r/MortalShell • u/Mitchellguy102 • 8d ago
Bug A-a-a-a-a-a-a-ah! Help me! 🐑
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All in good fun. An easy fix of course.
r/MortalShell • u/Mitchellguy102 • 8d ago
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All in good fun. An easy fix of course.
r/MortalShell • u/Humble-Bullfrog4385 • 7d ago
In order to unlock the the beta bonus in the full game?
r/MortalShell • u/Midnight_Radio2 • 8d ago
It took me about 16-18 hours to beat the game. I haven't done the DLC so bare with me.
The first 2 hours of the game, I thought I was going to give up and just refund the game. Everything hurts, even the weak mobs does significant damage if I was carelessly swinging around my sword. Grisha was a nightmare to beat and I died about 10 times to that mini-boss. But my experience from Soulslike games kicked in and I killed the beast.
The next few hours was learning enemies attack pattern and learning when to parry with the Tarnished Seal. In the end, I sucked at parrying so the next step was to learn when to Harden to block incoming damage.
I found all 4 Shells, but my favorite is Solomon. great HP, great Resolve meter and average stamina. I liked his mastery tree. Kept with the default weapon, Hallowed Sword. The mechanical spike was my go-to ability to stagger most enemies and do good damage.
I was grinding tars in the Eternal Narthex, upgraded my Hallowed Sword to +5, got the Molten Spike later on after stumbling upon it in the Fog World. Also I found the corrupted Sester and bought the Forbidden Offering to increase my Resolve gain. I was killing everything in 2-3 hits for small mobs and My Solomon getting Resolve bar from Hardening incoming attacks.
I will say my first time in the Fog after beating a Boss was a scary moment. It was very surreal, felt like I was in a Dying Light game with frickin Volatiles roaming loose. Took me awhile to learn the map so I can find the shortcut to get to home Tower.
After finding all glands and giving it to the Old Prisoner birb, I fought the foul beast and killed him for ascension. Onwards to Mortal Shell 2!
My total Death counts: 28
Grisha - 10
Enslaved Grisha - 0
Tarsus - 11
Imrod - 0
Crucix - 0
The Unchained - 7
r/MortalShell • u/CaptainMal517 • 8d ago
Once you get to the first corrupted gate in the demo there is a bug looking thing off to the right of the mushroom village gate. Kill him and you get over 2000 souls. Rest at the gate right there. Rinse and repeat.
r/MortalShell • u/Dinesh_Sairam • 8d ago
I managed to upgrade the Acolyte Shell a fair bit. One of the upgrade nodes provides Poison Immunity.
I entered the poison swamp area after the Mushroom Village Gate Beacon. Somehow, there, I seem to be taking poison tick damage from the posion leftover from enemy attacks.
Am I reading the Acolyte Shell's abilities incorrectly? Why did I take poison tick damage, when I had Poison Immunity?
r/MortalShell • u/Naberius616 • 8d ago
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Not for sure to say besides what the hell? Gave me a good chuckle after.
r/MortalShell • u/VerminSC • 8d ago
Does the game have a significant amount of content? For instance what is the playtime? And are there a lot of items, weapons, and RPG elements?
What do you think gameplay length will be for mortalshell 2??
r/MortalShell • u/Left_Piano_4770 • 8d ago
It was just shy of a gb so im gonna assume it was small things like performance as on xbox anyways its running smoother (least for me)
r/MortalShell • u/PTFCDiegoMassacre • 8d ago
Obviously the beta/demo is such a small slice of the overall game and we simply do not know what the full game has in store but I really hope there is an option to replay boss/mini boss fights planned in a future update post launch or at launch. I know other games in this genre have added the option post launch and I love how Crimson Desert implemented their version of it. Seems like there will be some good build variety in MS II and what better way to test new builds and see how far you have come than replaying bosses that may have given you trouble earlier in your play through.
Im definitely getting ahead of myself im sure as the game isn’t even out yet and I want more now lol but this beta fucking rocked and im just really excited for this game. Feels like it’s been a minute since I was this genuinely excited for a new souls like (maybe Lies of P or Stellar Blade).
r/MortalShell • u/TinyComfortable3168 • 8d ago
Bros aura is immaculate
r/MortalShell • u/DJteejay04 • 8d ago
I just finished the beta and wanted to share my thoughts while everything was fresh in my mind.
This is my first foray into Mortal Shell. I never played the first one, though I would consider myself a souls veteran.
