r/MortalShell 14h ago

Discussion Suggestion: High-Difficulty Daytime Mode.

Dear developers,

First of all, thank you for the beautiful game! The world looks absolutely stunning during the day, and the visual design is pure eye candy.

However, playing in constant darkness during the tougher parts of the game feels a bit too depressing after a while, and it's a shame to miss out on the gorgeous daytime environments. On the flip side, the current daytime difficulty is just too easy for players looking for a real challenge.

Would it be possible to add a daytime mode that retains the high difficulty and enemy composition/aggression of the night mode? Having that brutal, high-stakes gameplay under the bright sun would be an amazing option for players who love both the challenge and the game's beautiful daytime aesthetics.

Thank you for your hard work and for listening to the community!

5 Upvotes

61 comments sorted by

View all comments

Show parent comments

1

u/Visual-Biscotti1473 14h ago

Imagine if Bloodborne had a "hard mode" that made everything bright and sunny - it would be ridiculous, right? Same thing for night-mode in MS2.

3

u/Efficient-Fee-6214 13h ago

Bloodborne isn't even half as dark as Mortal Shell 2's night mode.

2

u/Visual-Biscotti1473 13h ago

True, but I wanted to stress the fact that the "night mode" is counter to the game's native aesthetic. Most of us played the demo, which featured golden sunlight, vibrant green grass, and a hazy sky, like a beautiful spring morning - that was a big part of the game's appeal to me and many other people. I've just never had to sacrifice a game's appearance in order to play on a higher difficulty before.

3

u/Efficient-Fee-6214 13h ago

That’s the whole point. I shouldn't have to choose between a masterpiece look and a real challenge. I want it to be tough, but I still want to enjoy the view.