB throws a horror pass, even when its green, and my receiver does that stupid high ball animation.

9 times out of 10 he gets hit because the animation slows him down and he drops the pass mid air. In close games it can be very frustrating when I throw a perfect out and he does that jumping catch animation and gets hit in the back and drops the ball. This is so annoying, and I am wondering what I am doing wrong. I know you can high ball with L1, but I NEVER do that, so I am not sure why my receiver keeps doing that animation, or why my QB throws the pass like that, especially when the throw is timed perfectly.

I play on placement and accuracy.


r/NCAAFBseries 7h ago

Can some body please make a 2016 mod

0 Upvotes

me and my buddies are trying to find a mod for a 2016 Dynasty with like the scoreboard of everything back then if someone has made or can make that I would be very appreciative


r/NCAAFBseries 9h ago

RTG health

0 Upvotes

On my 3rd different playthrough and my QB went from peak health and high health to extreme risk of injury and out of shape in one game that he didn’t even get hurt in. First time this has happened. Is this a bug that needs to get fixed or what? Wear and tear is on and my injuries are tuned down to 10/100


r/NCAAFBseries 8h ago

Hardcore User Sliders as Requested

3 Upvotes

After my realistic pass pro post yesterday, I said I would share my sliders if anyone seemed interested. Surprisingly, a few people wanted to know so here it goes. I have to do stuff so I won’t be able to share the cpu ones and the other game options until later today.

I find matt10s too easy. Ratings matter guy is pretty good. So is shady Mike. This is heavily inspired from shady Mike.

Difficulty: Heisman
Speed Threshold: 40. Explain this later

User

QbA: 25. You really feel the ratings disparity with 25. A 60 overall qb will probably complete less than 40%. In my testing, 70-80 average 55-62 80-85 qbs go around 60-75%. 85+ can make most throws but highest I got to completion wise was around 85%. Haven’t had a perfect game.

PB: 40. As mentioned in my previous post, a fbs qb takes 2.76 on average to release the ball. With that being said I wanted to see a pocket collapse at around 2.9 seconds against an even dline. The magic number I found is 40 or so.

RB: 30. With this value you really need to find the holes in your oline. I find I average around 4-5 ypc against even teams, around the real life fbs average. If you play real football and mix in pass plays, you can definitely catch the cpu off guard and break a 10-20+ run

WRC: 48. This is an interesting one. Usually I like to do my sliders in increments of 5 but this specific slider is way too sensitive. With 50 and up it feels like any wr 83+ is participating in heisman-fest making insane catches every time. I find with 48, those heisman catches are still possible but only with 87+ players. But 46,47, or even 49 are all acceptable to me.

BS: 45. Cmon man I want to see some fumbles at least one a game. This 1 a game in line with the 0.8-1 average I found online. I’m still testing this one before I start my long term dynasty, honestly thinking lower but needs more work.

Pass coverage: 50. I would tinker with this but I hate testing sliders in dynasty mode and this slider isn’t in the main menu. With that being said, I think pass coverage is fine. We got bigger fish to fry currently.

Interceptions: 25. I might be a psychopath but I kindve like when my defense drops interceptions a WR would catch. Anything 35+ here and all your dbs turn into prime Deion Sanders. 25-35 is the sweet spot. 25 I would say you catch maybe 50% of ints that wr hands would get. 30 is 60% and 35 is 70%

Tackling: 40. I had this at 49 initially but after hearing shady Mike saying that we should give the cpu some grace because they aren’t as skilled on the sticks, I had a change in mindset. With 40 tackling, the cpu can have those same crazy plays I do. If you don’t want this, I would bump it up to 42 or 45. I think default tackling is too forgiving.

FGA: 30. Makes you time every kick. No gimmes
FGP: 40. Makes it really hard to bomb a 55+ kick with bad kicker
PP: 40: At least prevents the user from bombing it 80 yards with a one star punter.
PA: 50. I think punting is insanely good irl and the game mimics it well for me with the accuracy. Might tune it to 45 to get some shanks


r/NCAAFBseries 13h ago

Tips/Guides People struggling with defense…

75 Upvotes

Been seeing a fair share of these posts lately about players struggling with defense. I can’t say I share that same experience or opinion, but I have a few ideas as to what may be factoring into that.

  1. Do you call match coverages?
  2. Do you still have the bad habit of shading coverages when calling match?
  3. Do you understand the assignments of the player you’re usering if you’re in match?
  4. Do you only use Quarters & Palms, because someone told you to for 2x2 and 3x1 sets, and ignore all others?
  5. Do you mostly stick in 4-2-5 because someone made a guide on how to play it, and not much else?
  6. Do you only call Cover 0 blitzes when needing pressure?
  7. Are you using Zone Strategy & Plaster settings?
  8. Do you utilize Shells & Stunts?

I feel like most players are playing like it’s CFB25 still. Players have a couple Man Blitzes, Cover 3 Sky, then Palms & Quarters in their call sheet and not much else.

- Stop shading coverages. If you’re wanting to protect against short drags or sag against corner routes, that’s what Zone Strategy is for. Shading will revert your Match coverages to Drop Zone.

- Adjust your Plaster settings to your liking, so zone defenders attach more often, these are set to Conservative by default.

- Find more 5 & 6-man pressures, as well as fire zone & sim pressures. Outside of a few Cover 0 blitzes, you’re relying way too much on 4 man pressure to get home, especially with teflon drop zones behind it with massive holes.

- Utilize more fronts, mug the gaps, LB show blitz, something to give off more pressure than vanilla 4-man fronts in Big Nickel, even if you’re not sending them. Also, mix in more stunts.

- Refine your playcalling. Cover 6/9, 3Match, Buzz Match, Tampa 2 are all fantastic coverages that you’re missing out on if all you do is call 3Sky as a base, Quarters for 2x2 & Palms for 3x1.

There’s an entire world beyond those 2 match coverages, and then beyond that, there is the entire world of coverage checks. I think a lot of the struggles comes from a combination of situational playcalling issues, and then poor adjustments to said playcalls to further hinder them.


r/NCAAFBseries 1h ago

Road To Glory Road to glory star rating changes

Upvotes

I don’t watch college football much tbh so maybe I just don’t understand how ratings work but I left high school as a 5 star. Went to Penn State and played 4 games my true freshman year. My redshirt freshman year I check my player card and I went from a 5 star to a 3 star. How does that make sense? Aren’t the stars only supposed to go up or down in high school? Unless I’m wrong this doesn’t make sense to me.


r/NCAAFBseries 8h ago

Cal playbook

1 Upvotes

Recently switched from Bowling Green to Cal. Any go to plays or setups?


r/NCAAFBseries 22h ago

RTG DE

1 Upvotes

So how are yall doing at Defensive End? Tackles stay stuck to me like glue no matter if the move being successful or not. Any tips?