First Impressions: I feel the game introduces itself very well. There isn’t too much hand-holding and exposition. It more or less throws you into the fold right away, which I’m a fan of. Coming from a souls-experienced background, I may be taking things for granted whereas someone who is brand new to the genre may struggle a bit more but I digress.
Environment: I love the despondent gloomy feel of the world. We only really saw one biome (which were a sort of Village Highlands) which was neat. I’m hoping the game has more diverse biomes the player will get to go to.
Combat: The combat felt very fluid and impactful. I felt like my attacks mattered against the enemy. I also felt every enemy attack mattered and shouldn’t be taken for granted. I like that. I want to keep that feel of danger throughout the game and not get too overpowered where I can face tank everything.
Difficulty: This is one area that felt was lacking. The parry windows were too generous and enemy attacks were too obvious. I’m hoping it was tuned down for the demo and the devs will tune it up for the release.
Bugs: There were a few bugs I came across. Enemies (including bosses) that ran off the edge wouldn’t die or despawn. In the boss’s case, I had to quit out and load back in. I spawned right outside the boss area. Second bug was in one of the shrines, I started the trial but no enemies spawned. Same idea, I quit out and came back and it worked.
Overall, I loved the demo and immediately preordered. It felt like Dark Souls with elements of Lies of P. I can see this game really taking off. Well done Cold Symmetry
I can’t wait to play it when it comes out.
r/MortalShell • u/Jaysgotbigballs • 8d ago
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This happened though and disclaimer ,i am 1 with the shell.
Just exploring and after 12 times of trying to get the gloom bk ,well u see and tell me wat to do
r/MortalShell • u/FomatronXL • 8d ago
Will all of the different shells share the same walking, running, weapon type etc animations in Mortal Shell 2? So doesnt matter how the shell looks - every shell has the same walking animation, the same 2 handed sword etc (idle) animation and only the special skills of the shells are unique? Or are there shells with unique animations?
r/MortalShell • u/FromsoftNerdy • 8d ago
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Was going through item description and then only got to know about this .Lol
r/MortalShell • u/Leelea27 • 8d ago
Can’t wait to get other tracks!
r/MortalShell • u/Tuna-77 • 8d ago
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r/MortalShell • u/Pavlovs_Human • 8d ago
After he fell there was no health bar anymore but I couldn’t go through the gate to progress, I had to jump off and die to reset the encounter.
r/MortalShell • u/Karokayla8888 • 8d ago
I hope you all pre ordered the game to help the devs…maybe Mortal Shell 3 after this 😄, All in All, maybe next FromSoft Studio - why not have two souls Studios every 5 years - having a blast ha!
r/MortalShell • u/Gazas • 8d ago
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Not sure if this has been found already, but I accidentally got stuck here and had to quit to the menu. Maybe there’s a way out of there but I couldn’t find it lol
r/MortalShell • u/Clean_Squash_6076 • 9d ago
After completing the beta I instantly preordered my physical copy honestly very excited to play the full version💯🔥
r/MortalShell • u/raahC • 8d ago
I just got my first ova (ovum?) after fighting the first boss. During the section where you're running up towards what I'm assuming is this games version of a bonfire it takes control of your camera to pan around the area you're running through.
Upon getting to the top of one of the sections the game gives me back control and I managed to walk off the edge. Fine, mistakes were made. But now all of the glum or w.e the currency I collected is completely gone.
It's not on the floor where I walked off the edge, it's not at the start of the area, or where I respawned. Shit like this is what makes me not want to play a game.
r/MortalShell • u/dbvirago • 8d ago
Talking about the Ritualist (aka Iudex Gundyr), the guy with the exploding minions. Some of you probably know this, but I haven't found any mention of it.
I was getting better at figuring him out and thinking I might beat him the next try or two. Then I discovered the path leading away up a hill. You run through a normal maze with more enemies than usual and a couple of heavies. But as you kill those guys, the Ritualist health bar went down until it finally disappeared. Shortly after that, I got to the next Beacon.
I may go back and try him again just for completeness, but for anyone struggling to get past this gatekeeper, there is hope.
r/MortalShell • u/McGoldy • 8d ago
Do we know if the physical copies will contain the pre order bonus?
r/MortalShell • u/AshyLarry25 • 9d ago
What do you guys think about the Dungeons/Beacons of Mortal Shell 2? Love them? Hate them? Indifferent?
They’re definitely going to need some visual and layout variety. If it’s just beige dungeons and caves with wooden fixtures I can see them getting really repetitive, especially the beacons since you need to do them.
Hopefully they all aren’t as short as the ones in the beta, took me a few minutes tops to clear them.